final variables and parameters
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@@ -70,21 +70,21 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
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@Override
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public boolean onBlockActivated(
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World w,
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BlockPos pos,
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IBlockState state,
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EntityPlayer player,
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EnumFacing side,
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float hitX,
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float hitY,
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float hitZ )
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final World w,
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final BlockPos pos,
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final IBlockState state,
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final EntityPlayer player,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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{
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if( player.isSneaking() )
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{
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return false;
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}
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TileWireless tg = this.getTileEntity( w, pos );
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final TileWireless tg = this.getTileEntity( w, pos );
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if( tg != null )
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{
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if( Platform.isServer() )
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@@ -98,15 +98,15 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
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World w,
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BlockPos pos,
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Entity thePlayer,
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boolean b )
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final World w,
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final BlockPos pos,
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final Entity thePlayer,
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final boolean b )
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{
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TileWireless tile = this.getTileEntity( w, pos );
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final TileWireless tile = this.getTileEntity( w, pos );
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if( tile != null )
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{
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EnumFacing forward = tile.getForward();
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final EnumFacing forward = tile.getForward();
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double minX = 0;
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double minY = 0;
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@@ -164,16 +164,16 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
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@Override
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public void addCollidingBlockToList(
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World w,
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BlockPos pos,
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AxisAlignedBB bb,
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List<AxisAlignedBB> out,
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Entity e )
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final World w,
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final BlockPos pos,
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final AxisAlignedBB bb,
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final List<AxisAlignedBB> out,
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final Entity e )
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{
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TileWireless tile = this.getTileEntity( w, pos );
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final TileWireless tile = this.getTileEntity( w, pos );
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if( tile != null )
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{
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EnumFacing forward = tile.getForward();
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final EnumFacing forward = tile.getForward();
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double minX = 0;
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double minY = 0;
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