final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
@@ -42,7 +42,7 @@ public class CraftingFx extends EntityBreakingFX
private final int startBlkY;
private final int startBlkZ;
public CraftingFx( World par1World, double par2, double par4, double par6, Item par8Item )
public CraftingFx( final World par1World, final double par2, final double par4, final double par6, final Item par8Item )
{
super( par1World, par2, par4, par6, par8Item );
this.particleGravity = 0;
@@ -68,26 +68,26 @@ public class CraftingFx extends EntityBreakingFX
}
@Override
public void renderParticle(WorldRenderer par1Tessellator, Entity p_180434_2_, float partialTick, float x, float y, float z, float rx, float rz)
public void renderParticle( final WorldRenderer par1Tessellator, final Entity p_180434_2_, final float partialTick, final float x, final float y, final float z, final float rx, final float rz)
{
if( partialTick < 0 || partialTick > 1 )
{
return;
}
float f6 = this.particleTextureIndex.getMinU();
float f7 = this.particleTextureIndex.getMaxU();
float f8 = this.particleTextureIndex.getMinV();
float f9 = this.particleTextureIndex.getMaxV();
float scale = 0.1F * this.particleScale;
final float f6 = this.particleTextureIndex.getMinU();
final float f7 = this.particleTextureIndex.getMaxU();
final float f8 = this.particleTextureIndex.getMinV();
final float f9 = this.particleTextureIndex.getMaxV();
final float scale = 0.1F * this.particleScale;
float offX = (float) ( this.prevPosX + ( this.posX - this.prevPosX ) * partialTick );
float offY = (float) ( this.prevPosY + ( this.posY - this.prevPosY ) * partialTick );
float offZ = (float) ( this.prevPosZ + ( this.posZ - this.prevPosZ ) * partialTick );
int blkX = MathHelper.floor_double( offX );
int blkY = MathHelper.floor_double( offY );
int blkZ = MathHelper.floor_double( offZ );
final int blkX = MathHelper.floor_double( offX );
final int blkY = MathHelper.floor_double( offY );
final int blkZ = MathHelper.floor_double( offZ );
if( blkX == this.startBlkX && blkY == this.startBlkY && blkZ == this.startBlkZ )
{
offX -= interpPosX;
@@ -95,7 +95,7 @@ public class CraftingFx extends EntityBreakingFX
offZ -= interpPosZ;
// AELog.info( "" + partialTick );
float f14 = 1.0F;
final float f14 = 1.0F;
par1Tessellator.setColorRGBA_F( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha );
par1Tessellator.addVertexWithUV( offX - x * scale - rx * scale, offY - y * scale, offZ - z * scale - rz * scale, f7, f9 );
par1Tessellator.addVertexWithUV( offX - x * scale + rx * scale, offY + y * scale, offZ - z * scale + rz * scale, f7, f8 );
@@ -104,7 +104,7 @@ public class CraftingFx extends EntityBreakingFX
}
}
public void fromItem( AEPartLocation d )
public void fromItem( final AEPartLocation d )
{
this.posX += 0.2 * d.xOffset;
this.posY += 0.2 * d.yOffset;