Improved the eraser debug tool (#4427)
Added shift clicking to delete the selected block and common blocks like dirt, stone, logs, leaves, water, lava, etc. Now limited to a +- 48 block cube around the origin.
This commit is contained in:
@@ -18,13 +18,17 @@
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package appeng.debug;
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package appeng.debug;
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import java.util.ArrayList;
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import java.util.ArrayDeque;
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import java.util.List;
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import java.util.HashSet;
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import java.util.Queue;
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import java.util.Set;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Block;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@@ -34,7 +38,9 @@ import appeng.items.AEBaseItem;
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public class ToolEraser extends AEBaseItem {
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public class ToolEraser extends AEBaseItem {
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private static final int BLOCK_ERASE_LIMIT = 90000;
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private static final int BOX_SIZE = 48;
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private static final int BLOCK_ERASE_LIMIT = BOX_SIZE * BOX_SIZE * BOX_SIZE;
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final static Set<Block> COMMON_BLOCKS = new HashSet<>();
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public ToolEraser(Properties properties) {
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public ToolEraser(Properties properties) {
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super(properties);
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super(properties);
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@@ -46,37 +52,49 @@ public class ToolEraser extends AEBaseItem {
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return ActionResultType.PASS;
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return ActionResultType.PASS;
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}
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}
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PlayerEntity player = context.getPlayer();
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final PlayerEntity player = context.getPlayer();
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World world = context.getWorld();
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final World world = context.getWorld();
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BlockPos pos = context.getPos();
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final BlockPos pos = context.getPos();
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if (player == null) {
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if (player == null) {
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return ActionResultType.PASS;
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return ActionResultType.PASS;
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}
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}
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final BlockState state = world.getBlockState(pos);
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final Block state = world.getBlockState(pos).getBlock();
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final boolean bulk = player.isSneaking();
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final Queue<BlockPos> next = new ArrayDeque<>();
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final Set<BlockPos> closed = new HashSet<>();
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final Set<Block> commonBlocks = this.getCommonBlocks();
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List<BlockPos> next = new ArrayList<>();
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next.add(pos);
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next.add(pos);
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int blocks = 0;
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int blocks = 0;
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while (blocks < BLOCK_ERASE_LIMIT && !next.isEmpty()) {
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final List<BlockPos> c = next;
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next = new ArrayList<>();
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for (final BlockPos wc : c) {
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while (blocks < BLOCK_ERASE_LIMIT && next.peek() != null) {
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final BlockState c_state = world.getBlockState(wc);
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final BlockPos wc = next.poll();
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final Block c_state = world.getBlockState(wc).getBlock();
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final boolean contains = state == c_state || (bulk && (commonBlocks.contains(c_state)));
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if (state == c_state) {
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closed.add(wc);
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blocks++;
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world.removeBlock(wc, false);
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next.add(wc.add(1, 0, 0));
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if (contains) {
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next.add(wc.add(-1, 0, 0));
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blocks++;
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next.add(wc.add(0, 1, 0));
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world.setBlockState(wc, Blocks.AIR.getDefaultState(), 2);
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next.add(wc.add(0, -1, 0));
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world.destroyBlock(wc, false);
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next.add(wc.add(0, 0, 1));
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next.add(wc.add(0, 0, -1));
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if (isInsideBox(wc, pos)) {
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for (int x = -1; x <= 1; x++) {
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for (int y = -1; y <= 1; y++) {
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for (int z = -1; z <= 1; z++) {
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if (0 == x && 0 == y && 0 == z) {
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continue;
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}
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final BlockPos nextPos = wc.add(x, y, z);
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if (!closed.contains(nextPos)) {
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next.add(nextPos);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@@ -85,4 +103,49 @@ public class ToolEraser extends AEBaseItem {
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return ActionResultType.SUCCESS;
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return ActionResultType.SUCCESS;
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}
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}
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private boolean isInsideBox(BlockPos pos, BlockPos origin) {
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boolean ret = true;
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if (pos.getX() > origin.getX() + BOX_SIZE || pos.getX() < origin.getX() - BOX_SIZE) {
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ret = false;
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}
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if (pos.getY() > origin.getY() + BOX_SIZE || pos.getY() < origin.getY() - BOX_SIZE) {
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ret = false;
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}
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if (pos.getZ() > origin.getZ() + BOX_SIZE || pos.getZ() < origin.getZ() - BOX_SIZE) {
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ret = false;
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}
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return ret;
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}
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/**
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* Filling needs to be deferred as the tags might not be populated at
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* construction time.
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*
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* @return
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*/
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private Set<Block> getCommonBlocks() {
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if (COMMON_BLOCKS.isEmpty()) {
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COMMON_BLOCKS.add(Blocks.STONE);
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COMMON_BLOCKS.add(Blocks.DIRT);
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COMMON_BLOCKS.add(Blocks.GRASS_BLOCK);
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COMMON_BLOCKS.add(Blocks.COBBLESTONE);
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COMMON_BLOCKS.add(Blocks.ANDESITE);
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COMMON_BLOCKS.add(Blocks.GRANITE);
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COMMON_BLOCKS.add(Blocks.DIORITE);
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COMMON_BLOCKS.add(Blocks.GRAVEL);
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COMMON_BLOCKS.add(Blocks.SANDSTONE);
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COMMON_BLOCKS.add(Blocks.NETHERRACK);
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COMMON_BLOCKS.add(Blocks.WATER);
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COMMON_BLOCKS.add(Blocks.LAVA);
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COMMON_BLOCKS.addAll(BlockTags.LEAVES.getAllElements());
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COMMON_BLOCKS.addAll(BlockTags.SAND.getAllElements());
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COMMON_BLOCKS.addAll(BlockTags.LOGS.getAllElements());
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}
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return COMMON_BLOCKS;
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}
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}
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}
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