final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
+73 -73
View File
@@ -93,7 +93,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return isOpaque && isFullSize;
}
protected AEBaseBlock( Material mat )
protected AEBaseBlock( final Material mat )
{
this( mat, Optional.<String>absent() );
this.setLightOpacity( 255 );
@@ -102,7 +102,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
this.setHarvestLevel( "pickaxe", 0 );
}
protected AEBaseBlock( Material mat, Optional<String> subName )
protected AEBaseBlock( final Material mat, final Optional<String> subName )
{
super( mat );
@@ -144,9 +144,9 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
final public IBlockState getExtendedState(
IBlockState state,
IBlockAccess world,
BlockPos pos )
final IBlockState state,
final IBlockAccess world,
final BlockPos pos )
{
return ((IExtendedBlockState)super.getExtendedState( state, world, pos ) ).withProperty( AE_BLOCK_POS, pos ).withProperty( AE_BLOCK_ACCESS, world );
}
@@ -166,18 +166,18 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
try
{
Class<? extends BaseBlockRender> re = this.getRenderer();
final Class<? extends BaseBlockRender> re = this.getRenderer();
if ( re == null ) return null; // use 1.8 models.
final BaseBlockRender renderer = re.newInstance();
this.renderInfo = new BlockRenderInfo( renderer );
return this.renderInfo;
}
catch( InstantiationException e )
catch( final InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.getRenderer(), e );
}
catch( IllegalAccessException e )
catch( final IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.getRenderer() + " because of permissions.", e );
}
@@ -185,9 +185,9 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
public int colorMultiplier(
IBlockAccess worldIn,
BlockPos pos,
int colorTint )
final IBlockAccess worldIn,
final BlockPos pos,
final int colorTint )
{
return colorTint;
}
@@ -198,7 +198,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return BaseBlockRender.class;
}
protected void setFeature( EnumSet<AEFeature> f )
protected void setFeature( final EnumSet<AEFeature> f )
{
final AEBlockFeatureHandler featureHandler = new AEBlockFeatureHandler( f, this, this.featureSubName );
this.setHandler( featureHandler );
@@ -210,7 +210,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return this.handler;
}
protected final void setHandler( IFeatureHandler handler )
protected final void setHandler( final IFeatureHandler handler )
{
this.handler = handler;
}
@@ -232,7 +232,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return this.isFullSize && this.isOpaque;
}
protected ICustomCollision getCustomCollision( World w, BlockPos pos )
protected ICustomCollision getCustomCollision( final World w, final BlockPos pos )
{
if( this instanceof ICustomCollision )
{
@@ -242,10 +242,10 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@SideOnly( Side.CLIENT )
public IAESprite getIcon( IBlockAccess w, BlockPos pos, EnumFacing side )
public IAESprite getIcon( final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
IBlockState state =w.getBlockState( pos );
IOrientable ori = getOrientable( w, pos );
final IBlockState state =w.getBlockState( pos );
final IOrientable ori = getOrientable( w, pos );
if ( ori == null )
return getIcon( side,state );
@@ -254,29 +254,29 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@SideOnly( Side.CLIENT )
public IAESprite getIcon( EnumFacing side, IBlockState state )
public IAESprite getIcon( final EnumFacing side, final IBlockState state )
{
return this.getRendererInstance().getTexture( AEPartLocation.fromFacing( side ) );
}
@Override
public void addCollisionBoxesToList(
World w,
BlockPos pos,
IBlockState state,
AxisAlignedBB bb,
List out,
Entity e )
final World w,
final BlockPos pos,
final IBlockState state,
final AxisAlignedBB bb,
final List out,
final Entity e )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if( collisionHandler != null && bb != null )
{
List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
final List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
collisionHandler.addCollidingBlockToList( w, pos, bb, tmp, e );
for( AxisAlignedBB b : tmp )
for( final AxisAlignedBB b : tmp )
{
AxisAlignedBB offset = b.offset( pos.getX(), pos.getY(), pos.getZ() );
final AxisAlignedBB offset = b.offset( pos.getX(), pos.getY(), pos.getZ() );
if( bb.intersectsWith( offset ) )
{
out.add( offset );
@@ -292,8 +292,8 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
@SideOnly( Side.CLIENT )
public AxisAlignedBB getSelectedBoundingBox(
World w,
BlockPos pos )
final World w,
final BlockPos pos )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@@ -309,11 +309,11 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
double lastDist = 0;
for( AxisAlignedBB bb : bbs )
for( final AxisAlignedBB bb : bbs )
{
this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
MovingObjectPosition r = super.collisionRayTrace( w, pos, ld.a, ld.b );
final MovingObjectPosition r = super.collisionRayTrace( w, pos, ld.a, ld.b );
this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
@@ -342,7 +342,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
for( AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, false ) )
for( final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, false ) )
{
if ( b == null )
{
@@ -379,10 +379,10 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
public MovingObjectPosition collisionRayTrace(
World w,
BlockPos pos,
Vec3 a,
Vec3 b )
final World w,
final BlockPos pos,
final Vec3 a,
final Vec3 b )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@@ -393,21 +393,21 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
double lastDist = 0;
for( AxisAlignedBB bb : bbs )
for( final AxisAlignedBB bb : bbs )
{
this.setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
MovingObjectPosition r = super.collisionRayTrace( w, pos, a, b );
final MovingObjectPosition r = super.collisionRayTrace( w, pos, a, b );
this.setBlockBounds( 0, 0, 0, 1, 1, 1 );
if( r != null )
{
double xLen = ( a.xCoord - r.hitVec.xCoord );
double yLen = ( a.yCoord - r.hitVec.yCoord );
double zLen = ( a.zCoord - r.hitVec.zCoord );
final double xLen = ( a.xCoord - r.hitVec.xCoord );
final double yLen = ( a.yCoord - r.hitVec.yCoord );
final double zLen = ( a.zCoord - r.hitVec.zCoord );
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist )
{
lastDist = thisDist;
@@ -428,7 +428,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return super.collisionRayTrace( w, pos, a, b );
}
public boolean onActivated( World w, BlockPos pos, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return false;
}
@@ -436,7 +436,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
@SideOnly( Side.CLIENT )
@SuppressWarnings( "unchecked" )
public final void getSubBlocks( Item item, CreativeTabs tabs, List itemStacks )
public final void getSubBlocks( final Item item, final CreativeTabs tabs, final List itemStacks )
{
this.getCheckedSubBlocks( item, tabs, itemStacks );
}
@@ -449,21 +449,21 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
public int getComparatorInputOverride(
World worldIn,
BlockPos pos )
final World worldIn,
final BlockPos pos )
{
return 0;
}
@Override
public boolean isNormalCube(
IBlockAccess world,
BlockPos pos )
final IBlockAccess world,
final BlockPos pos )
{
return this.isFullSize;
}
public IOrientable getOrientable( IBlockAccess w, BlockPos pos )
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
if( this instanceof IOrientableBlock )
{
@@ -474,9 +474,9 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@Override
public boolean rotateBlock(
World w,
BlockPos pos,
EnumFacing axis )
final World w,
final BlockPos pos,
final EnumFacing axis )
{
final IOrientable rotatable = this.getOrientable( w, pos );
@@ -514,40 +514,40 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return false;
}
protected void customRotateBlock( IOrientable rotatable, EnumFacing axis )
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
{
}
public boolean isValidOrientation( World w, BlockPos pos, EnumFacing forward, EnumFacing up )
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return true;
}
@Override
public EnumFacing[] getValidRotations( World w, BlockPos pos )
public EnumFacing[] getValidRotations( final World w, final BlockPos pos )
{
return new EnumFacing[0];
}
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
super.getSubBlocks( item, tabs, itemStacks );
}
@SideOnly( Side.CLIENT )
public void setRenderStateByMeta( int itemDamage )
public void setRenderStateByMeta( final int itemDamage )
{
}
public String getUnlocalizedName( ItemStack is )
public String getUnlocalizedName( final ItemStack is )
{
return this.getUnlocalizedName();
}
public void addInformation( ItemStack is, EntityPlayer player, List<String> lines, boolean advancedItemTooltips )
public void addInformation( final ItemStack is, final EntityPlayer player, final List<String> lines, final boolean advancedItemTooltips )
{
}
@@ -563,8 +563,8 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
public EnumFacing mapRotation(
IOrientable ori,
EnumFacing dir )
final IOrientable ori,
final EnumFacing dir )
{
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
@@ -581,12 +581,12 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return dir;
}
int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
EnumFacing west = null;
for( EnumFacing dx : EnumFacing.VALUES )
for( final EnumFacing dx : EnumFacing.VALUES )
{
if( dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z )
{
@@ -629,8 +629,8 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
@SideOnly( Side.CLIENT )
public void registerBlockIcons(
TextureMap clientHelper,
String name )
final TextureMap clientHelper,
final String name )
{
final BlockRenderInfo info = this.getRendererInstance();
final FlippableIcon topIcon;
@@ -647,7 +647,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
}
@SideOnly( Side.CLIENT )
private FlippableIcon optionalIcon( TextureMap ir, String name, IAESprite substitute )
private FlippableIcon optionalIcon( final TextureMap ir, final String name, IAESprite substitute )
{
// if the input is an flippable IAESprite find the original.
while( substitute instanceof FlippableIcon )
@@ -659,26 +659,26 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
{
try
{
ResourceLocation resLoc = new ResourceLocation( AppEng.MOD_ID, String.format( "%s/%s%s", "textures/blocks", name, ".png" ) );
final ResourceLocation resLoc = new ResourceLocation( AppEng.MOD_ID, String.format( "%s/%s%s", "textures/blocks", name, ".png" ) );
IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
final IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
if( res != null )
{
return new FlippableIcon( new BaseIcon( ir.registerSprite( new ResourceLocation(AppEng.MOD_ID, "blocks/" + name ) ) ) );
}
}
catch( Throwable e )
catch( final Throwable e )
{
return new FlippableIcon( substitute );
}
}
ResourceLocation resLoc = new ResourceLocation(AppEng.MOD_ID, "blocks/" + name );
final ResourceLocation resLoc = new ResourceLocation(AppEng.MOD_ID, "blocks/" + name );
return new FlippableIcon(new BaseIcon( ir.registerSprite( resLoc ) ) );
}
String textureName;
public void setBlockTextureName( String texture )
public void setBlockTextureName( final String texture )
{
textureName = texture;
}
+17 -17
View File
@@ -46,7 +46,7 @@ public class AEBaseItemBlock extends ItemBlock
private final AEBaseBlock blockType;
public AEBaseItemBlock( Block id )
public AEBaseItemBlock( final Block id )
{
super( id );
this.blockType = (AEBaseBlock) id;
@@ -54,7 +54,7 @@ public class AEBaseItemBlock extends ItemBlock
}
@Override
public int getMetadata( int dmg )
public int getMetadata( final int dmg )
{
if( this.hasSubtypes )
{
@@ -66,40 +66,40 @@ public class AEBaseItemBlock extends ItemBlock
@Override
@SideOnly( Side.CLIENT )
@SuppressWarnings( "unchecked" )
public final void addInformation( ItemStack itemStack, EntityPlayer player, List toolTip, boolean advancedTooltips )
public final void addInformation( final ItemStack itemStack, final EntityPlayer player, final List toolTip, final boolean advancedTooltips )
{
this.addCheckedInformation( itemStack, player, toolTip, advancedTooltips );
}
@SideOnly( Side.CLIENT )
public void addCheckedInformation( ItemStack itemStack, EntityPlayer player, List<String> toolTip, boolean advancedToolTips )
public void addCheckedInformation( final ItemStack itemStack, final EntityPlayer player, final List<String> toolTip, final boolean advancedToolTips )
{
this.blockType.addInformation( itemStack, player, toolTip, advancedToolTips );
}
@Override
public boolean isBookEnchantable( ItemStack itemstack1, ItemStack itemstack2 )
public boolean isBookEnchantable( final ItemStack itemstack1, final ItemStack itemstack2 )
{
return false;
}
@Override
public String getUnlocalizedName( ItemStack is )
public String getUnlocalizedName( final ItemStack is )
{
return this.blockType.getUnlocalizedName( is );
}
@Override
public boolean placeBlockAt(
ItemStack stack,
EntityPlayer player,
World w,
BlockPos pos,
EnumFacing side,
float hitX,
float hitY,
float hitZ,
IBlockState newState )
final ItemStack stack,
final EntityPlayer player,
final World w,
final BlockPos pos,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ,
final IBlockState newState )
{
EnumFacing up = null;
EnumFacing forward = null;
@@ -134,7 +134,7 @@ public class AEBaseItemBlock extends ItemBlock
{
up = EnumFacing.UP;
byte rotation = (byte) ( MathHelper.floor_double( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 );
final byte rotation = (byte) ( MathHelper.floor_double( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 );
switch( rotation )
{
@@ -187,7 +187,7 @@ public class AEBaseItemBlock extends ItemBlock
{
if( this.blockType instanceof AEBaseTileBlock && !( this.blockType instanceof BlockLightDetector ) )
{
AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, pos );
final AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, pos );
ori = tile;
if( tile == null )
@@ -40,18 +40,18 @@ import appeng.util.Platform;
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage
{
public AEBaseItemBlockChargeable( Block id )
public AEBaseItemBlockChargeable( final Block id )
{
super( id );
}
@Override
@SideOnly( Side.CLIENT )
public void addCheckedInformation( ItemStack itemStack, EntityPlayer player, List<String> toolTip, boolean advancedTooltips )
public void addCheckedInformation( final ItemStack itemStack, final EntityPlayer player, final List<String> toolTip, final boolean advancedTooltips )
{
final NBTTagCompound tag = itemStack.getTagCompound();
double internalCurrentPower = 0;
double internalMaxPower = this.getMaxEnergyCapacity();
final double internalMaxPower = this.getMaxEnergyCapacity();
if( tag != null )
{
@@ -67,7 +67,7 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
{
final Block blockID = Block.getBlockFromItem( this );
final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell();
for( Block block : energyCell.maybeBlock().asSet() )
for( final Block block : energyCell.maybeBlock().asSet() )
{
if( blockID == block )
{
@@ -83,10 +83,10 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
}
@Override
public double injectAEPower( ItemStack is, double amt )
public double injectAEPower( final ItemStack is, double amt )
{
double internalCurrentPower = this.getInternal( is );
double internalMaxPower = this.getMaxEnergyCapacity();
final double internalMaxPower = this.getMaxEnergyCapacity();
internalCurrentPower += amt;
if( internalCurrentPower > internalMaxPower )
{
@@ -100,20 +100,20 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
return 0;
}
private double getInternal( ItemStack is )
private double getInternal( final ItemStack is )
{
final NBTTagCompound nbt = Platform.openNbtData( is );
return nbt.getDouble( "internalCurrentPower" );
}
private void setInternal( ItemStack is, double amt )
private void setInternal( final ItemStack is, final double amt )
{
final NBTTagCompound nbt = Platform.openNbtData( is );
nbt.setDouble( "internalCurrentPower", amt );
}
@Override
public double extractAEPower( ItemStack is, double amt )
public double extractAEPower( final ItemStack is, double amt )
{
double internalCurrentPower = this.getInternal( is );
if( internalCurrentPower > amt )
@@ -129,19 +129,19 @@ public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEIte
}
@Override
public double getAEMaxPower( ItemStack is )
public double getAEMaxPower( final ItemStack is )
{
return this.getMaxEnergyCapacity();
}
@Override
public double getAECurrentPower( ItemStack is )
public double getAECurrentPower( final ItemStack is )
{
return this.getInternal( is );
}
@Override
public AccessRestriction getPowerFlow( ItemStack is )
public AccessRestriction getPowerFlow( final ItemStack is )
{
return AccessRestriction.WRITE;
}
@@ -37,7 +37,7 @@ public abstract class AEBaseStairBlock extends BlockStairs implements IAEFeature
{
private final IFeatureHandler features;
protected AEBaseStairBlock( Block block, EnumSet<AEFeature> features, String type )
protected AEBaseStairBlock( final Block block, final EnumSet<AEFeature> features, final String type )
{
super( block.getStateFromMeta( 0 ) );
+41 -41
View File
@@ -71,24 +71,24 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
@Nonnull
private Class<? extends TileEntity> tileEntityType;
public AEBaseTileBlock( Material mat )
public AEBaseTileBlock( final Material mat )
{
super( mat );
}
protected AEBaseTileBlock( Material mat, Optional<String> subName )
protected AEBaseTileBlock( final Material mat, final Optional<String> subName )
{
super( mat, subName );
}
@Override
protected void setFeature( EnumSet<AEFeature> f )
protected void setFeature( final EnumSet<AEFeature> f )
{
final AETileBlockFeatureHandler featureHandler = new AETileBlockFeatureHandler( f, this, this.featureSubName );
this.setHandler( featureHandler );
}
protected void setTileEntity( Class<? extends TileEntity> c )
protected void setTileEntity( final Class<? extends TileEntity> c )
{
this.tileEntityType = c;
this.isInventory = IInventory.class.isAssignableFrom( c );
@@ -97,7 +97,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
// update Block value.
private void setTileProvider( boolean b )
private void setTileProvider( final boolean b )
{
ReflectionHelper.setPrivateValue( Block.class, this, b, "isTileProvider" );
}
@@ -113,13 +113,13 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Nullable
public <T extends AEBaseTile> T getTileEntity( IBlockAccess w, int x, int y, int z )
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
{
return getTileEntity( w, new BlockPos(x,y,z) );
}
@Nullable
public <T extends AEBaseTile> T getTileEntity( IBlockAccess w, BlockPos pos )
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
{
if( !this.hasBlockTileEntity() )
{
@@ -136,7 +136,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public final TileEntity createNewTileEntity( World var1, int var2 )
public final TileEntity createNewTileEntity( final World var1, final int var2 )
{
if( this.hasBlockTileEntity() )
{
@@ -144,11 +144,11 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
{
return this.tileEntityType.newInstance();
}
catch( InstantiationException e )
catch( final InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType, e );
}
catch( IllegalAccessException e )
catch( final IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
}
@@ -159,9 +159,9 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
@Override
public void breakBlock(
World w,
BlockPos pos,
IBlockState state )
final World w,
final BlockPos pos,
final IBlockState state )
{
final AEBaseTile te = this.getTileEntity( w,pos );
if( te != null )
@@ -185,7 +185,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public final EnumFacing[] getValidRotations( World w, BlockPos pos )
public final EnumFacing[] getValidRotations( final World w, final BlockPos pos )
{
final AEBaseTile obj = this.getTileEntity( w, pos );
if( obj != null && obj.canBeRotated() )
@@ -198,10 +198,10 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
@Override
public boolean recolorBlock(
World world,
BlockPos pos,
EnumFacing side,
EnumDyeColor color )
final World world,
final BlockPos pos,
final EnumFacing side,
final EnumDyeColor color )
{
final TileEntity te = this.getTileEntity( world, pos );
@@ -224,8 +224,8 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
@Override
public int getComparatorInputOverride(
World w,
BlockPos pos )
final World w,
final BlockPos pos )
{
final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof IInventory )
@@ -237,11 +237,11 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
@Override
public boolean onBlockEventReceived(
World worldIn,
BlockPos pos,
IBlockState state,
int eventID,
int eventParam )
final World worldIn,
final BlockPos pos,
final IBlockState state,
final int eventID,
final int eventParam )
{
super.onBlockEventReceived( worldIn, pos, state ,eventID, eventParam);
final TileEntity tileentity = worldIn.getTileEntity( pos );
@@ -250,11 +250,11 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
@Override
public void onBlockPlacedBy(
World w,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack is )
final World w,
final BlockPos pos,
final IBlockState state,
final EntityLivingBase placer,
final ItemStack is )
{
if( is.hasDisplayName() )
{
@@ -268,14 +268,14 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
@Override
public boolean onBlockActivated(
World w,
BlockPos pos,
IBlockState state,
EntityPlayer player,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final IBlockState state,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( player != null )
{
@@ -301,7 +301,7 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
final ItemStack op = new ItemStack( this );
for( ItemStack ol : drops )
for( final ItemStack ol : drops )
{
if( Platform.isSameItemType( ol, op ) )
{
@@ -365,13 +365,13 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements IAEFeature,
}
@Override
public IOrientable getOrientable( IBlockAccess w, BlockPos pos )
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return this.getTileEntity( w, pos );
}
@Override
public ICustomCollision getCustomCollision( World w, BlockPos pos )
public ICustomCollision getCustomCollision( final World w, final BlockPos pos )
{
final AEBaseTile te = this.getTileEntity( w, pos );
if( te instanceof ICustomCollision )
@@ -24,7 +24,7 @@ import net.minecraft.block.material.Material;
public abstract class AEDecorativeBlock extends AEBaseBlock
{
public AEDecorativeBlock( Material mat )
public AEDecorativeBlock( final Material mat )
{
super( mat );
}
@@ -53,12 +53,12 @@ public class BlockCraftingMonitor extends BlockCraftingUnit
@Override
public IAESprite getIcon(
EnumFacing side,
IBlockState state )
final EnumFacing side,
final IBlockState state )
{
if( side != EnumFacing.SOUTH )
{
for( Block craftingUnitBlock : AEApi.instance().definitions().blocks().craftingUnit().maybeBlock().asSet() )
for( final Block craftingUnitBlock : AEApi.instance().definitions().blocks().craftingUnit().maybeBlock().asSet() )
{
return ( (BlockCraftingUnit)craftingUnitBlock ).getIcon( side, state );
}
@@ -69,7 +69,7 @@ public class BlockCraftingMonitor extends BlockCraftingUnit
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
itemStacks.add( new ItemStack( this, 1, 0 ) );
}
@@ -33,7 +33,7 @@ import appeng.tile.crafting.TileCraftingStorageTile;
public class BlockCraftingStorage extends BlockCraftingUnit
{
public BlockCraftingStorage( CraftingUnitType type )
public BlockCraftingStorage( final CraftingUnitType type )
{
super(type );
this.setTileEntity( TileCraftingStorageTile.class );
@@ -46,9 +46,9 @@ public class BlockCraftingStorage extends BlockCraftingUnit
}
@Override
public appeng.client.texture.IAESprite getIcon(net.minecraft.util.EnumFacing side, net.minecraft.block.state.IBlockState state)
public appeng.client.texture.IAESprite getIcon( final net.minecraft.util.EnumFacing side, final net.minecraft.block.state.IBlockState state)
{
boolean formed = (boolean)state.getValue( FORMED );
final boolean formed = (boolean)state.getValue( FORMED );
switch( this.type )
{
default:
@@ -74,7 +74,7 @@ public class BlockCraftingStorage extends BlockCraftingUnit
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
itemStacks.add( new ItemStack( this, 1, 0 ) );
itemStacks.add( new ItemStack( this, 1, 1 ) );
@@ -83,7 +83,7 @@ public class BlockCraftingStorage extends BlockCraftingUnit
}
@Override
public String getUnlocalizedName( ItemStack is )
public String getUnlocalizedName( final ItemStack is )
{
if( is.getItemDamage() == 1 )
{
@@ -61,7 +61,7 @@ public class BlockCraftingUnit extends AEBaseTileBlock
final public CraftingUnitType type;
public BlockCraftingUnit( CraftingUnitType type )
public BlockCraftingUnit( final CraftingUnitType type )
{
super( Material.iron, Optional.of( type.name() ) );
@@ -71,23 +71,23 @@ public class BlockCraftingUnit extends AEBaseTileBlock
}
@Override
public IBlockState getStateFromMeta( int meta )
public IBlockState getStateFromMeta( final int meta )
{
return getDefaultState().withProperty( POWERED, ( meta & 1 ) == 1 ).withProperty( FORMED, ( meta & 2 ) == 2 );
}
@Override
public int getMetaFromState( IBlockState state )
public int getMetaFromState( final IBlockState state )
{
boolean p = (boolean) state.getValue( POWERED );
boolean f = (boolean) state.getValue( FORMED );
final boolean p = (boolean) state.getValue( POWERED );
final boolean f = (boolean) state.getValue( FORMED );
return ( p ? 1 : 0 ) | ( f ? 2 : 0 );
}
@Override
public void onNeighborBlockChange( World worldIn, BlockPos pos, IBlockState state, Block neighborBlock )
public void onNeighborBlockChange( final World worldIn, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
TileCraftingTile cp = this.getTileEntity( worldIn, pos );
final TileCraftingTile cp = this.getTileEntity( worldIn, pos );
if( cp != null )
{
cp.updateMultiBlock();
@@ -101,9 +101,9 @@ public class BlockCraftingUnit extends AEBaseTileBlock
}
@Override
public void breakBlock( World w, BlockPos pos, IBlockState state )
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
TileCraftingTile cp = this.getTileEntity( w, pos );
final TileCraftingTile cp = this.getTileEntity( w, pos );
if( cp != null )
{
cp.breakCluster();
@@ -113,9 +113,9 @@ public class BlockCraftingUnit extends AEBaseTileBlock
}
@Override
public boolean onBlockActivated( World w, BlockPos pos, IBlockState state, EntityPlayer p, EnumFacing side, float hitX, float hitY, float hitZ )
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
TileCraftingTile tg = this.getTileEntity( w, pos );
final TileCraftingTile tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive() )
{
if( Platform.isClient() )
@@ -130,7 +130,7 @@ public class BlockCraftingUnit extends AEBaseTileBlock
return false;
}
protected String getItemUnlocalizedName( ItemStack is )
protected String getItemUnlocalizedName( final ItemStack is )
{
return super.getUnlocalizedName( is );
}
@@ -151,7 +151,7 @@ public class BlockCraftingUnit extends AEBaseTileBlock
}
@Override
public appeng.client.texture.IAESprite getIcon( EnumFacing side, IBlockState state )
public appeng.client.texture.IAESprite getIcon( final EnumFacing side, final IBlockState state )
{
if( type == CraftingUnitType.ACCELERATOR )
{
@@ -173,14 +173,14 @@ public class BlockCraftingUnit extends AEBaseTileBlock
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
itemStacks.add( new ItemStack( this, 1, 0 ) );
itemStacks.add( new ItemStack( this, 1, 1 ) );
}
@Override
public String getUnlocalizedName( ItemStack is )
public String getUnlocalizedName( final ItemStack is )
{
if( is.getItemDamage() == 1 )
{
@@ -54,7 +54,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
}
@Override
public boolean canRenderInLayer(net.minecraft.util.EnumWorldBlockLayer layer) {
public boolean canRenderInLayer( final net.minecraft.util.EnumWorldBlockLayer layer) {
return layer == EnumWorldBlockLayer.CUTOUT_MIPPED;
}
@@ -67,16 +67,16 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
@Override
public boolean onBlockActivated(
World w,
BlockPos pos,
IBlockState state,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final IBlockState state,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
TileMolecularAssembler tg = this.getTileEntity( w, pos );
final TileMolecularAssembler tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_MAC );
@@ -30,15 +30,15 @@ import appeng.core.features.AEFeature;
public class ItemCraftingStorage extends AEBaseItemBlock
{
public ItemCraftingStorage( Block id )
public ItemCraftingStorage( final Block id )
{
super( id );
}
@Override
public ItemStack getContainerItem( ItemStack itemStack )
public ItemStack getContainerItem( final ItemStack itemStack )
{
for( ItemStack stack : AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).asSet() )
for( final ItemStack stack : AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).asSet() )
{
return stack;
}
@@ -47,7 +47,7 @@ public class ItemCraftingStorage extends AEBaseItemBlock
}
@Override
public boolean hasContainerItem( ItemStack stack )
public boolean hasContainerItem( final ItemStack stack )
{
return AEConfig.instance.isFeatureEnabled( AEFeature.enableDisassemblyCrafting );
}
@@ -64,13 +64,13 @@ public class BlockCrank extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer player,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( player instanceof FakePlayer || player == null )
{
@@ -78,7 +78,7 @@ public class BlockCrank extends AEBaseTileBlock
return true;
}
AEBaseTile tile = this.getTileEntity( w, pos );
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileCrank )
{
if( ( (TileCrank) tile ).power() )
@@ -90,7 +90,7 @@ public class BlockCrank extends AEBaseTileBlock
return true;
}
private void dropCrank( World world, BlockPos pos )
private void dropCrank( final World world, final BlockPos pos )
{
world.destroyBlock( pos, true ); // w.destroyBlock( x, y, z, true );
world.markBlockForUpdate( pos );
@@ -98,16 +98,16 @@ public class BlockCrank extends AEBaseTileBlock
@Override
public void onBlockPlacedBy(
World world,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack )
final World world,
final BlockPos pos,
final IBlockState state,
final EntityLivingBase placer,
final ItemStack stack )
{
AEBaseTile tile = this.getTileEntity( world, pos );
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
EnumFacing mnt = this.findCrankable( world, pos );
final EnumFacing mnt = this.findCrankable( world, pos );
EnumFacing forward = EnumFacing.UP;
if( mnt == EnumFacing.UP || mnt == EnumFacing.DOWN )
{
@@ -123,18 +123,18 @@ public class BlockCrank extends AEBaseTileBlock
@Override
public boolean isValidOrientation(
World w,
BlockPos pos,
EnumFacing forward,
EnumFacing up )
final World w,
final BlockPos pos,
final EnumFacing forward,
final EnumFacing up )
{
TileEntity te = w.getTileEntity( pos );
final TileEntity te = w.getTileEntity( pos );
return !( te instanceof TileCrank ) || this.isCrankable( w, pos, up.getOpposite() );
}
private EnumFacing findCrankable( World world, BlockPos pos )
private EnumFacing findCrankable( final World world, final BlockPos pos )
{
for( EnumFacing dir : EnumFacing.VALUES )
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.isCrankable( world, pos, dir ) )
{
@@ -144,23 +144,23 @@ public class BlockCrank extends AEBaseTileBlock
return null;
}
private boolean isCrankable( World world, BlockPos pos, EnumFacing offset )
private boolean isCrankable( final World world, final BlockPos pos, final EnumFacing offset )
{
BlockPos o = pos.offset( offset);
TileEntity te = world.getTileEntity( o );
final BlockPos o = pos.offset( offset);
final TileEntity te = world.getTileEntity( o );
return te instanceof ICrankable && ( (ICrankable) te ).canCrankAttach( offset.getOpposite() );
}
@Override
public void onNeighborBlockChange(
World world,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World world,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
AEBaseTile tile = this.getTileEntity( world, pos );
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
if( !this.isCrankable( world, pos, tile.getUp().getOpposite() ) )
@@ -175,7 +175,7 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public boolean canPlaceBlockAt( World world, BlockPos pos )
public boolean canPlaceBlockAt( final World world, final BlockPos pos )
{
return this.findCrankable( world, pos ) != null;
}
@@ -49,14 +49,14 @@ public class BlockGrinder extends AEBaseTileBlock
@Override
public boolean onBlockActivated(
World worldIn,
BlockPos pos,
IBlockState state,
EntityPlayer playerIn,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World worldIn,
final BlockPos pos,
final IBlockState state,
final EntityPlayer playerIn,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
// TODO Auto-generated method stub
return super.onBlockActivated( worldIn, pos, state, playerIn, side, hitX, hitY, hitZ );
@@ -64,15 +64,15 @@ public class BlockGrinder extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
TileGrinder tg = this.getTileEntity( w, pos );
final TileGrinder tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_GRINDER );
@@ -47,20 +47,20 @@ public class BlockCellWorkbench extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileCellWorkbench tg = this.getTileEntity( w, pos );
final TileCellWorkbench tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
@@ -71,13 +71,13 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer player,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( player.isSneaking() )
{
@@ -86,7 +86,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
if( Platform.isServer() )
{
TileCharger tc = this.getTileEntity( w, pos );
final TileCharger tc = this.getTileEntity( w, pos );
if( tc != null )
{
tc.activate( player );
@@ -99,10 +99,10 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick(
World w,
BlockPos pos,
IBlockState state,
Random r )
final World w,
final BlockPos pos,
final IBlockState state,
final Random r )
{
if( !AEConfig.instance.enableEffects )
{
@@ -114,22 +114,22 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
return;
}
AEBaseTile tile = this.getTileEntity( w, pos );
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileCharger )
{
TileCharger tc = (TileCharger) tile;
final TileCharger tc = (TileCharger) tile;
if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getStackInSlot( 0 ) ) )
{
double xOff = 0.0;
double yOff = 0.0;
double zOff = 0.0;
final double xOff = 0.0;
final double yOff = 0.0;
final double zOff = 0.0;
for( int bolts = 0; bolts < 3; bolts++ )
{
if( CommonHelper.proxy.shouldAddParticles( r ) )
{
LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
@@ -139,18 +139,18 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
TileCharger tile = this.getTileEntity( w, pos );
final TileCharger tile = this.getTileEntity( w, pos );
if( tile != null )
{
double twoPixels = 2.0 / 16.0;
EnumFacing up = tile.getUp();
EnumFacing forward = tile.getForward();
AEAxisAlignedBB bb = AEAxisAlignedBB.fromBounds( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
final double twoPixels = 2.0 / 16.0;
final EnumFacing up = tile.getUp();
final EnumFacing forward = tile.getForward();
final AEAxisAlignedBB bb = AEAxisAlignedBB.fromBounds( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
if( up.getFrontOffsetX() != 0 )
{
@@ -199,11 +199,11 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
@Override
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
out.add( AxisAlignedBB.fromBounds( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@@ -47,13 +47,13 @@ public class BlockCondenser extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer player,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( player.isSneaking() )
{
@@ -62,7 +62,7 @@ public class BlockCondenser extends AEBaseTileBlock
if( Platform.isServer() )
{
TileCondenser tc = this.getTileEntity( w, pos );
final TileCondenser tc = this.getTileEntity( w, pos );
if( tc != null && !player.isSneaking() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CONDENSER );
@@ -58,20 +58,20 @@ public class BlockInscriber extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileInscriber tg = this.getTileEntity( w, pos );
final TileInscriber tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
@@ -84,7 +84,7 @@ public class BlockInscriber extends AEBaseTileBlock
}
@Override
public String getUnlocalizedName( ItemStack is )
public String getUnlocalizedName( final ItemStack is )
{
return super.getUnlocalizedName( is );
}
@@ -56,20 +56,20 @@ public class BlockInterface extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileInterface tg = this.getTileEntity( w, pos );
final TileInterface tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
@@ -88,7 +88,7 @@ public class BlockInterface extends AEBaseTileBlock
}
@Override
protected void customRotateBlock( IOrientable rotatable, EnumFacing axis )
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
{
if( rotatable instanceof TileInterface )
{
@@ -62,14 +62,14 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
@Override
public int getMetaFromState(
IBlockState state )
final IBlockState state )
{
return 0;
}
@Override
public IBlockState getStateFromMeta(
int meta )
final int meta )
{
return getDefaultState();
}
@@ -82,10 +82,10 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
@Override
public int isProvidingWeakPower(
IBlockAccess w,
BlockPos pos,
IBlockState state,
EnumFacing side )
final IBlockAccess w,
final BlockPos pos,
final IBlockState state,
final EnumFacing side )
{
if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, pos ) ).isReady() )
{
@@ -97,13 +97,13 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
@Override
public void onNeighborChange(
IBlockAccess world,
BlockPos pos,
BlockPos neighbor )
final IBlockAccess world,
final BlockPos pos,
final BlockPos neighbor )
{
super.onNeighborChange( world, pos, neighbor );
TileLightDetector tld = this.getTileEntity( world, pos );
final TileLightDetector tld = this.getTileEntity( world, pos );
if( tld != null )
{
tld.updateLight();
@@ -112,10 +112,10 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
@Override
public void randomDisplayTick(
World worldIn,
BlockPos pos,
IBlockState state,
Random rand )
final World worldIn,
final BlockPos pos,
final IBlockState state,
final Random rand )
{
// cancel out lightning
}
@@ -128,40 +128,40 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
@Override
public boolean isValidOrientation(
World w,
BlockPos pos,
EnumFacing forward,
EnumFacing up )
final World w,
final BlockPos pos,
final EnumFacing forward,
final EnumFacing up )
{
return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt( World w, BlockPos pos, EnumFacing dir )
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
EnumFacing up = this.getOrientable( w, pos ).getUp();
double xOff = -0.3 * up.getFrontOffsetX();
double yOff = -0.3 * up.getFrontOffsetY();
double zOff = -0.3 * up.getFrontOffsetZ();
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList( AxisAlignedBB.fromBounds( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15, zOff
@@ -171,19 +171,19 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
EnumFacing up = this.getOrientable( w, pos ).getUp();
final EnumFacing up = this.getOrientable( w, pos ).getUp();
if( !this.canPlaceAt( w, pos, up.getOpposite() ) )
{
this.dropTorch( w, pos );
}
}
private void dropTorch( World w, BlockPos pos )
private void dropTorch( final World w, final BlockPos pos )
{
w.destroyBlock( pos, true );
w.markBlockForUpdate( pos );
@@ -191,10 +191,10 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
@Override
public boolean canPlaceBlockAt(
World w,
BlockPos pos )
final World w,
final BlockPos pos )
{
for( EnumFacing dir : EnumFacing.VALUES )
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
@@ -211,7 +211,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public IOrientable getOrientable( final IBlockAccess w, BlockPos pos )
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return new MetaRotation( w, pos,true );
}
+28 -28
View File
@@ -73,36 +73,36 @@ public class BlockPaint extends AEBaseTileBlock
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
// do nothing
}
@Override
public AxisAlignedBB getCollisionBoundingBox(
World worldIn,
BlockPos pos,
IBlockState state )
final World worldIn,
final BlockPos pos,
final IBlockState state )
{
return null;
}
@Override
public boolean canCollideCheck(
IBlockState state,
boolean hitIfLiquid )
final IBlockState state,
final boolean hitIfLiquid )
{
return false;
}
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
TilePaint tp = this.getTileEntity( w, pos );
final TilePaint tp = this.getTileEntity( w, pos );
if( tp != null )
{
@@ -112,28 +112,28 @@ public class BlockPaint extends AEBaseTileBlock
@Override
public Item getItemDropped(
IBlockState state,
Random rand,
int fortune )
final IBlockState state,
final Random rand,
final int fortune )
{
return null;
}
@Override
public void dropBlockAsItemWithChance(
World worldIn,
BlockPos pos,
IBlockState state,
float chance,
int fortune )
final World worldIn,
final BlockPos pos,
final IBlockState state,
final float chance,
final int fortune )
{
}
@Override
public void fillWithRain(
World w,
BlockPos pos )
final World w,
final BlockPos pos )
{
if( Platform.isServer() )
{
@@ -143,10 +143,10 @@ public class BlockPaint extends AEBaseTileBlock
@Override
public int getLightValue(
IBlockAccess w,
BlockPos pos )
final IBlockAccess w,
final BlockPos pos )
{
TilePaint tp = this.getTileEntity( w, pos );
final TilePaint tp = this.getTileEntity( w, pos );
if( tp != null )
{
@@ -158,16 +158,16 @@ public class BlockPaint extends AEBaseTileBlock
@Override
public boolean isAir(
IBlockAccess world,
BlockPos pos )
final IBlockAccess world,
final BlockPos pos )
{
return true;
}
@Override
public boolean isReplaceable(
World worldIn,
BlockPos pos )
final World worldIn,
final BlockPos pos )
{
return true;
}
@@ -58,48 +58,47 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock
@Override
public void randomDisplayTick(
World w,
BlockPos pos,
IBlockState state,
Random r )
final World w,
final BlockPos pos,
final IBlockState state,
final Random r )
{
if( !AEConfig.instance.enableEffects )
{
return;
}
TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
if( cga != null && cga.hasPower && CommonHelper.proxy.shouldAddParticles( r ) )
{
double d0 = r.nextFloat() - 0.5F;
double d1 = r.nextFloat() - 0.5F;
final double d0 = r.nextFloat() - 0.5F;
final double d1 = r.nextFloat() - 0.5F;
EnumFacing up = cga.getUp();
EnumFacing forward = cga.getForward();
EnumFacing west = Platform.crossProduct( forward, up );
final EnumFacing up = cga.getUp();
final EnumFacing forward = cga.getForward();
final EnumFacing west = Platform.crossProduct( forward, up );
double rx = 0.5 + pos.getX();
double ry = 0.5 + pos.getY();
double rz = 0.5 + pos.getZ();
double dx = 0;
double dz = 0;
rx += up.getFrontOffsetX() * d0;
ry += up.getFrontOffsetY() * d0;
rz += up.getFrontOffsetZ() * d0;
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
final int x = pos.getX();
final int y = pos.getY();
final int z = pos.getZ();
double dz = 0;
double dx = 0;
switch( r.nextInt( 4 ) )
{
case 0:
dx = 0.6;
dz = d1;
BlockPos pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
final BlockPos pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
if( !w.getBlockState(pt).getBlock().isAir( w, pt) )
{
return;
@@ -142,7 +141,7 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock
ry += dz * forward.getFrontOffsetY();
rz += dz * forward.getFrontOffsetZ();
LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
@@ -66,14 +66,14 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
@Override
public int getMetaFromState(
IBlockState state )
final IBlockState state )
{
return 0;
}
@Override
public IBlockState getStateFromMeta(
int meta )
final int meta )
{
return getDefaultState();
}
@@ -91,29 +91,29 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
}
@Override
public boolean isValidOrientation( World w, BlockPos pos, EnumFacing forward, EnumFacing up )
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt( World w, BlockPos pos, EnumFacing dir )
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
BlockPos test = pos.offset( dir );
final BlockPos test = pos.offset( dir );
return w.isSideSolid( test, dir.getOpposite(), false );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, BlockPos pos, Entity e, boolean isVisual )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity e, final boolean isVisual )
{
EnumFacing up = this.getOrientable( w, pos ).getUp();
double xOff = -0.3 * up.getFrontOffsetX();
double yOff = -0.3 * up.getFrontOffsetY();
double zOff = -0.3 * up.getFrontOffsetZ();
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList( AxisAlignedBB.fromBounds( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override
public void addCollidingBlockToList( World w, BlockPos pos, AxisAlignedBB bb, List out, Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15, zOff
@@ -124,10 +124,10 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick(
World w,
BlockPos pos,
IBlockState state,
Random r )
final World w,
final BlockPos pos,
final IBlockState state,
final Random r )
{
if( !AEConfig.instance.enableEffects )
{
@@ -139,15 +139,15 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
return;
}
EnumFacing up = this.getOrientable( w, pos ).getUp();
double xOff = -0.3 * up.getFrontOffsetX();
double yOff = -0.3 * up.getFrontOffsetY();
double zOff = -0.3 * up.getFrontOffsetZ();
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
for( int bolts = 0; bolts < 3; bolts++ )
{
if( CommonHelper.proxy.shouldAddParticles( r ) )
{
LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
@@ -156,28 +156,28 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
EnumFacing up = this.getOrientable( w, pos ).getUp();
final EnumFacing up = this.getOrientable( w, pos ).getUp();
if( !this.canPlaceAt( w, pos, up.getOpposite() ) )
{
this.dropTorch( w, pos );
}
}
private void dropTorch( World w, BlockPos pos )
private void dropTorch( final World w, final BlockPos pos )
{
w.destroyBlock( pos, true );
w.markBlockForUpdate( pos );
}
@Override
public boolean canPlaceBlockAt( World w, BlockPos pos )
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( EnumFacing dir : EnumFacing.VALUES )
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
@@ -194,7 +194,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
}
@Override
public IOrientable getOrientable( final IBlockAccess w, BlockPos pos )
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return new MetaRotation( w, pos,true );
}
@@ -62,20 +62,20 @@ public class BlockSecurity extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileSecurity tg = this.getTileEntity( w, pos );
final TileSecurity tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isClient() )
@@ -58,9 +58,9 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public boolean isValidOrientation( World w, BlockPos pos, EnumFacing forward, EnumFacing up )
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
TileSkyCompass sc = this.getTileEntity( w, pos );
final TileSkyCompass sc = this.getTileEntity( w, pos );
if( sc != null )
{
return false;
@@ -68,27 +68,27 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
return this.canPlaceAt( w, pos, forward.getOpposite() );
}
private boolean canPlaceAt( World w, BlockPos pos, EnumFacing dir )
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
TileSkyCompass sc = this.getTileEntity( w, pos );
EnumFacing up = sc.getForward();
final TileSkyCompass sc = this.getTileEntity( w, pos );
final EnumFacing up = sc.getForward();
if( !this.canPlaceAt( w, pos, up.getOpposite() ) )
{
this.dropTorch( w, pos );
}
}
private void dropTorch( World w, BlockPos pos )
private void dropTorch( final World w, final BlockPos pos )
{
w.destroyBlock( pos, true );
w.markBlockForUpdate( pos );
@@ -96,10 +96,10 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
@Override
public boolean canPlaceBlockAt(
World w,
BlockPos pos )
final World w,
final BlockPos pos )
{
for( EnumFacing dir : EnumFacing.VALUES )
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
@@ -111,15 +111,15 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
TileSkyCompass tile = this.getTileEntity( w, pos );
final TileSkyCompass tile = this.getTileEntity( w, pos );
if( tile != null )
{
EnumFacing forward = tile.getForward();
final EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
@@ -177,11 +177,11 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
@Override
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
}
@@ -80,7 +80,7 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public boolean onActivated( World w, BlockPos pos, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == Items.flint_and_steel )
{
@@ -95,18 +95,18 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
}
public void startFuse( World w, BlockPos pos, EntityLivingBase igniter )
public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter )
{
if( !w.isRemote )
{
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
w.spawnEntityInWorld( primedTinyTNTEntity );
w.playSoundAtEntity( primedTinyTNTEntity, "game.tnt.primed", 1.0F, 1.0F );
}
}
@Override
public void onNeighborBlockChange( World w, BlockPos pos, IBlockState state, Block neighborBlock )
public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
{
if( w.isBlockIndirectlyGettingPowered( pos ) > 0 )
{
@@ -116,7 +116,7 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public void onBlockAdded( World w, BlockPos pos, IBlockState state )
public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state )
{
super.onBlockAdded( w, pos, state );
@@ -128,11 +128,11 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public void onEntityCollidedWithBlock( World w, BlockPos pos, Entity entity )
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final Entity entity )
{
if( entity instanceof EntityArrow && !w.isRemote )
{
EntityArrow entityarrow = (EntityArrow) entity;
final EntityArrow entityarrow = (EntityArrow) entity;
if( entityarrow.isBurning() )
{
@@ -143,30 +143,30 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
}
@Override
public boolean canDropFromExplosion( Explosion exp )
public boolean canDropFromExplosion( final Explosion exp )
{
return false;
}
@Override
public void onBlockExploded( World w, BlockPos pos, Explosion exp )
public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp )
{
if( !w.isRemote )
{
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp.getExplosivePlacedBy() );
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp.getExplosivePlacedBy() );
primedTinyTNTEntity.fuse = w.rand.nextInt( primedTinyTNTEntity.fuse / 4 ) + primedTinyTNTEntity.fuse / 8;
w.spawnEntityInWorld( primedTinyTNTEntity );
}
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, BlockPos pos, Entity thePlayer, boolean b )
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
return Collections.singletonList( AxisAlignedBB.fromBounds( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@Override
public void addCollidingBlockToList( World w, BlockPos pos, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( AxisAlignedBB.fromBounds( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@@ -54,10 +54,10 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
}
@Override
public appeng.client.texture.IAESprite getIcon(IBlockAccess w, BlockPos pos, EnumFacing side)
public appeng.client.texture.IAESprite getIcon( final IBlockAccess w, final BlockPos pos, final EnumFacing side)
{
IAESprite ico = super.getIcon( w, pos, side );
TileVibrationChamber tvc = this.getTileEntity( w, pos );
final IAESprite ico = super.getIcon( w, pos, side );
final TileVibrationChamber tvc = this.getTileEntity( w, pos );
if( tvc != null && tvc.isOn && ico == this.getRendererInstance().getTexture( AEPartLocation.SOUTH ) )
{
@@ -69,13 +69,13 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer player,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( player.isSneaking() )
{
@@ -84,7 +84,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
if( Platform.isServer() )
{
TileVibrationChamber tc = this.getTileEntity( w, pos );
final TileVibrationChamber tc = this.getTileEntity( w, pos );
if( tc != null && !player.isSneaking() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
@@ -97,39 +97,39 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
@Override
public void randomDisplayTick(
World w,
BlockPos pos,
IBlockState state,
Random r )
final World w,
final BlockPos pos,
final IBlockState state,
final Random r )
{
if( !AEConfig.instance.enableEffects )
{
return;
}
AEBaseTile tile = this.getTileEntity( w, pos );
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileVibrationChamber )
{
TileVibrationChamber tc = (TileVibrationChamber) tile;
final TileVibrationChamber tc = (TileVibrationChamber) tile;
if( tc.isOn )
{
float f1 = pos.getX() + 0.5F;
float f2 = pos.getY() + 0.5F;
float f3 = pos.getZ() + 0.5F;
EnumFacing forward = tc.getForward();
EnumFacing up = tc.getUp();
final EnumFacing forward = tc.getForward();
final EnumFacing up = tc.getUp();
int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
f1 += forward.getFrontOffsetX() * 0.6;
f2 += forward.getFrontOffsetY() * 0.6;
f3 += forward.getFrontOffsetZ() * 0.6;
float ox = r.nextFloat();
float oy = r.nextFloat() * 0.2f;
final float ox = r.nextFloat();
final float oy = r.nextFloat() * 0.2f;
f1 += up.getFrontOffsetX() * ( -0.3 + oy );
f2 += up.getFrontOffsetY() * ( -0.3 + oy );
@@ -94,38 +94,38 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
public void randomDisplayTick(
World worldIn,
BlockPos pos,
IBlockState state,
Random rand )
final World worldIn,
final BlockPos pos,
final IBlockState state,
final Random rand )
{
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
}
@Override
public void onNeighborChange(
IBlockAccess w,
BlockPos pos,
BlockPos neighbor )
final IBlockAccess w,
final BlockPos pos,
final BlockPos neighbor )
{
this.cb( w, pos ).onNeighborChanged();
}
@Override
public Item getItemDropped(
IBlockState state,
Random rand,
int fortune )
final IBlockState state,
final Random rand,
final int fortune )
{
return null;
}
@Override
public int isProvidingWeakPower(
IBlockAccess w,
BlockPos pos,
IBlockState state,
EnumFacing side )
final IBlockAccess w,
final BlockPos pos,
final IBlockState state,
final EnumFacing side )
{
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO: IS OPPOSITE!?
}
@@ -138,30 +138,30 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
public void onEntityCollidedWithBlock(
World w,
BlockPos pos,
IBlockState state,
Entity entityIn )
final World w,
final BlockPos pos,
final IBlockState state,
final Entity entityIn )
{
this.cb( w, pos ).onEntityCollision( entityIn );
}
@Override
public int isProvidingStrongPower(
IBlockAccess w,
BlockPos pos,
IBlockState state,
EnumFacing side )
final IBlockAccess w,
final BlockPos pos,
final IBlockState state,
final EnumFacing side )
{
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO: IS OPPOSITE!?
}
@Override
public int getLightValue(
IBlockAccess world,
BlockPos pos )
final IBlockAccess world,
final BlockPos pos )
{
IBlockState block = world.getBlockState( pos );
final IBlockState block = world.getBlockState( pos );
if( block != null && block.getBlock() != this )
{
return block.getBlock().getLightValue( world, pos );
@@ -174,35 +174,35 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
}
@Override
public boolean isLadder( IBlockAccess world, BlockPos pos, EntityLivingBase entity )
public boolean isLadder( final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
{
return this.cb( world, pos ).isLadder( entity );
}
@Override
public boolean isSideSolid( IBlockAccess w, BlockPos pos, EnumFacing side )
public boolean isSideSolid( final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isSolidOnSide( side );
}
@Override
public boolean isReplaceable(
World w,
BlockPos pos )
final World w,
final BlockPos pos )
{
return this.cb( w, pos ).isEmpty();
}
@Override
public boolean removedByPlayer(
World world,
BlockPos pos,
EntityPlayer player,
boolean willHarvest )
final World world,
final BlockPos pos,
final EntityPlayer player,
final boolean willHarvest )
{
if( player.capabilities.isCreativeMode )
{
AEBaseTile tile = this.getTileEntity( world, pos );
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
tile.disableDrops();
@@ -214,8 +214,8 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
public boolean canConnectRedstone(
IBlockAccess w,
BlockPos pos,
final IBlockAccess w,
final BlockPos pos,
EnumFacing side )
{
if ( side == null )
@@ -226,7 +226,7 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
public boolean canRenderInLayer(
EnumWorldBlockLayer layer )
final EnumWorldBlockLayer layer )
{
if( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass ) )
{
@@ -238,12 +238,12 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
public ItemStack getPickBlock(
MovingObjectPosition target,
World world,
BlockPos pos )
final MovingObjectPosition target,
final World world,
final BlockPos pos )
{
Vec3 v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
final Vec3 v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
if( sp.part != null )
{
@@ -259,12 +259,12 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
@SideOnly( Side.CLIENT )
public boolean addHitEffects( World world, MovingObjectPosition target, EffectRenderer effectRenderer )
public boolean addHitEffects( final World world, final MovingObjectPosition target, final EffectRenderer effectRenderer )
{
Object object = this.cb( world, target.getBlockPos() );
final Object object = this.cb( world, target.getBlockPos() );
if( object instanceof IPartHost )
{
IPartHost host = (IPartHost) object;
final IPartHost host = (IPartHost) object;
// TODO HIT EFFECTS
/*
@@ -310,14 +310,14 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
public boolean addDestroyEffects(
World world,
BlockPos pos,
EffectRenderer effectRenderer )
final World world,
final BlockPos pos,
final EffectRenderer effectRenderer )
{
Object object = this.cb( world, pos );
final Object object = this.cb( world, pos );
if( object instanceof IPartHost )
{
IPartHost host = (IPartHost) object;
final IPartHost host = (IPartHost) object;
// TODO DESTROY EFFECTS
/*
@@ -359,10 +359,10 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
if( Platform.isServer() )
{
@@ -370,9 +370,9 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
}
}
private ICableBusContainer cb( IBlockAccess w, BlockPos pos )
private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
{
TileEntity te = w.getTileEntity( pos );
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null;
if( te instanceof TileCableBus )
@@ -395,54 +395,54 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer player,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
return this.cb( w, pos ).activate( player, new Vec3( hitX, hitY, hitZ ) );
}
@Override
public boolean recolorBlock(
World world,
BlockPos pos,
EnumFacing side,
EnumDyeColor color )
final World world,
final BlockPos pos,
final EnumFacing side,
final EnumDyeColor color )
{
return this.recolorBlock( world, pos, side, color, null );
}
public boolean recolorBlock(
World world,
BlockPos pos,
EnumFacing side,
EnumDyeColor color,
EntityPlayer who )
final World world,
final BlockPos pos,
final EnumFacing side,
final EnumDyeColor color,
final EntityPlayer who )
{
try
{
return this.cb( world, pos ).recolourBlock( side, AEColor.values()[ color.ordinal() ], who );
}
catch( Throwable ignored )
catch( final Throwable ignored )
{}
return false;
}
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
// do nothing
}
@Override
public <T extends AEBaseTile> T getTileEntity( IBlockAccess w, BlockPos pos )
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
{
TileEntity te = w.getTileEntity( pos );
final TileEntity te = w.getTileEntity( pos );
if( noTesrTile.isInstance( te ) )
{
@@ -458,7 +458,7 @@ public class BlockCableBus extends AEBaseTileBlock //implements IRedNetConnectio
}
@Override
protected void setFeature( EnumSet<AEFeature> f )
protected void setFeature( final EnumSet<AEFeature> f )
{
final AECableBusFeatureHandler featureHandler = new AECableBusFeatureHandler( f, this, this.featureSubName );
this.setHandler( featureHandler );
@@ -62,13 +62,13 @@ public class BlockController extends AEBaseTileBlock
@Override
public int getMetaFromState(
IBlockState state )
final IBlockState state )
{
return ((ControllerBlockState)state.getValue( CONTROLLER_STATE )).ordinal();
}
@Override
public IBlockState getStateFromMeta( int meta )
public IBlockState getStateFromMeta( final int meta )
{
return getDefaultState().withProperty( CONTROLLER_STATE, ControllerBlockState.OFFLINE );
}
@@ -89,12 +89,12 @@ public class BlockController extends AEBaseTileBlock
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
TileController tc = this.getTileEntity( w, pos );
final TileController tc = this.getTileEntity( w, pos );
if( tc != null )
{
tc.onNeighborChange( false );
@@ -36,7 +36,7 @@ public class BlockDenseEnergyCell extends BlockEnergyCell
}
@Override
public appeng.client.texture.IAESprite getIcon(net.minecraft.util.EnumFacing side, net.minecraft.block.state.IBlockState state)
public appeng.client.texture.IAESprite getIcon( final net.minecraft.util.EnumFacing side, final net.minecraft.block.state.IBlockState state)
{
switch( (int)state.getValue( ENERGY_STORAGE ) )
{
@@ -50,13 +50,13 @@ public class BlockEnergyCell extends AEBaseTileBlock
@Override
public int getMetaFromState(
IBlockState state )
final IBlockState state )
{
return (int)state.getValue( ENERGY_STORAGE );
}
@Override
public IBlockState getStateFromMeta( int meta )
public IBlockState getStateFromMeta( final int meta )
{
return getDefaultState().withProperty( ENERGY_STORAGE, Math.min( 7, Math.max( 0, meta ) ) );
}
@@ -76,7 +76,7 @@ public class BlockEnergyCell extends AEBaseTileBlock
}
@Override
public appeng.client.texture.IAESprite getIcon(net.minecraft.util.EnumFacing side, IBlockState state)
public appeng.client.texture.IAESprite getIcon( final net.minecraft.util.EnumFacing side, final IBlockState state)
{
switch( (int)state.getValue( ENERGY_STORAGE ) )
{
@@ -102,12 +102,12 @@ public class BlockEnergyCell extends AEBaseTileBlock
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
super.getCheckedSubBlocks( item, tabs, itemStacks );
ItemStack charged = new ItemStack( this, 1 );
NBTTagCompound tag = Platform.openNbtData( charged );
final ItemStack charged = new ItemStack( this, 1 );
final NBTTagCompound tag = Platform.openNbtData( charged );
tag.setDouble( "internalCurrentPower", this.getMaxPower() );
tag.setDouble( "internalMaxPower", this.getMaxPower() );
@@ -70,21 +70,21 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
@Override
public boolean onBlockActivated(
World w,
BlockPos pos,
IBlockState state,
EntityPlayer player,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final IBlockState state,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( player.isSneaking() )
{
return false;
}
TileWireless tg = this.getTileEntity( w, pos );
final TileWireless tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
@@ -98,15 +98,15 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
TileWireless tile = this.getTileEntity( w, pos );
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
EnumFacing forward = tile.getForward();
final EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
@@ -164,16 +164,16 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
@Override
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
TileWireless tile = this.getTileEntity( w, pos );
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
EnumFacing forward = tile.getForward();
final EnumFacing forward = tile.getForward();
double minX = 0;
double minY = 0;
@@ -37,11 +37,11 @@ import appeng.tile.qnb.TileQuantumBridge;
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision
{
public BlockQuantumBase( Material mat )
public BlockQuantumBase( final Material mat )
{
super( mat );
this.setTileEntity( TileQuantumBridge.class );
float shave = 2.0f / 16.0f;
final float shave = 2.0f / 16.0f;
this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
this.setLightOpacity( 0 );
this.isFullSize = this.isOpaque = false;
@@ -56,12 +56,12 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
TileQuantumBridge bridge = this.getTileEntity( w, pos );
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
{
bridge.neighborUpdate();
@@ -70,11 +70,11 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
@Override
public void breakBlock(
World w,
BlockPos pos,
IBlockState state )
final World w,
final BlockPos pos,
final IBlockState state )
{
TileQuantumBridge bridge = this.getTileEntity( w, pos );
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
{
bridge.breakCluster();
@@ -50,12 +50,12 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
@Override
public void randomDisplayTick(
World w,
BlockPos pos,
IBlockState state,
Random rand )
final World w,
final BlockPos pos,
final IBlockState state,
final Random rand )
{
TileQuantumBridge bridge = this.getTileEntity( w, pos );
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
{
if( bridge.hasQES() )
@@ -70,20 +70,20 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileQuantumBridge tg = this.getTileEntity( w, pos );
final TileQuantumBridge tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
@@ -97,24 +97,24 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
double onePixel = 2.0 / 16.0;
final double onePixel = 2.0 / 16.0;
return Collections.singletonList( AxisAlignedBB.fromBounds( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
@Override
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
double onePixel = 2.0 / 16.0;
final double onePixel = 2.0 / 16.0;
out.add( AxisAlignedBB.fromBounds( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
}
@@ -41,13 +41,13 @@ public class BlockQuantumRing extends BlockQuantumBase
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
double onePixel = 2.0 / 16.0;
TileQuantumBridge bridge = this.getTileEntity( w, pos );
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null && bridge.isCorner() )
{
onePixel = 4.0 / 16.0;
@@ -61,14 +61,14 @@ public class BlockQuantumRing extends BlockQuantumBase
@Override
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
double onePixel = 2.0 / 16.0;
TileQuantumBridge bridge = this.getTileEntity( w, pos );
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null && bridge.isCorner() )
{
onePixel = 4.0 / 16.0;
@@ -63,17 +63,17 @@ public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
// do nothing
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
return Arrays.asList( new AxisAlignedBB[] {} );// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
// } );
@@ -81,37 +81,37 @@ public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
@Override
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
out.add( AxisAlignedBB.fromBounds( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public boolean canPlaceBlockAt(
World worldIn,
BlockPos pos )
final World worldIn,
final BlockPos pos )
{
return false;
}
@Override
public void onBlockExploded(
World world,
BlockPos pos,
Explosion explosion )
final World world,
final BlockPos pos,
final Explosion explosion )
{
// Don't explode.
}
@Override
public boolean canEntityDestroy(
IBlockAccess world,
BlockPos pos,
Entity entity )
final IBlockAccess world,
final BlockPos pos,
final Entity entity )
{
return false;
}
@@ -48,12 +48,12 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
TileSpatialIOPort te = this.getTileEntity( w, pos );
final TileSpatialIOPort te = this.getTileEntity( w, pos );
if( te != null )
{
te.updateRedstoneState();
@@ -62,20 +62,20 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileSpatialIOPort tg = this.getTileEntity( w, pos );
final TileSpatialIOPort tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
@@ -46,12 +46,12 @@ public class BlockSpatialPylon extends AEBaseTileBlock
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
TileSpatialPylon tsp = this.getTileEntity( w, pos );
final TileSpatialPylon tsp = this.getTileEntity( w, pos );
if( tsp != null )
{
tsp.onNeighborBlockChange();
@@ -60,10 +60,10 @@ public class BlockSpatialPylon extends AEBaseTileBlock
@Override
public int getLightValue(
IBlockAccess w,
BlockPos pos )
final IBlockAccess w,
final BlockPos pos )
{
TileSpatialPylon tsp = this.getTileEntity( w, pos );
final TileSpatialPylon tsp = this.getTileEntity( w, pos );
if( tsp != null )
{
return tsp.getLightValue();
@@ -65,15 +65,15 @@ public class BlockChest extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
TileChest tg = this.getTileEntity( w, pos );
final TileChest tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
if( Platform.isClient() )
@@ -87,10 +87,10 @@ public class BlockChest extends AEBaseTileBlock
}
else
{
ItemStack cell = tg.getStackInSlot( 1 );
final ItemStack cell = tg.getStackInSlot( 1 );
if( cell != null )
{
ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell );
final ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell );
tg.openGui( p, ch, cell, side );
}
@@ -61,20 +61,20 @@ public class BlockDrive extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileDrive tg = this.getTileEntity( w, pos );
final TileDrive tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
@@ -48,12 +48,12 @@ public class BlockIOPort extends AEBaseTileBlock
@Override
public void onNeighborBlockChange(
World w,
BlockPos pos,
IBlockState state,
Block neighborBlock )
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
TileIOPort te = this.getTileEntity( w, pos );
final TileIOPort te = this.getTileEntity( w, pos );
if( te != null )
{
te.updateRedstoneState();
@@ -62,20 +62,20 @@ public class BlockIOPort extends AEBaseTileBlock
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer p,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileIOPort tg = this.getTileEntity( w, pos );
final TileIOPort tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
@@ -54,7 +54,7 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
public final SkyChestType type;
public BlockSkyChest( SkyChestType type )
public BlockSkyChest( final SkyChestType type )
{
super( Material.rock, Optional.of( type.name() ) );
this.setTileEntity( TileSkyChest.class );
@@ -75,13 +75,13 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer player,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
if( Platform.isServer() )
{
@@ -93,12 +93,12 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
World w,
BlockPos pos,
Entity thePlayer,
boolean b )
final World w,
final BlockPos pos,
final Entity thePlayer,
final boolean b )
{
TileSkyChest sk = this.getTileEntity( w, pos );
final TileSkyChest sk = this.getTileEntity( w, pos );
EnumFacing o = EnumFacing.UP;
if( sk != null )
@@ -106,21 +106,21 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
o = sk.getUp();
}
double offsetX = o.getFrontOffsetX() == 0 ? 0.06 : 0.0;
double offsetY = o.getFrontOffsetY() == 0 ? 0.06 : 0.0;
double offsetZ = o.getFrontOffsetZ() == 0 ? 0.06 : 0.0;
final double offsetX = o.getFrontOffsetX() == 0 ? 0.06 : 0.0;
final double offsetY = o.getFrontOffsetY() == 0 ? 0.06 : 0.0;
final double offsetZ = o.getFrontOffsetZ() == 0 ? 0.06 : 0.0;
double sc = 0.06;
final double sc = 0.06;
return Collections.singletonList( AxisAlignedBB.fromBounds( Math.max( 0.0, offsetX - o.getFrontOffsetX() * sc ), Math.max( 0.0, offsetY - o.getFrontOffsetY() * sc ), Math.max( 0.0, offsetZ - o.getFrontOffsetZ() * sc ), Math.min( 1.0, ( 1.0 - offsetX ) - o.getFrontOffsetX() * sc ), Math.min( 1.0, ( 1.0 - offsetY ) - o.getFrontOffsetY() * sc ), Math.min( 1.0, ( 1.0 - offsetZ ) - o.getFrontOffsetZ() * sc ) ) );
}
@Override
public void addCollidingBlockToList(
World w,
BlockPos pos,
AxisAlignedBB bb,
List<AxisAlignedBB> out,
Entity e )
final World w,
final BlockPos pos,
final AxisAlignedBB bb,
final List<AxisAlignedBB> out,
final Entity e )
{
out.add( AxisAlignedBB.fromBounds( 0.05, 0.05, 0.05, 0.95, 0.95, 0.95 ) );
}