final variables and parameters
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@@ -31,21 +31,21 @@ import appeng.tile.storage.TileSkyChest;
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public class GuiSkyChest extends AEBaseGui
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{
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public GuiSkyChest( InventoryPlayer inventoryPlayer, TileSkyChest te )
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public GuiSkyChest( final InventoryPlayer inventoryPlayer, final TileSkyChest te )
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{
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super( new ContainerSkyChest( inventoryPlayer, te ) );
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this.ySize = 195;
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}
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@Override
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public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
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public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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{
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this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.SkyChest.getLocal() ), 8, 8, 4210752 );
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this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 2, 4210752 );
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}
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@Override
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public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
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public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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{
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this.bindTexture( "guis/skychest.png" );
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize );
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