final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
@@ -39,7 +39,7 @@ public class RenderFloatingItem extends RenderEntityItem
public static DoubleBuffer buffer = ByteBuffer.allocateDirect( 8 * 4 ).asDoubleBuffer();
public RenderFloatingItem(RenderManager manager)
public RenderFloatingItem( final RenderManager manager)
{
super(manager,Minecraft.getMinecraft().getRenderItem());
this.shadowOpaque = 0.0F;
@@ -47,16 +47,16 @@ public class RenderFloatingItem extends RenderEntityItem
@Override
public void doRender(
Entity entityItem,
double x,
double y,
double z,
float yaw,
float partialTick )
final Entity entityItem,
final double x,
final double y,
final double z,
final float yaw,
final float partialTick )
{
if( entityItem instanceof EntityFloatingItem )
{
EntityFloatingItem efi = (EntityFloatingItem) entityItem;
final EntityFloatingItem efi = (EntityFloatingItem) entityItem;
if( efi.progress > 0.0 )
{
GL11.glPushMatrix();