final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
@@ -58,7 +58,7 @@ public class CraftingTreeNode
boolean sim;
public CraftingTreeNode( ICraftingGrid cc, CraftingJob job, IAEItemStack wat, CraftingTreeProcess par, int slot, int depth )
public CraftingTreeNode( final ICraftingGrid cc, final CraftingJob job, final IAEItemStack wat, final CraftingTreeProcess par, final int slot, final int depth )
{
this.what = wat;
this.parent = par;
@@ -73,7 +73,7 @@ public class CraftingTreeNode
return; // if you can emit for something, you can't make it with patterns.
}
for( ICraftingPatternDetails details : cc.getCraftingFor( this.what, this.parent == null ? null : this.parent.details, slot, this.world ) )// in
for( final ICraftingPatternDetails details : cc.getCraftingFor( this.what, this.parent == null ? null : this.parent.details, slot, this.world ) )// in
// order.
{
if( this.parent == null || this.parent.notRecursive( details ) )
@@ -83,10 +83,10 @@ public class CraftingTreeNode
}
}
boolean notRecursive( ICraftingPatternDetails details )
boolean notRecursive( final ICraftingPatternDetails details )
{
IAEItemStack[] o = details.getCondensedOutputs();
for( IAEItemStack i : o )
for( final IAEItemStack i : o )
{
if( i.equals( this.what ) )
{
@@ -95,7 +95,7 @@ public class CraftingTreeNode
}
o = details.getCondensedInputs();
for( IAEItemStack i : o )
for( final IAEItemStack i : o )
{
if( i.equals( this.what ) )
{
@@ -111,11 +111,11 @@ public class CraftingTreeNode
return this.parent.notRecursive( details );
}
public IAEItemStack request( MECraftingInventory inv, long l, BaseActionSource src ) throws CraftBranchFailure, InterruptedException
public IAEItemStack request( final MECraftingInventory inv, long l, final BaseActionSource src ) throws CraftBranchFailure, InterruptedException
{
this.job.handlePausing();
List<IAEItemStack> thingsUsed = new LinkedList<IAEItemStack>();
final List<IAEItemStack> thingsUsed = new LinkedList<IAEItemStack>();
this.what.setStackSize( l );
if( this.slot >= 0 && this.parent != null && this.parent.details.isCraftable() )
@@ -126,13 +126,13 @@ public class CraftingTreeNode
{
fuzz = fuzz.copy();
fuzz.setStackSize( l );
IAEItemStack available = inv.extractItems( fuzz, Actionable.MODULATE, src );
final IAEItemStack available = inv.extractItems( fuzz, Actionable.MODULATE, src );
if( available != null )
{
if( !this.exhausted )
{
IAEItemStack is = this.job.checkUse( available );
final IAEItemStack is = this.job.checkUse( available );
if( is != null )
{
thingsUsed.add( is.copy() );
@@ -153,13 +153,13 @@ public class CraftingTreeNode
}
else
{
IAEItemStack available = inv.extractItems( this.what, Actionable.MODULATE, src );
final IAEItemStack available = inv.extractItems( this.what, Actionable.MODULATE, src );
if( available != null )
{
if( !this.exhausted )
{
IAEItemStack is = this.job.checkUse( available );
final IAEItemStack is = this.job.checkUse( available );
if( is != null )
{
thingsUsed.add( is.copy() );
@@ -179,7 +179,7 @@ public class CraftingTreeNode
if( this.canEmit )
{
IAEItemStack wat = this.what.copy();
final IAEItemStack wat = this.what.copy();
wat.setStackSize( l );
this.howManyEmitted = wat.getStackSize();
@@ -192,16 +192,16 @@ public class CraftingTreeNode
if( this.nodes.size() == 1 )
{
CraftingTreeProcess pro = this.nodes.get( 0 );
final CraftingTreeProcess pro = this.nodes.get( 0 );
while( pro.possible && l > 0 )
{
IAEItemStack madeWhat = pro.getAmountCrafted( this.what );
final IAEItemStack madeWhat = pro.getAmountCrafted( this.what );
pro.request( inv, pro.getTimes( l, madeWhat.getStackSize() ), src );
madeWhat.setStackSize( l );
IAEItemStack available = inv.extractItems( madeWhat, Actionable.MODULATE, src );
final IAEItemStack available = inv.extractItems( madeWhat, Actionable.MODULATE, src );
if( available != null )
{
@@ -221,17 +221,17 @@ public class CraftingTreeNode
}
else if( this.nodes.size() > 1 )
{
for( CraftingTreeProcess pro : this.nodes )
for( final CraftingTreeProcess pro : this.nodes )
{
try
{
while( pro.possible && l > 0 )
{
MECraftingInventory subInv = new MECraftingInventory( inv, true, true, true );
final MECraftingInventory subInv = new MECraftingInventory( inv, true, true, true );
pro.request( subInv, 1, src );
this.what.setStackSize( l );
IAEItemStack available = subInv.extractItems( this.what, Actionable.MODULATE, src );
final IAEItemStack available = subInv.extractItems( this.what, Actionable.MODULATE, src );
if( available != null )
{
@@ -254,7 +254,7 @@ public class CraftingTreeNode
}
}
}
catch( CraftBranchFailure fail )
catch( final CraftBranchFailure fail )
{
pro.possible = true;
}
@@ -265,12 +265,12 @@ public class CraftingTreeNode
{
this.missing += l;
this.bytes += l;
IAEItemStack rv = this.what.copy();
final IAEItemStack rv = this.what.copy();
rv.setStackSize( l );
return rv;
}
for( IAEItemStack o : thingsUsed )
for( final IAEItemStack o : thingsUsed )
{
this.job.refund( o.copy() );
o.setStackSize( -o.getStackSize() );
@@ -280,7 +280,7 @@ public class CraftingTreeNode
throw new CraftBranchFailure( this.what, l );
}
public void dive( CraftingJob job )
public void dive( final CraftingJob job )
{
if( this.missing > 0 )
{
@@ -290,15 +290,15 @@ public class CraftingTreeNode
job.addBytes( 8 + this.bytes );
for( CraftingTreeProcess pro : this.nodes )
for( final CraftingTreeProcess pro : this.nodes )
{
pro.dive( job );
}
}
public IAEItemStack getStack( long size )
public IAEItemStack getStack( final long size )
{
IAEItemStack is = this.what.copy();
final IAEItemStack is = this.what.copy();
is.setStackSize( size );
return is;
}
@@ -311,17 +311,17 @@ public class CraftingTreeNode
this.used.resetStatus();
this.exhausted = false;
for( CraftingTreeProcess pro : this.nodes )
for( final CraftingTreeProcess pro : this.nodes )
{
pro.setSimulate();
}
}
public void setJob( MECraftingInventory storage, CraftingCPUCluster craftingCPUCluster, BaseActionSource src ) throws CraftBranchFailure
public void setJob( final MECraftingInventory storage, final CraftingCPUCluster craftingCPUCluster, final BaseActionSource src ) throws CraftBranchFailure
{
for( IAEItemStack i : this.used )
for( final IAEItemStack i : this.used )
{
IAEItemStack ex = storage.extractItems( i, Actionable.MODULATE, src );
final IAEItemStack ex = storage.extractItems( i, Actionable.MODULATE, src );
if( ex == null || ex.getStackSize() != i.getStackSize() )
{
@@ -333,39 +333,39 @@ public class CraftingTreeNode
if( this.howManyEmitted > 0 )
{
IAEItemStack i = this.what.copy();
final IAEItemStack i = this.what.copy();
i.setStackSize( this.howManyEmitted );
craftingCPUCluster.addEmitable( i );
}
for( CraftingTreeProcess pro : this.nodes )
for( final CraftingTreeProcess pro : this.nodes )
{
pro.setJob( storage, craftingCPUCluster, src );
}
}
public void getPlan( IItemList<IAEItemStack> plan )
public void getPlan( final IItemList<IAEItemStack> plan )
{
if( this.missing > 0 )
{
IAEItemStack o = this.what.copy();
final IAEItemStack o = this.what.copy();
o.setStackSize( this.missing );
plan.add( o );
}
if( this.howManyEmitted > 0 )
{
IAEItemStack i = this.what.copy();
final IAEItemStack i = this.what.copy();
i.setCountRequestable( this.howManyEmitted );
plan.addRequestable( i );
}
for( IAEItemStack i : this.used )
for( final IAEItemStack i : this.used )
{
plan.add( i.copy() );
}
for( CraftingTreeProcess pro : this.nodes )
for( final CraftingTreeProcess pro : this.nodes )
{
pro.getPlan( plan );
}