Third update pass (3/?)
Last (?) update pass. AE2 can be launched and used (?) in game. Rendering system changed again and again - rendering is NOT working, to be rewritten and CAN be done a lot simpler.
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@@ -176,8 +176,8 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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if( this.canBeRotated() )
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{
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data.setString( "forward", this.forward.name() );
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data.setString( "up", this.up.name() );
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data.setString( "forward", this.getForward().name() );
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data.setString( "up", this.getUp().name() );
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}
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if( this.customName != null )
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