final variables and parameters
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@@ -47,13 +47,13 @@ import appeng.util.Platform;
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public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData
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{
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@Reflected
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public EntityTinyTNTPrimed( World w )
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public EntityTinyTNTPrimed( final World w )
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{
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super( w );
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this.setSize( 0.35F, 0.35F );
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}
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public EntityTinyTNTPrimed( World w, double x, double y, double z, EntityLivingBase igniter )
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public EntityTinyTNTPrimed( final World w, final double x, final double y, final double z, final EntityLivingBase igniter )
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{
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super( w, x, y, z, igniter );
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this.setSize( 0.55F, 0.55F );
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@@ -86,7 +86,7 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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if( this.isInWater() && Platform.isServer() ) // put out the fuse.
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{
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for( ItemStack tntStack : AEApi.instance().definitions().blocks().tinyTNT().maybeStack( 1 ).asSet() )
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for( final ItemStack tntStack : AEApi.instance().definitions().blocks().tinyTNT().maybeStack( 1 ).asSet() )
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{
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final EntityItem item = new EntityItem( this.worldObj, this.posX, this.posY, this.posZ, tntStack );
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@@ -128,7 +128,7 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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return;
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}
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for( Object e : this.worldObj.getEntitiesWithinAABBExcludingEntity( this, AxisAlignedBB.fromBounds( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 ) ) )
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for( final Object e : this.worldObj.getEntitiesWithinAABBExcludingEntity( this, AxisAlignedBB.fromBounds( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 ) ) )
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{
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if( e instanceof Entity )
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{
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@@ -139,7 +139,7 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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if( AEConfig.instance.isFeatureEnabled( AEFeature.TinyTNTBlockDamage ) )
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{
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this.posY -= 0.25;
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Explosion ex = new Explosion( this.worldObj, this, this.posX, this.posY, this.posZ, 0.2f, false, false );
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final Explosion ex = new Explosion( this.worldObj, this, this.posX, this.posY, this.posZ, 0.2f, false, false );
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for( int x = (int) ( this.posX - 2 ); x <= this.posX + 2; x++ )
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{
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@@ -147,14 +147,14 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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{
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for( int z = (int) ( this.posZ - 2 ); z <= this.posZ + 2; z++ )
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{
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BlockPos point = new BlockPos( x,y,z);
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IBlockState state = this.worldObj.getBlockState( point );
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Block block = state.getBlock();
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final BlockPos point = new BlockPos( x,y,z);
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final IBlockState state = this.worldObj.getBlockState( point );
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final Block block = state.getBlock();
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if( block != null && !block.isAir( this.worldObj, point ) )
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{
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float strength = (float) ( 2.3f - ( ( ( x + 0.5f ) - this.posX ) * ( ( x + 0.5f ) - this.posX ) + ( ( y + 0.5f ) - this.posY ) * ( ( y + 0.5f ) - this.posY ) + ( ( z + 0.5f ) - this.posZ ) * ( ( z + 0.5f ) - this.posZ ) ) );
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float resistance = block.getExplosionResistance( this.worldObj, point, this, ex );
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final float resistance = block.getExplosionResistance( this.worldObj, point, this, ex );
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strength -= ( resistance + 0.3F ) * 0.11f;
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if( strength > 0.01 )
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@@ -179,13 +179,13 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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}
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@Override
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public void writeSpawnData( ByteBuf data )
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public void writeSpawnData( final ByteBuf data )
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{
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data.writeByte( this.fuse );
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}
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@Override
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public void readSpawnData( ByteBuf data )
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public void readSpawnData( final ByteBuf data )
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{
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this.fuse = data.readByte();
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}
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