final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
@@ -50,7 +50,7 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
}
@Override
public void renderInventory( BlockChest block, ItemStack is, ModelGenerator renderer, ItemRenderType type, Object[] obj )
public void renderInventory( final BlockChest block, final ItemStack is, final ModelGenerator renderer, final ItemRenderType type, final Object[] obj )
{
renderer.setBrightness( 0 );
renderer.overrideBlockTexture = ExtraBlockTextures.White.getIcon();
@@ -64,9 +64,9 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
}
@Override
public boolean renderInWorld( BlockChest imb, IBlockAccess world, BlockPos pos, ModelGenerator renderer )
public boolean renderInWorld( final BlockChest imb, final IBlockAccess world, final BlockPos pos, final ModelGenerator renderer )
{
TileChest sp = imb.getTileEntity( world, pos );
final TileChest sp = imb.getTileEntity( world, pos );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
if( sp == null )
@@ -74,14 +74,14 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
return false;
}
EnumFacing up = sp.getUp();
EnumFacing forward = sp.getForward();
EnumFacing west = Platform.crossProduct( forward, up );
final EnumFacing up = sp.getUp();
final EnumFacing forward = sp.getForward();
final EnumFacing west = Platform.crossProduct( forward, up );
this.preRenderInWorld( imb, world, pos, renderer );
int stat = sp.getCellStatus( 0 );
boolean result = renderer.renderStandardBlock( imb, pos );
final int stat = sp.getCellStatus( 0 );
final boolean result = renderer.renderStandardBlock( imb, pos );
this.selectFace( renderer, west, up, forward, 5, 16 - 5, 9, 12 );
@@ -95,8 +95,8 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
renderer.setBrightness( b );
renderer.setColorOpaque_I( 0xffffff );
int offsetU = -4;
FlippableIcon flippableIcon = new FlippableIcon( new OffsetIcon( ExtraBlockTextures.MEStorageCellTextures.getIcon(), offsetU, offsetV ) );
final int offsetU = -4;
final FlippableIcon flippableIcon = new FlippableIcon( new OffsetIcon( ExtraBlockTextures.MEStorageCellTextures.getIcon(), offsetU, offsetV ) );
if( forward == EnumFacing.EAST && ( up == EnumFacing.NORTH || up == EnumFacing.SOUTH ) )
{
flippableIcon.setFlip( true, false );
@@ -162,7 +162,7 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
renderer.setColorOpaque_I( 0xffffff );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ICellHandler ch = AEApi.instance().registries().cell().getHandler( sp.getStorageType() );
final ICellHandler ch = AEApi.instance().registries().cell().getHandler( sp.getStorageType() );
renderer.setColorOpaque_I( sp.getColor().whiteVariant );
IAESprite ico = ch == null ? null : ch.getTopTexture_Light();