From 8a5a4b30972fe24e3384c91cadf44312dfb40210 Mon Sep 17 00:00:00 2001 From: AlgorithmX2 Date: Tue, 22 Apr 2014 20:36:07 -0500 Subject: [PATCH] Prioritize Pattern Slots. --- container/implementations/ContainerInterface.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/container/implementations/ContainerInterface.java b/container/implementations/ContainerInterface.java index 272c0b87d..b14988ca7 100644 --- a/container/implementations/ContainerInterface.java +++ b/container/implementations/ContainerInterface.java @@ -19,15 +19,15 @@ public class ContainerInterface extends AEBaseContainer super( ip, te.getInterfaceDuality().getTile(), te.getInterfaceDuality().getPart() ); myte = te.getInterfaceDuality(); + for (int x = 0; x < 9; x++) + addSlotToContainer( new SlotRestrictedInput( PlaceableItemType.ENCODED_PATTERN, myte.getPatterns(), x, 8 + 18 * x, 90 + 7 ) ); + for (int x = 0; x < 8; x++) addSlotToContainer( new SlotFake( myte.getConfig(), x, 17 + 18 * x, 35 ) ); for (int x = 0; x < 8; x++) addSlotToContainer( new SlotNormal( myte.getStorage(), x, 17 + 18 * x, 35 + 18 ) ); - for (int x = 0; x < 9; x++) - addSlotToContainer( new SlotRestrictedInput( PlaceableItemType.ENCODED_PATTERN, myte.getPatterns(), x, 8 + 18 * x, 90 + 7 ) ); - bindPlayerInventory( ip, 0, 211 - /* height of playerinventory */82 ); }