final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
@@ -41,16 +41,16 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
}
@Override
public boolean renderInWorld( BlockController blk, IBlockAccess world, BlockPos pos, ModelGenerator renderer )
public boolean renderInWorld( final BlockController blk, final IBlockAccess world, final BlockPos pos, final ModelGenerator renderer )
{
boolean xx = this.getTileEntity( world, pos.offset( EnumFacing.WEST ) ) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.EAST ) ) instanceof TileController;
boolean yy = this.getTileEntity( world, pos.offset( EnumFacing.DOWN ) ) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.UP ) ) instanceof TileController;
boolean zz = this.getTileEntity( world, pos.offset( EnumFacing.SOUTH )) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.NORTH ) ) instanceof TileController;
final boolean xx = this.getTileEntity( world, pos.offset( EnumFacing.WEST ) ) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.EAST ) ) instanceof TileController;
final boolean yy = this.getTileEntity( world, pos.offset( EnumFacing.DOWN ) ) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.UP ) ) instanceof TileController;
final boolean zz = this.getTileEntity( world, pos.offset( EnumFacing.SOUTH )) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.NORTH ) ) instanceof TileController;
BlockController.ControllerBlockState meta = ( ControllerBlockState ) world.getBlockState( pos ).getValue( BlockController.CONTROLLER_STATE );
boolean hasPower = meta != BlockController.ControllerBlockState.OFFLINE;
boolean isConflict = meta == BlockController.ControllerBlockState.CONFLICTED;
final BlockController.ControllerBlockState meta = ( ControllerBlockState ) world.getBlockState( pos ).getValue( BlockController.CONTROLLER_STATE );
final boolean hasPower = meta != BlockController.ControllerBlockState.OFFLINE;
final boolean isConflict = meta == BlockController.ControllerBlockState.CONFLICTED;
ExtraBlockTextures lights = null;
@@ -125,7 +125,7 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
}
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
{
int v = ( Math.abs( pos.getX() ) + Math.abs( pos.getY() ) + Math.abs( pos.getZ() ) ) % 2;
final int v = ( Math.abs( pos.getX() ) + Math.abs( pos.getY() ) + Math.abs( pos.getZ() ) ) % 2;
renderer.uvRotateEast = renderer.uvRotateBottom = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
if( v == 0 )
@@ -157,7 +157,7 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
}
}
boolean out = renderer.renderStandardBlock( blk, pos );
final boolean out = renderer.renderStandardBlock( blk, pos );
if( lights != null )
{
renderer.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
@@ -175,7 +175,7 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
return out;
}
private TileEntity getTileEntity( IBlockAccess world, BlockPos pos )
private TileEntity getTileEntity( final IBlockAccess world, final BlockPos pos )
{
if( pos.getY() >= 0 )
{