Cleanup
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@@ -42,7 +42,6 @@ public class ToolColorApplicatorRender implements IItemRenderer
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GL11.glPushMatrix();
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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int direction = 1;
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if ( type == ItemRenderType.INVENTORY )
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{
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GL11.glColor4f( 1, 1, 1, 1.0F );
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