Third update pass (3/?)

Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
This commit is contained in:
elix-x
2016-06-21 16:36:15 +02:00
parent 05aa6972c4
commit 8acee98b8f
20 changed files with 146 additions and 100 deletions
@@ -43,7 +43,7 @@ public class BlockController extends AEBaseTileBlock
public static enum ControllerBlockState implements IStringSerializable
{
OFFLINE, ONLINE, CONFLICTED;
offline, online, conflicted;
@Override
public String getName()
@@ -70,7 +70,7 @@ public class BlockController extends AEBaseTileBlock
@Override
public IBlockState getStateFromMeta( final int meta )
{
return this.getDefaultState().withProperty( CONTROLLER_STATE, ControllerBlockState.OFFLINE );
return this.getDefaultState().withProperty( CONTROLLER_STATE, ControllerBlockState.offline );
}
@Override