final variables and parameters
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@@ -41,13 +41,13 @@ public class BlockQuantumRing extends BlockQuantumBase
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
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World w,
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BlockPos pos,
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Entity thePlayer,
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boolean b )
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final World w,
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final BlockPos pos,
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final Entity thePlayer,
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final boolean b )
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{
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double onePixel = 2.0 / 16.0;
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TileQuantumBridge bridge = this.getTileEntity( w, pos );
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null && bridge.isCorner() )
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{
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onePixel = 4.0 / 16.0;
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@@ -61,14 +61,14 @@ public class BlockQuantumRing extends BlockQuantumBase
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@Override
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public void addCollidingBlockToList(
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World w,
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BlockPos pos,
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AxisAlignedBB bb,
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List<AxisAlignedBB> out,
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Entity e )
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final World w,
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final BlockPos pos,
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final AxisAlignedBB bb,
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final List<AxisAlignedBB> out,
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final Entity e )
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{
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double onePixel = 2.0 / 16.0;
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TileQuantumBridge bridge = this.getTileEntity( w, pos );
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null && bridge.isCorner() )
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{
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onePixel = 4.0 / 16.0;
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