Removed registration of layers

This commit is contained in:
thatsIch
2015-06-26 22:50:09 +02:00
parent e21dab14e5
commit 8b921a7b79
6 changed files with 34 additions and 39 deletions
+7 -11
View File
@@ -33,10 +33,8 @@ import net.minecraft.world.World;
public interface IPartHelper
{
/**
* Register a new layer with the part layer system, this allows you to write
* an in between between tile entities and parts.
* Register a new layer with the part layer system, this allows you to write an in between between tile entities and parts.
*
* AE By Default includes,
*
@@ -54,11 +52,9 @@ public interface IPartHelper
*
* 7. IPipeConnection BC Pipe Connections
*
* As long as a valid layer is registered for a interface you can simply
* implement that interface on a part get implement it.
* As long as a valid layer is registered for a interface you can simply implement that interface on a part get implement it.
*
* @return true on success, false on failure, usually a error will be logged
* as well.
* @return true on success, false on failure, usually a error will be logged as well.
*/
boolean registerNewLayer( String string, String layerInterface );
@@ -70,11 +66,11 @@ public interface IPartHelper
/**
* use in use item, to try and place a IBusItem
*
* @param is ItemStack of an item which implements {@link IPartItem}
* @param BlockPos pos of part
* @param side side which the part should be on
* @param is ItemStack of an item which implements {@link IPartItem}
* @param pos pos of part
* @param side side which the part should be on
* @param player player placing part
* @param world part in world
* @param world part in world
*
* @return true if placing was successful
*/