final variables and parameters
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@@ -50,7 +50,7 @@ public class TileCubeGenerator extends AEBaseTile implements IUpdatePlayerListBo
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if( this.countdown % 20 == 0 )
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{
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for( EntityPlayer e : CommonHelper.proxy.getPlayers() )
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for( final EntityPlayer e : CommonHelper.proxy.getPlayers() )
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{
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e.addChatMessage( new ChatComponentText( "Spawning in... " + ( this.countdown / 20 ) ) );
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}
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@@ -67,10 +67,10 @@ public class TileCubeGenerator extends AEBaseTile implements IUpdatePlayerListBo
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{
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this.worldObj.setBlockToAir( pos );
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Item i = this.is.getItem();
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EnumFacing side = EnumFacing.UP;
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final Item i = this.is.getItem();
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final EnumFacing side = EnumFacing.UP;
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int half = (int) Math.floor( this.size / 2 );
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final int half = (int) Math.floor( this.size / 2 );
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for( int y = 0; y < this.size; y++ )
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{
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@@ -78,18 +78,18 @@ public class TileCubeGenerator extends AEBaseTile implements IUpdatePlayerListBo
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{
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for( int z = -half; z < half; z++ )
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{
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BlockPos p = pos.add( x, y-1, z );
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final BlockPos p = pos.add( x, y-1, z );
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i.onItemUse( this.is.copy(), this.who, this.worldObj, p, side, 0.5f, 0.0f, 0.5f );
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}
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}
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}
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}
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public void click( EntityPlayer player )
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public void click( final EntityPlayer player )
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{
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if( Platform.isServer() )
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{
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ItemStack hand = player.inventory.getCurrentItem();
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final ItemStack hand = player.inventory.getCurrentItem();
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this.who = player;
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if( hand == null )
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