final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
@@ -52,7 +52,7 @@ public class AppEngCraftingSlot extends AppEngSlot
*/
private int amountCrafted;
public AppEngCraftingSlot( EntityPlayer par1EntityPlayer, IInventory par2IInventory, IInventory par3IInventory, int par4, int par5, int par6 )
public AppEngCraftingSlot( final EntityPlayer par1EntityPlayer, final IInventory par2IInventory, final IInventory par3IInventory, final int par4, final int par5, final int par6 )
{
super( par3IInventory, par4, par5, par6 );
this.thePlayer = par1EntityPlayer;
@@ -63,7 +63,7 @@ public class AppEngCraftingSlot extends AppEngSlot
* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
*/
@Override
public boolean isItemValid( ItemStack par1ItemStack )
public boolean isItemValid( final ItemStack par1ItemStack )
{
return false;
}
@@ -73,7 +73,7 @@ public class AppEngCraftingSlot extends AppEngSlot
* internal count then calls onCrafting(item).
*/
@Override
protected void onCrafting( ItemStack par1ItemStack, int par2 )
protected void onCrafting( final ItemStack par1ItemStack, final int par2 )
{
this.amountCrafted += par2;
this.onCrafting( par1ItemStack );
@@ -83,7 +83,7 @@ public class AppEngCraftingSlot extends AppEngSlot
* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
*/
@Override
protected void onCrafting( ItemStack par1ItemStack )
protected void onCrafting( final ItemStack par1ItemStack )
{
par1ItemStack.onCrafting( this.thePlayer.worldObj, this.thePlayer, this.amountCrafted );
this.amountCrafted = 0;
@@ -140,17 +140,17 @@ public class AppEngCraftingSlot extends AppEngSlot
}
@Override
public void onPickupFromSlot( EntityPlayer playerIn, ItemStack stack )
public void onPickupFromSlot( final EntityPlayer playerIn, final ItemStack stack )
{
net.minecraftforge.fml.common.FMLCommonHandler.instance().firePlayerCraftingEvent(playerIn, stack, craftMatrix);
this.onCrafting(stack);
net.minecraftforge.common.ForgeHooks.setCraftingPlayer(playerIn);
InventoryCrafting ic = new InventoryCrafting( this.myContainer, 3, 3 );
final InventoryCrafting ic = new InventoryCrafting( this.myContainer, 3, 3 );
for ( int x=0; x < this.craftMatrix.getSizeInventory(); x++ )
ic.setInventorySlotContents( x, this.craftMatrix.getStackInSlot( x ) );
ItemStack[] aitemstack = CraftingManager.getInstance().func_180303_b(ic, playerIn.worldObj);
final ItemStack[] aitemstack = CraftingManager.getInstance().func_180303_b(ic, playerIn.worldObj);
for ( int x=0; x < this.craftMatrix.getSizeInventory(); x++ )
craftMatrix.setInventorySlotContents( x, ic.getStackInSlot( x ) );
@@ -159,8 +159,8 @@ public class AppEngCraftingSlot extends AppEngSlot
for (int i = 0; i < aitemstack.length; ++i)
{
ItemStack itemstack1 = this.craftMatrix.getStackInSlot(i);
ItemStack itemstack2 = aitemstack[i];
final ItemStack itemstack1 = this.craftMatrix.getStackInSlot(i);
final ItemStack itemstack2 = aitemstack[i];
if (itemstack1 != null)
{
@@ -186,7 +186,7 @@ public class AppEngCraftingSlot extends AppEngSlot
* stack.
*/
@Override
public ItemStack decrStackSize( int par1 )
public ItemStack decrStackSize( final int par1 )
{
if( this.getHasStack() )
{