final variables and parameters
This commit is contained in:
@@ -75,7 +75,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.flowing_lava, true ), new InWorldToolOperationResult( new ItemStack( Blocks.obsidian ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.grass, true ), new InWorldToolOperationResult( new ItemStack( Blocks.dirt ) ) );
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List<ItemStack> snowBalls = new ArrayList<ItemStack>();
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final List<ItemStack> snowBalls = new ArrayList<ItemStack>();
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snowBalls.add( new ItemStack( Items.snowball ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.flowing_water, true ), new InWorldToolOperationResult( null, snowBalls ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.water, true ), new InWorldToolOperationResult( new ItemStack( Blocks.ice ) ) );
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@@ -98,15 +98,15 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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private final IBlockState state;
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private boolean blockOnly;
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public InWorldToolOperationIngredient( IBlockState state )
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public InWorldToolOperationIngredient( final IBlockState state )
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{
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this.state = state;
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blockOnly = false;
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}
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public InWorldToolOperationIngredient(
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Block blk,
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boolean b )
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final Block blk,
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final boolean b )
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{
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state = blk.getDefaultState();
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blockOnly = b;
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@@ -119,7 +119,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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@Override
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public boolean equals( Object obj )
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public boolean equals( final Object obj )
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{
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if( obj == null )
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{
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@@ -129,12 +129,12 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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{
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return false;
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}
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InWorldToolOperationIngredient other = (InWorldToolOperationIngredient) obj;
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final InWorldToolOperationIngredient other = (InWorldToolOperationIngredient) obj;
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return state == other.state && ( blockOnly && state.getBlock() == other.state.getBlock() );
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}
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}
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private void heat( IBlockState state, World w, BlockPos pos )
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private void heat( final IBlockState state, final World w, final BlockPos pos )
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{
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InWorldToolOperationResult r = this.heatUp.get( new InWorldToolOperationIngredient( state ) );
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@@ -145,7 +145,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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if( r.BlockItem != null )
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{
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Block blk = Block.getBlockFromItem( r.BlockItem.getItem() );
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final Block blk = Block.getBlockFromItem( r.BlockItem.getItem() );
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w.setBlockState( pos, blk.getStateFromMeta( r.BlockItem.getItemDamage() ), 3 );
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}
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else
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@@ -159,7 +159,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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}
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private boolean canHeat( IBlockState state )
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private boolean canHeat( final IBlockState state )
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{
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InWorldToolOperationResult r = this.heatUp.get( new InWorldToolOperationIngredient( state ) );
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@@ -171,7 +171,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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return r != null;
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}
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private void cool( IBlockState state, World w, BlockPos pos )
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private void cool( final IBlockState state, final World w, final BlockPos pos )
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{
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InWorldToolOperationResult r = this.coolDown.get( new InWorldToolOperationIngredient( state ) );
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@@ -182,7 +182,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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if( r.BlockItem != null )
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{
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Block blk = Block.getBlockFromItem( r.BlockItem.getItem() );
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final Block blk = Block.getBlockFromItem( r.BlockItem.getItem() );
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w.setBlockState( pos, blk.getStateFromMeta( r.BlockItem.getItemDamage() ), 3 );
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}
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else
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@@ -196,7 +196,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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}
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private boolean canCool( IBlockState state )
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private boolean canCool( final IBlockState state )
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{
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InWorldToolOperationResult r = this.coolDown.get( new InWorldToolOperationIngredient( state ) );
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@@ -209,7 +209,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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@Override
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public boolean hitEntity( ItemStack item, EntityLivingBase target, EntityLivingBase hitter )
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public boolean hitEntity( final ItemStack item, final EntityLivingBase target, final EntityLivingBase hitter )
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{
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if( this.getAECurrentPower( item ) > 1600 )
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{
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@@ -221,9 +221,9 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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@Override
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public ItemStack onItemRightClick( ItemStack item, World w, EntityPlayer p )
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public ItemStack onItemRightClick( final ItemStack item, final World w, final EntityPlayer p )
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{
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MovingObjectPosition target = this.getMovingObjectPositionFromPlayer( w, p, true );
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final MovingObjectPosition target = this.getMovingObjectPositionFromPlayer( w, p, true );
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if( target == null )
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{
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@@ -248,14 +248,14 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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@Override
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public boolean onItemUse(
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ItemStack item,
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EntityPlayer p,
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World w,
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BlockPos pos,
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EnumFacing side,
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float hitX,
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float hitY,
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float hitZ )
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final ItemStack item,
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final EntityPlayer p,
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final World w,
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final BlockPos pos,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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{
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if( this.getAECurrentPower( item ) > 1600 )
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{
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@@ -264,8 +264,8 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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return false;
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}
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IBlockState state = w.getBlockState( pos );
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Block blockID = state.getBlock();
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final IBlockState state = w.getBlockState( pos );
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final Block blockID = state.getBlock();
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if( p.isSneaking() )
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{
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@@ -299,14 +299,14 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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return true;
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}
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ItemStack[] stack = Platform.getBlockDrops( w, pos );
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List<ItemStack> out = new ArrayList<ItemStack>();
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final ItemStack[] stack = Platform.getBlockDrops( w, pos );
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final List<ItemStack> out = new ArrayList<ItemStack>();
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boolean hasFurnaceable = false;
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boolean canFurnaceable = true;
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for( ItemStack i : stack )
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for( final ItemStack i : stack )
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{
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ItemStack result = FurnaceRecipes.instance().getSmeltingResult( i );
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final ItemStack result = FurnaceRecipes.instance().getSmeltingResult( i );
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if( result != null )
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{
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@@ -330,7 +330,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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if( hasFurnaceable && canFurnaceable )
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{
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this.extractAEPower( item, 1600 );
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InWorldToolOperationResult or = InWorldToolOperationResult.getBlockOperationResult( out.toArray( new ItemStack[out.size()] ) );
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final InWorldToolOperationResult or = InWorldToolOperationResult.getBlockOperationResult( out.toArray( new ItemStack[out.size()] ) );
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w.playSoundEffect( pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
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if( or.BlockItem == null )
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@@ -339,7 +339,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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else
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{
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Block blk = Block.getBlockFromItem( or.BlockItem.getItem() );
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final Block blk = Block.getBlockFromItem( or.BlockItem.getItem() );
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w.setBlockState( pos, blk.getStateFromMeta( or.BlockItem.getItemDamage() ), 3 );
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}
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@@ -352,7 +352,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
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}
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else
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{
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BlockPos offsetPos = pos.offset( side );
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final BlockPos offsetPos = pos.offset( side );
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if( !p.canPlayerEdit( offsetPos, side, item ) )
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{
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