final variables and parameters
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@@ -36,7 +36,7 @@ public class GuiMAC extends GuiUpgradeable
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final ContainerMAC container;
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GuiProgressBar pb;
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public GuiMAC( InventoryPlayer inventoryPlayer, TileMolecularAssembler te )
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public GuiMAC( final InventoryPlayer inventoryPlayer, final TileMolecularAssembler te )
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{
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super( new ContainerMAC( inventoryPlayer, te ) );
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this.ySize = 197;
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@@ -60,14 +60,14 @@ public class GuiMAC extends GuiUpgradeable
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}
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@Override
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public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
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public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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{
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this.pb.setFullMsg( this.container.getCurrentProgress() + "%" );
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super.drawFG( offsetX, offsetY, mouseX, mouseY );
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}
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@Override
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public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
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public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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{
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this.pb.xPosition = 148 + this.guiLeft;
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this.pb.yPosition = 48 + this.guiTop;
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