Removed registration of layers
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@@ -33,10 +33,8 @@ import net.minecraft.world.World;
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public interface IPartHelper
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{
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/**
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* Register a new layer with the part layer system, this allows you to write
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* an in between between tile entities and parts.
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* Register a new layer with the part layer system, this allows you to write an in between between tile entities and parts.
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*
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* AE By Default includes,
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*
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@@ -54,11 +52,9 @@ public interface IPartHelper
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*
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* 7. IPipeConnection BC Pipe Connections
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*
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* As long as a valid layer is registered for a interface you can simply
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* implement that interface on a part get implement it.
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* As long as a valid layer is registered for a interface you can simply implement that interface on a part get implement it.
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*
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* @return true on success, false on failure, usually a error will be logged
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* as well.
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* @return true on success, false on failure, usually a error will be logged as well.
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*/
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boolean registerNewLayer( String string, String layerInterface );
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@@ -70,11 +66,11 @@ public interface IPartHelper
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/**
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* use in use item, to try and place a IBusItem
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*
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* @param is ItemStack of an item which implements {@link IPartItem}
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* @param BlockPos pos of part
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* @param side side which the part should be on
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* @param is ItemStack of an item which implements {@link IPartItem}
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* @param pos pos of part
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* @param side side which the part should be on
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* @param player player placing part
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* @param world part in world
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* @param world part in world
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*
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* @return true if placing was successful
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*/
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