final variables and parameters

This commit is contained in:
thatsIch
2015-09-30 14:24:40 +02:00
parent 059523f543
commit 8b3a954f73
732 changed files with 9253 additions and 9256 deletions
@@ -17,7 +17,7 @@ public class ChunkOnly extends StandardWorld
final int cz;
int verticalBits = 0;
public ChunkOnly( World w, int cx, int cz )
public ChunkOnly( final World w, final int cx, final int cz )
{
super( w );
this.target = w.getChunkFromChunkCoords( cx, cz );
@@ -26,31 +26,31 @@ public class ChunkOnly extends StandardWorld
}
@Override
public int minX( int in )
public int minX( final int in )
{
return Math.max( in, this.cx << 4 );
}
@Override
public int minZ( int in )
public int minZ( final int in )
{
return Math.max( in, this.cz << 4 );
}
@Override
public int maxX( int in )
public int maxX( final int in )
{
return Math.min( in, ( this.cx + 1 ) << 4 );
}
@Override
public int maxZ( int in )
public int maxZ( final int in )
{
return Math.min( in, ( this.cz + 1 ) << 4 );
}
@Override
public Block getBlock( int x, int y, int z )
public Block getBlock( final int x, final int y, final int z )
{
if( this.range( x, y, z ) )
{
@@ -60,7 +60,7 @@ public class ChunkOnly extends StandardWorld
}
@Override
public void setBlock( int x, int y, int z, Block blk )
public void setBlock( final int x, final int y, final int z, final Block blk )
{
if( this.range( x, y, z ) )
{
@@ -70,7 +70,7 @@ public class ChunkOnly extends StandardWorld
}
@Override
public void setBlock( int x, int y, int z, IBlockState state, int flags )
public void setBlock( final int x, final int y, final int z, final IBlockState state, final int flags )
{
if( this.range( x, y, z ) )
{
@@ -89,7 +89,7 @@ public class ChunkOnly extends StandardWorld
}
@Override
public boolean range( int x, int y, int z )
public boolean range( final int x, final int y, final int z )
{
return this.cx == ( x >> 4 ) && this.cz == ( z >> 4 );
}
@@ -12,7 +12,7 @@ public class Fallout
private final MeteoriteBlockPutter putter;
private final IBlockDefinition skyStoneDefinition;
public Fallout( MeteoriteBlockPutter putter, IBlockDefinition skyStoneDefinition )
public Fallout( final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition )
{
this.putter = putter;
this.skyStoneDefinition = skyStoneDefinition;
@@ -23,9 +23,9 @@ public class Fallout
return 0;
}
public void getRandomFall( IMeteoriteWorld w, int x, int y, int z )
public void getRandomFall( final IMeteoriteWorld w, final int x, final int y, final int z )
{
double a = Math.random();
final double a = Math.random();
if( a > 0.9 )
{
this.putter.put( w, x, y, z, Blocks.stone );
@@ -44,9 +44,9 @@ public class Fallout
}
}
public void getRandomInset( IMeteoriteWorld w, int x, int y, int z )
public void getRandomInset( final IMeteoriteWorld w, final int x, final int y, final int z )
{
double a = Math.random();
final double a = Math.random();
if( a > 0.9 )
{
this.putter.put( w, x, y, z, Blocks.cobblestone );
@@ -61,7 +61,7 @@ public class Fallout
}
else if( a > 0.6 )
{
for( Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
for( final Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
{
this.putter.put( w, x, y, z, skyStoneBlock );
}
@@ -15,7 +15,7 @@ public class FalloutCopy extends Fallout
private final IBlockState block;
private final MeteoriteBlockPutter putter;
public FalloutCopy( IMeteoriteWorld w, int x, int y, int z, MeteoriteBlockPutter putter, IBlockDefinition skyStoneDefinition )
public FalloutCopy( final IMeteoriteWorld w, final int x, final int y, final int z, final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition )
{
super( putter, skyStoneDefinition );
this.putter = putter;
@@ -23,9 +23,9 @@ public class FalloutCopy extends Fallout
}
@Override
public void getRandomFall( IMeteoriteWorld w, int x, int y, int z )
public void getRandomFall( final IMeteoriteWorld w, final int x, final int y, final int z )
{
double a = Math.random();
final double a = Math.random();
if( a > SPECIFIED_BLOCK_THRESHOLD )
{
this.putter.put( w, x, y, z, this.block, 3 );
@@ -36,15 +36,15 @@ public class FalloutCopy extends Fallout
}
}
public void getOther( IMeteoriteWorld w, int x, int y, int z, double a )
public void getOther( final IMeteoriteWorld w, final int x, final int y, final int z, final double a )
{
}
@Override
public void getRandomInset( IMeteoriteWorld w, int x, int y, int z )
public void getRandomInset( final IMeteoriteWorld w, final int x, final int y, final int z )
{
double a = Math.random();
final double a = Math.random();
if( a > SPECIFIED_BLOCK_THRESHOLD )
{
this.putter.put( w, x, y, z, this.block, 3 );
@@ -10,7 +10,7 @@ public class FalloutSand extends FalloutCopy
public static final double GLASS_THRESHOLD = 0.66;
private final MeteoriteBlockPutter putter;
public FalloutSand( IMeteoriteWorld w, int x, int y, int z, MeteoriteBlockPutter putter, IBlockDefinition skyStoneDefinition )
public FalloutSand( final IMeteoriteWorld w, final int x, final int y, final int z, final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition )
{
super( w, x, y, z, putter, skyStoneDefinition );
this.putter = putter;
@@ -23,7 +23,7 @@ public class FalloutSand extends FalloutCopy
}
@Override
public void getOther( IMeteoriteWorld w, int x, int y, int z, double a )
public void getOther( final IMeteoriteWorld w, final int x, final int y, final int z, final double a )
{
if( a > GLASS_THRESHOLD )
{
@@ -11,7 +11,7 @@ public class FalloutSnow extends FalloutCopy
public static final double ICE_THRESHOLD = 0.5;
private final MeteoriteBlockPutter putter;
public FalloutSnow( IMeteoriteWorld w, int x, int y, int z, MeteoriteBlockPutter putter, IBlockDefinition skyStoneDefinition )
public FalloutSnow( final IMeteoriteWorld w, final int x, final int y, final int z, final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition )
{
super( w, x, y, z, putter, skyStoneDefinition );
this.putter = putter;
@@ -24,7 +24,7 @@ public class FalloutSnow extends FalloutCopy
}
@Override
public void getOther( IMeteoriteWorld w, int x, int y, int z, double a )
public void getOther( final IMeteoriteWorld w, final int x, final int y, final int z, final double a )
{
if( a > SNOW_THRESHOLD )
{
@@ -8,9 +8,9 @@ import net.minecraft.init.Blocks;
public class MeteoriteBlockPutter
{
public boolean put( IMeteoriteWorld w, int i, int j, int k, Block blk )
public boolean put( final IMeteoriteWorld w, final int i, final int j, final int k, final Block blk )
{
Block original = w.getBlock( i, j, k );
final Block original = w.getBlock( i, j, k );
if( original == Blocks.bedrock || original == blk )
{
@@ -21,7 +21,7 @@ public class MeteoriteBlockPutter
return true;
}
public void put( IMeteoriteWorld w, int i, int j, int k, IBlockState state, int meta )
public void put( final IMeteoriteWorld w, final int i, final int j, final int k, final IBlockState state, final int meta )
{
if( w.getBlock( i, j, k ) == Blocks.bedrock )
{
@@ -15,31 +15,31 @@ public class StandardWorld implements IMeteoriteWorld
protected final World w;
public StandardWorld( World w )
public StandardWorld( final World w )
{
this.w = w;
}
@Override
public int minX( int in )
public int minX( final int in )
{
return in;
}
@Override
public int minZ( int in )
public int minZ( final int in )
{
return in;
}
@Override
public int maxX( int in )
public int maxX( final int in )
{
return in;
}
@Override
public int maxZ( int in )
public int maxZ( final int in )
{
return in;
}
@@ -51,7 +51,7 @@ public class StandardWorld implements IMeteoriteWorld
}
@Override
public Block getBlock( int x, int y, int z )
public Block getBlock( final int x, final int y, final int z )
{
if( this.range( x, y, z ) )
{
@@ -61,7 +61,7 @@ public class StandardWorld implements IMeteoriteWorld
}
@Override
public boolean canBlockSeeTheSky( int x, int y, int z )
public boolean canBlockSeeTheSky( final int x, final int y, final int z )
{
if( this.range( x, y, z ) )
{
@@ -71,7 +71,7 @@ public class StandardWorld implements IMeteoriteWorld
}
@Override
public TileEntity getTileEntity( int x, int y, int z )
public TileEntity getTileEntity( final int x, final int y, final int z )
{
if( this.range( x, y, z ) )
{
@@ -87,7 +87,7 @@ public class StandardWorld implements IMeteoriteWorld
}
@Override
public void setBlock( int x, int y, int z, Block blk )
public void setBlock( final int x, final int y, final int z, final Block blk )
{
if( this.range( x, y, z ) )
{
@@ -101,18 +101,18 @@ public class StandardWorld implements IMeteoriteWorld
}
public boolean range( int x, int y, int z )
public boolean range( final int x, final int y, final int z )
{
return true;
}
@Override
public void setBlock(
int x,
int y,
int z,
IBlockState state,
int l )
final int x,
final int y,
final int z,
final IBlockState state,
final int l )
{
if( this.range( x, y, z ) )
{
@@ -122,9 +122,9 @@ public class StandardWorld implements IMeteoriteWorld
@Override
public IBlockState getBlockState(
int x,
int y,
int z )
final int x,
final int y,
final int z )
{
if( this.range( x, y, z ) )
{