final variables and parameters
This commit is contained in:
@@ -68,30 +68,30 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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@Override
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public boolean onItemUseFirst(
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ItemStack is,
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EntityPlayer player,
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World world,
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BlockPos pos,
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EnumFacing side,
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float hitX,
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float hitY,
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float hitZ )
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final ItemStack is,
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final EntityPlayer player,
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final World world,
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final BlockPos pos,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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{
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return AEApi.instance().partHelper().placeBus( is, pos, side, player, world );
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}
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@Override
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public String getItemStackDisplayName( ItemStack is )
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public String getItemStackDisplayName( final ItemStack is )
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{
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try
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{
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ItemStack in = this.getTextureItem( is );
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final ItemStack in = this.getTextureItem( is );
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if( in != null )
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{
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return super.getItemStackDisplayName( is ) + " - " + in.getDisplayName();
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}
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}
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catch( Throwable ignored )
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catch( final Throwable ignored )
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{
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}
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@@ -100,7 +100,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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@Override
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protected void getCheckedSubItems( Item sameItem, CreativeTabs creativeTab, List<ItemStack> itemStacks )
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protected void getCheckedSubItems( final Item sameItem, final CreativeTabs creativeTab, final List<ItemStack> itemStacks )
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{
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this.calculateSubTypes();
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itemStacks.addAll( this.subTypes );
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@@ -111,25 +111,25 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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if( this.subTypes == null )
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{
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this.subTypes = new ArrayList<ItemStack>( 1000 );
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for( Object blk : Block.blockRegistry )
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for( final Object blk : Block.blockRegistry )
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{
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Block b = (Block) blk;
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final Block b = (Block) blk;
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try
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{
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Item item = Item.getItemFromBlock( b );
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final Item item = Item.getItemFromBlock( b );
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List<ItemStack> tmpList = new ArrayList<ItemStack>( 100 );
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final List<ItemStack> tmpList = new ArrayList<ItemStack>( 100 );
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b.getSubBlocks( item, b.getCreativeTabToDisplayOn(), tmpList );
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for( ItemStack l : tmpList )
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for( final ItemStack l : tmpList )
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{
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ItemStack facade = this.createFacadeForItem( l, false );
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final ItemStack facade = this.createFacadeForItem( l, false );
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if( facade != null )
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{
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this.subTypes.add( facade );
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}
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}
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}
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catch( Throwable t )
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catch( final Throwable t )
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{
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// just absorb..
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}
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@@ -142,26 +142,26 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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}
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public ItemStack createFacadeForItem( ItemStack l, boolean returnItem )
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public ItemStack createFacadeForItem( final ItemStack l, final boolean returnItem )
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{
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if( l == null )
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{
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return null;
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}
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Block b = Block.getBlockFromItem( l.getItem() );
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final Block b = Block.getBlockFromItem( l.getItem() );
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if( b == null || l.hasTagCompound() )
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{
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return null;
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}
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int metadata = l.getItem().getMetadata( l.getItemDamage() );
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final int metadata = l.getItem().getMetadata( l.getItemDamage() );
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boolean hasTile = b.hasTileEntity( b.getStateFromMeta( metadata ) );
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boolean enableGlass = b instanceof BlockGlass || b instanceof BlockStainedGlass;
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boolean disableOre = b instanceof QuartzOreBlock;
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final boolean hasTile = b.hasTileEntity( b.getStateFromMeta( metadata ) );
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final boolean enableGlass = b instanceof BlockGlass || b instanceof BlockStainedGlass;
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final boolean disableOre = b instanceof QuartzOreBlock;
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boolean defaultValue = ( b.isOpaqueCube() && !b.getTickRandomly() && !hasTile && !disableOre ) || enableGlass;
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final boolean defaultValue = ( b.isOpaqueCube() && !b.getTickRandomly() && !hasTile && !disableOre ) || enableGlass;
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if( FacadeConfig.instance.checkEnabled( b, metadata, defaultValue ) )
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{
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if( returnItem )
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@@ -169,13 +169,13 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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return l;
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}
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ItemStack is = new ItemStack( this );
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NBTTagCompound data = new NBTTagCompound();
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int[] ds = new int[2];
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final ItemStack is = new ItemStack( this );
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final NBTTagCompound data = new NBTTagCompound();
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final int[] ds = new int[2];
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ds[0] = Item.getIdFromItem( l.getItem() );
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ds[1] = metadata;
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data.setIntArray( "x", ds );
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UniqueIdentifier ui = GameRegistry.findUniqueIdentifierFor( l.getItem() );
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final UniqueIdentifier ui = GameRegistry.findUniqueIdentifierFor( l.getItem() );
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data.setString( "modid", ui.modId );
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data.setString( "itemname", ui.name );
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is.setTagCompound( data );
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@@ -185,9 +185,9 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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@Override
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public FacadePart createPartFromItemStack( ItemStack is, AEPartLocation side )
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public FacadePart createPartFromItemStack( final ItemStack is, final AEPartLocation side )
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{
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ItemStack in = this.getTextureItem( is );
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final ItemStack in = this.getTextureItem( is );
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if( in != null )
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{
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return new FacadePart( is, side );
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@@ -196,9 +196,9 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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@Override
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public ItemStack getTextureItem( ItemStack is )
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public ItemStack getTextureItem( final ItemStack is )
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{
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Block blk = this.getBlock( is );
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final Block blk = this.getBlock( is );
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if( blk != null )
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{
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return new ItemStack( blk, 1, this.getMeta( is ) );
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@@ -207,12 +207,12 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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@Override
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public int getMeta( ItemStack is )
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public int getMeta( final ItemStack is )
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{
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NBTTagCompound data = is.getTagCompound();
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final NBTTagCompound data = is.getTagCompound();
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if( data != null )
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{
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int[] blk = data.getIntArray( "x" );
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final int[] blk = data.getIntArray( "x" );
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if( blk != null && blk.length == 2 )
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{
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return blk[1];
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@@ -222,9 +222,9 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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@Override
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public Block getBlock( ItemStack is )
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public Block getBlock( final ItemStack is )
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{
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NBTTagCompound data = is.getTagCompound();
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final NBTTagCompound data = is.getTagCompound();
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if( data != null )
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{
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if( data.hasKey( "modid" ) && data.hasKey( "itemname" ) )
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@@ -236,7 +236,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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else
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{
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int[] blk = data.getIntArray( "x" );
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final int[] blk = data.getIntArray( "x" );
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if( blk != null && blk.length == 2 )
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{
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return Block.getBlockById( blk[0] );
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@@ -262,11 +262,11 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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return this.subTypes.get( 0 );
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}
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public ItemStack createFromIDs( int[] ids )
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public ItemStack createFromIDs( final int[] ids )
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{
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for( ItemStack facadeStack : AEApi.instance().definitions().items().facade().maybeStack( 1 ).asSet() )
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for( final ItemStack facadeStack : AEApi.instance().definitions().items().facade().maybeStack( 1 ).asSet() )
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{
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NBTTagCompound facadeTag = new NBTTagCompound();
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final NBTTagCompound facadeTag = new NBTTagCompound();
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facadeTag.setIntArray( "x", ids.clone() );
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facadeStack.setTagCompound( facadeTag );
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@@ -277,16 +277,16 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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}
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@Override
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public boolean useAlphaPass( ItemStack is )
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public boolean useAlphaPass( final ItemStack is )
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{
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ItemStack out = this.getTextureItem( is );
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final ItemStack out = this.getTextureItem( is );
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if( out == null || out.getItem() == null )
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{
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return false;
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}
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Block blk = Block.getBlockFromItem( out.getItem() );
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final Block blk = Block.getBlockFromItem( out.getItem() );
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if( blk != null && blk.canRenderInLayer( EnumWorldBlockLayer.TRANSLUCENT ) )
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{
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return true;
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@@ -297,7 +297,7 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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@Override
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public void registerCustomIcon(
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TextureMap map )
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final TextureMap map )
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{
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myIcon = new BaseIcon( map.registerSprite( new ResourceLocation( AppEng.MOD_ID, "blocks/ItemFacade" ) ));
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}
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