final variables and parameters
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@@ -37,15 +37,15 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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private final EntityPlayer player;
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public AdaptorPlayerHand( EntityPlayer player )
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public AdaptorPlayerHand( final EntityPlayer player )
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{
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this.player = player;
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}
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@Override
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public ItemStack removeItems( int amount, ItemStack filter, IInventoryDestination destination )
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public ItemStack removeItems( final int amount, final ItemStack filter, final IInventoryDestination destination )
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{
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ItemStack hand = this.player.inventory.getItemStack();
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final ItemStack hand = this.player.inventory.getItemStack();
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if( hand == null )
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{
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return null;
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@@ -53,7 +53,7 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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if( filter == null || Platform.isSameItemPrecise( filter, hand ) )
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{
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ItemStack result = hand.copy();
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final ItemStack result = hand.copy();
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result.stackSize = hand.stackSize > amount ? amount : hand.stackSize;
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hand.stackSize -= amount;
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if( hand.stackSize <= 0 )
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@@ -67,10 +67,10 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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}
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@Override
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public ItemStack simulateRemove( int amount, ItemStack filter, IInventoryDestination destination )
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public ItemStack simulateRemove( final int amount, final ItemStack filter, final IInventoryDestination destination )
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{
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ItemStack hand = this.player.inventory.getItemStack();
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final ItemStack hand = this.player.inventory.getItemStack();
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if( hand == null )
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{
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return null;
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@@ -78,7 +78,7 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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if( filter == null || Platform.isSameItemPrecise( filter, hand ) )
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{
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ItemStack result = hand.copy();
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final ItemStack result = hand.copy();
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result.stackSize = hand.stackSize > amount ? amount : hand.stackSize;
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return result;
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}
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@@ -87,9 +87,9 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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}
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@Override
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public ItemStack removeSimilarItems( int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination )
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public ItemStack removeSimilarItems( final int amount, final ItemStack filter, final FuzzyMode fuzzyMode, final IInventoryDestination destination )
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{
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ItemStack hand = this.player.inventory.getItemStack();
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final ItemStack hand = this.player.inventory.getItemStack();
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if( hand == null )
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{
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return null;
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@@ -97,7 +97,7 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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if( filter == null || Platform.isSameItemFuzzy( filter, hand, fuzzyMode ) )
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{
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ItemStack result = hand.copy();
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final ItemStack result = hand.copy();
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result.stackSize = hand.stackSize > amount ? amount : hand.stackSize;
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hand.stackSize -= amount;
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if( hand.stackSize <= 0 )
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@@ -111,10 +111,10 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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}
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@Override
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public ItemStack simulateSimilarRemove( int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination )
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public ItemStack simulateSimilarRemove( final int amount, final ItemStack filter, final FuzzyMode fuzzyMode, final IInventoryDestination destination )
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{
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ItemStack hand = this.player.inventory.getItemStack();
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final ItemStack hand = this.player.inventory.getItemStack();
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if( hand == null )
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{
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return null;
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@@ -122,7 +122,7 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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if( filter == null || Platform.isSameItemFuzzy( filter, hand, fuzzyMode ) )
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{
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ItemStack result = hand.copy();
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final ItemStack result = hand.copy();
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result.stackSize = hand.stackSize > amount ? amount : hand.stackSize;
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return result;
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}
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@@ -131,7 +131,7 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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}
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@Override
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public ItemStack addItems( ItemStack toBeAdded )
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public ItemStack addItems( final ItemStack toBeAdded )
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{
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if( toBeAdded == null )
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@@ -151,7 +151,7 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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return toBeAdded;
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}
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ItemStack hand = this.player.inventory.getItemStack();
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final ItemStack hand = this.player.inventory.getItemStack();
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if( hand != null && !Platform.isSameItemPrecise( toBeAdded, hand ) )
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{
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@@ -174,7 +174,7 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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if( newHand.stackSize > newHand.getMaxStackSize() )
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{
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newHand.stackSize = newHand.getMaxStackSize();
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ItemStack B = toBeAdded.copy();
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final ItemStack B = toBeAdded.copy();
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B.stackSize -= newHand.stackSize - original;
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this.player.inventory.setItemStack( newHand );
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return B;
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@@ -185,9 +185,9 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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}
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@Override
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public ItemStack simulateAdd( ItemStack toBeSimulated )
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public ItemStack simulateAdd( final ItemStack toBeSimulated )
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{
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ItemStack hand = this.player.inventory.getItemStack();
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final ItemStack hand = this.player.inventory.getItemStack();
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if( toBeSimulated == null )
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{
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return null;
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@@ -214,7 +214,7 @@ public class AdaptorPlayerHand extends InventoryAdaptor
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if( newHand.stackSize > newHand.getMaxStackSize() )
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{
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newHand.stackSize = newHand.getMaxStackSize();
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ItemStack B = toBeSimulated.copy();
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final ItemStack B = toBeSimulated.copy();
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B.stackSize -= newHand.stackSize - original;
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return B;
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}
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