final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
@@ -93,7 +93,7 @@ public final class MeteoritePlacer
this.validSpawn.add( Blocks.snow );
this.validSpawn.add( Blocks.stained_hardened_clay );
for( Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
for( final Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
{
this.invalidSpawn.add( skyStoneBlock );
}
@@ -116,20 +116,20 @@ public final class MeteoritePlacer
this.type = new Fallout( this.putter, this.skyStoneDefinition );
}
public boolean spawnMeteorite( IMeteoriteWorld w, NBTTagCompound meteoriteBlob )
public boolean spawnMeteorite( final IMeteoriteWorld w, final NBTTagCompound meteoriteBlob )
{
this.settings = meteoriteBlob;
int x = this.settings.getInteger( "x" );
int y = this.settings.getInteger( "y" );
int z = this.settings.getInteger( "z" );
final int x = this.settings.getInteger( "x" );
final int y = this.settings.getInteger( "y" );
final int z = this.settings.getInteger( "z" );
this.meteoriteSize = this.settings.getDouble( "real_sizeOfMeteorite" );
this.realCrater = this.settings.getDouble( "realCrater" );
this.squaredMeteoriteSize = this.settings.getDouble( "sizeOfMeteorite" );
this.crater = this.settings.getDouble( "crater" );
Block blk = Block.getBlockById( this.settings.getInteger( "blk" ) );
final Block blk = Block.getBlockById( this.settings.getInteger( "blk" ) );
if( blk == Blocks.sand )
{
@@ -144,7 +144,7 @@ public final class MeteoritePlacer
this.type = new FalloutSnow( w, x, y, z, this.putter, this.skyStoneDefinition );
}
int skyMode = this.settings.getInteger( "skyMode" );
final int skyMode = this.settings.getInteger( "skyMode" );
// creator
if( skyMode > 10 )
@@ -164,15 +164,15 @@ public final class MeteoritePlacer
return true;
}
private void placeCrater( IMeteoriteWorld w, int x, int y, int z )
private void placeCrater( final IMeteoriteWorld w, final int x, final int y, final int z )
{
boolean lava = this.settings.getBoolean( "lava" );
final boolean lava = this.settings.getBoolean( "lava" );
int maxY = 255;
int minX = w.minX( x - 200 );
int maxX = w.maxX( x + 200 );
int minZ = w.minZ( z - 200 );
int maxZ = w.maxZ( z + 200 );
final int maxY = 255;
final int minX = w.minX( x - 200 );
final int maxX = w.maxX( x + 200 );
final int minZ = w.minZ( z - 200 );
final int maxZ = w.maxZ( z + 200 );
for( int j = y - 5; j < maxY; j++ )
{
@@ -182,11 +182,11 @@ public final class MeteoritePlacer
{
for( int k = minZ; k < maxZ; k++ )
{
double dx = i - x;
double dz = k - z;
double h = y - this.meteoriteSize + 1 + this.type.adjustCrater();
final double dx = i - x;
final double dz = k - z;
final double h = y - this.meteoriteSize + 1 + this.type.adjustCrater();
double distanceFrom = dx * dx + dz * dz;
final double distanceFrom = dx * dx + dz * dz;
if( j > h + distanceFrom * 0.02 )
{
@@ -206,19 +206,19 @@ public final class MeteoritePlacer
}
}
for( Object o : w.getWorld().getEntitiesWithinAABB( EntityItem.class, AxisAlignedBB.fromBounds( w.minX( x - 30 ), y - 5, w.minZ( z - 30 ), w.maxX( x + 30 ), y + 30, w.maxZ( z + 30 ) ) ) )
for( final Object o : w.getWorld().getEntitiesWithinAABB( EntityItem.class, AxisAlignedBB.fromBounds( w.minX( x - 30 ), y - 5, w.minZ( z - 30 ), w.maxX( x + 30 ), y + 30, w.maxZ( z + 30 ) ) ) )
{
Entity e = (Entity) o;
final Entity e = (Entity) o;
e.setDead();
}
}
private void placeMeteorite( IMeteoriteWorld w, int x, int y, int z )
private void placeMeteorite( final IMeteoriteWorld w, final int x, final int y, final int z )
{
int meteorXLength = w.minX( x - 8 );
int meteorXHeight = w.maxX( x + 8 );
int meteorZLength = w.minZ( z - 8 );
int meteorZHeight = w.maxZ( z + 8 );
final int meteorXLength = w.minX( x - 8 );
final int meteorXHeight = w.maxX( x + 8 );
final int meteorZLength = w.minZ( z - 8 );
final int meteorZHeight = w.maxZ( z + 8 );
// spawn meteor
for( int i = meteorXLength; i < meteorXHeight; i++ )
@@ -227,13 +227,13 @@ public final class MeteoritePlacer
{
for( int k = meteorZLength; k < meteorZHeight; k++ )
{
double dx = i - x;
double dy = j - y;
double dz = k - z;
final double dx = i - x;
final double dy = j - y;
final double dz = k - z;
if( dx * dx * 0.7 + dy * dy * ( j > y ? 1.4 : 0.8 ) + dz * dz * 0.7 < this.squaredMeteoriteSize )
{
for( Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
for( final Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
{
this.putter.put( w, i, j, k, skyStoneBlock );
}
@@ -244,15 +244,15 @@ public final class MeteoritePlacer
if( AEConfig.instance.isFeatureEnabled( AEFeature.SpawnPressesInMeteorites ) )
{
for( Block skyChestBlock : this.skyChestDefinition.maybeBlock().asSet() )
for( final Block skyChestBlock : this.skyChestDefinition.maybeBlock().asSet() )
{
this.putter.put( w, x, y, z, skyChestBlock );
}
TileEntity te = w.getTileEntity( x, y, z );
final TileEntity te = w.getTileEntity( x, y, z );
if( te instanceof IInventory )
{
InventoryAdaptor ap = InventoryAdaptor.getAdaptor( te, EnumFacing.UP );
final InventoryAdaptor ap = InventoryAdaptor.getAdaptor( te, EnumFacing.UP );
int primary = Math.max( 1, (int) ( Math.random() * 4 ) );
@@ -285,25 +285,25 @@ public final class MeteoritePlacer
switch( r % 4 )
{
case 0:
for( ItemStack calc : materials.calcProcessorPress().maybeStack( 1 ).asSet() )
for( final ItemStack calc : materials.calcProcessorPress().maybeStack( 1 ).asSet() )
{
toAdd = calc;
}
break;
case 1:
for( ItemStack calc : materials.engProcessorPress().maybeStack( 1 ).asSet() )
for( final ItemStack calc : materials.engProcessorPress().maybeStack( 1 ).asSet() )
{
toAdd = calc;
}
break;
case 2:
for( ItemStack calc : materials.logicProcessorPress().maybeStack( 1 ).asSet() )
for( final ItemStack calc : materials.logicProcessorPress().maybeStack( 1 ).asSet() )
{
toAdd = calc;
}
break;
case 3:
for( ItemStack calc : materials.siliconPress().maybeStack( 1 ).asSet() )
for( final ItemStack calc : materials.siliconPress().maybeStack( 1 ).asSet() )
{
toAdd = calc;
}
@@ -326,20 +326,20 @@ public final class MeteoritePlacer
while( duplicate );
}
int secondary = Math.max( 1, (int) ( Math.random() * 3 ) );
final int secondary = Math.max( 1, (int) ( Math.random() * 3 ) );
for( int zz = 0; zz < secondary; zz++ )
{
switch( (int) ( Math.random() * 1000 ) % 3 )
{
case 0:
final int amount = (int) ( ( Math.random() * SKYSTONE_SPAWN_LIMIT ) + 1 );
for( ItemStack skyStoneStack : this.skyStoneDefinition.maybeStack( amount ).asSet() )
for( final ItemStack skyStoneStack : this.skyStoneDefinition.maybeStack( amount ).asSet() )
{
ap.addItems( skyStoneStack );
}
break;
case 1:
List<ItemStack> possibles = new LinkedList<ItemStack>();
final List<ItemStack> possibles = new LinkedList<ItemStack>();
possibles.addAll( OreDictionary.getOres( "nuggetIron" ) );
possibles.addAll( OreDictionary.getOres( "nuggetCopper" ) );
possibles.addAll( OreDictionary.getOres( "nuggetTin" ) );
@@ -365,14 +365,14 @@ public final class MeteoritePlacer
}
}
private void decay( IMeteoriteWorld w, int x, int y, int z )
private void decay( final IMeteoriteWorld w, final int x, final int y, final int z )
{
double randomShit = 0;
int meteorXLength = w.minX( x - 30 );
int meteorXHeight = w.maxX( x + 30 );
int meteorZLength = w.minZ( z - 30 );
int meteorZHeight = w.maxZ( z + 30 );
final int meteorXLength = w.minX( x - 30 );
final int meteorXHeight = w.maxX( x + 30 );
final int meteorZLength = w.minZ( z - 30 );
final int meteorZHeight = w.maxZ( z + 30 );
for( int i = meteorXLength; i < meteorXHeight; i++ )
{
@@ -389,26 +389,26 @@ public final class MeteoritePlacer
if( blk.isReplaceable( w.getWorld(), new BlockPos( i, j, k ) ) )
{
blk = Platform.AIR_BLOCK;
Block blk_b = w.getBlock( i, j + 1, k );
final Block blk_b = w.getBlock( i, j + 1, k );
if( blk_b != blk )
{
IBlockState meta_b = w.getBlockState( i, j + 1, k );
final IBlockState meta_b = w.getBlockState( i, j + 1, k );
w.setBlock( i, j, k, meta_b, 3 );
}
else if( randomShit < 100 * this.crater )
{
double dx = i - x;
double dy = j - y;
double dz = k - z;
double dist = dx * dx + dy * dy + dz * dz;
final double dx = i - x;
final double dy = j - y;
final double dz = k - z;
final double dist = dx * dx + dy * dy + dz * dz;
Block xf = w.getBlock( i, j - 1, k );
final Block xf = w.getBlock( i, j - 1, k );
if( !xf.isReplaceable( w.getWorld(), new BlockPos(i, j - 1, k) ) )
{
double extraRange = Math.random() * 0.6;
double height = this.crater * ( extraRange + 0.2 ) - Math.abs( dist - this.crater * 1.7 );
final double extraRange = Math.random() * 0.6;
final double height = this.crater * ( extraRange + 0.2 ) - Math.abs( dist - this.crater * 1.7 );
if( xf != blk && height > 0 && Math.random() > 0.6 )
{
@@ -421,14 +421,14 @@ public final class MeteoritePlacer
else
{
// decay.
Block blk_b = w.getBlock( i, j + 1, k );
final Block blk_b = w.getBlock( i, j + 1, k );
if( blk_b == Platform.AIR_BLOCK )
{
if( Math.random() > 0.4 )
{
double dx = i - x;
double dy = j - y;
double dz = k - z;
final double dx = i - x;
final double dy = j - y;
final double dz = k - z;
if( dx * dx + dy * dy + dz * dz < this.crater * 1.6 )
{
@@ -442,15 +442,15 @@ public final class MeteoritePlacer
}
}
public double getSqDistance( int x, int z )
public double getSqDistance( final int x, final int z )
{
int chunkX = this.settings.getInteger( "x" ) - x;
int chunkZ = this.settings.getInteger( "z" ) - z;
final int chunkX = this.settings.getInteger( "x" ) - x;
final int chunkZ = this.settings.getInteger( "z" ) - z;
return chunkX * chunkX + chunkZ * chunkZ;
}
public boolean spawnMeteorite( IMeteoriteWorld w, int x, int y, int z )
public boolean spawnMeteorite( final IMeteoriteWorld w, final int x, final int y, final int z )
{
if( !w.hasNoSky() )
@@ -527,7 +527,7 @@ public final class MeteoritePlacer
}
}
int minBLocks = 200;
final int minBLocks = 200;
if( validBlocks > minBLocks && realValidBlocks > 80 )
{
// we can spawn here!