reformatted all src files (#141)
This commit is contained in:
@@ -19,8 +19,11 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileCellWorkbench;
|
||||
import appeng.util.Platform;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -29,38 +32,28 @@ import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileCellWorkbench;
|
||||
import appeng.util.Platform;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
|
||||
public class BlockCellWorkbench extends AEBaseTileBlock
|
||||
{
|
||||
public class BlockCellWorkbench extends AEBaseTileBlock {
|
||||
|
||||
public BlockCellWorkbench()
|
||||
{
|
||||
super( Material.IRON );
|
||||
}
|
||||
public BlockCellWorkbench() {
|
||||
super(Material.IRON);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
|
||||
if (p.isSneaking()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final TileCellWorkbench tg = this.getTileEntity( w, pos );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CELL_WORKBENCH );
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
final TileCellWorkbench tg = this.getTileEntity(w, pos);
|
||||
if (tg != null) {
|
||||
if (Platform.isServer()) {
|
||||
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CELL_WORKBENCH);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,17 +19,18 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
import org.lwjgl.util.vector.Matrix4f;
|
||||
import org.lwjgl.util.vector.Vector3f;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.util.AEAxisAlignedBB;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.effects.LightningFX;
|
||||
import appeng.client.render.renderable.ItemRenderable;
|
||||
import appeng.client.render.tesr.ModularTESR;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.misc.TileCharger;
|
||||
import appeng.util.Platform;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@@ -44,164 +45,138 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
import org.lwjgl.util.vector.Matrix4f;
|
||||
import org.lwjgl.util.vector.Vector3f;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.util.AEAxisAlignedBB;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.effects.LightningFX;
|
||||
import appeng.client.render.renderable.ItemRenderable;
|
||||
import appeng.client.render.tesr.ModularTESR;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.misc.TileCharger;
|
||||
import appeng.util.Platform;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
|
||||
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
|
||||
{
|
||||
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
|
||||
|
||||
public BlockCharger()
|
||||
{
|
||||
super( Material.IRON );
|
||||
public BlockCharger() {
|
||||
super(Material.IRON);
|
||||
|
||||
this.setLightOpacity( 2 );
|
||||
this.setFullSize( this.setOpaque( false ) );
|
||||
}
|
||||
this.setLightOpacity(2);
|
||||
this.setFullSize(this.setOpaque(false));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
|
||||
if (player.isSneaking()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
final TileCharger tc = this.getTileEntity( w, pos );
|
||||
if( tc != null )
|
||||
{
|
||||
tc.activate( player );
|
||||
}
|
||||
}
|
||||
if (Platform.isServer()) {
|
||||
final TileCharger tc = this.getTileEntity(w, pos);
|
||||
if (tc != null) {
|
||||
tc.activate(player);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance().isEnableEffects() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
|
||||
if (!AEConfig.instance().isEnableEffects()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if( r.nextFloat() < 0.98 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (r.nextFloat() < 0.98) {
|
||||
return;
|
||||
}
|
||||
|
||||
final AEBaseTile tile = this.getTileEntity( w, pos );
|
||||
if( tile instanceof TileCharger )
|
||||
{
|
||||
final TileCharger tc = (TileCharger) tile;
|
||||
final AEBaseTile tile = this.getTileEntity(w, pos);
|
||||
if (tile instanceof TileCharger) {
|
||||
final TileCharger tc = (TileCharger) tile;
|
||||
|
||||
if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getInternalInventory().getStackInSlot( 0 ) ) )
|
||||
{
|
||||
final double xOff = 0.0;
|
||||
final double yOff = 0.0;
|
||||
final double zOff = 0.0;
|
||||
if (AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs(tc.getInternalInventory().getStackInSlot(0))) {
|
||||
final double xOff = 0.0;
|
||||
final double yOff = 0.0;
|
||||
final double zOff = 0.0;
|
||||
|
||||
for( int bolts = 0; bolts < 3; bolts++ )
|
||||
{
|
||||
if( AppEng.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
|
||||
.getZ(), 0.0D, 0.0D, 0.0D );
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int bolts = 0; bolts < 3; bolts++) {
|
||||
if (AppEng.proxy.shouldAddParticles(r)) {
|
||||
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
|
||||
.getZ(), 0.0D, 0.0D, 0.0D);
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
|
||||
{
|
||||
final TileCharger tile = this.getTileEntity( w, pos );
|
||||
if( tile != null )
|
||||
{
|
||||
final double twoPixels = 2.0 / 16.0;
|
||||
final EnumFacing up = tile.getUp();
|
||||
final EnumFacing forward = tile.getForward();
|
||||
final AEAxisAlignedBB bb = new AEAxisAlignedBB( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
|
||||
final TileCharger tile = this.getTileEntity(w, pos);
|
||||
if (tile != null) {
|
||||
final double twoPixels = 2.0 / 16.0;
|
||||
final EnumFacing up = tile.getUp();
|
||||
final EnumFacing forward = tile.getForward();
|
||||
final AEAxisAlignedBB bb = new AEAxisAlignedBB(twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels);
|
||||
|
||||
if( up.getFrontOffsetX() != 0 )
|
||||
{
|
||||
bb.minX = 0;
|
||||
bb.maxX = 1;
|
||||
}
|
||||
if( up.getFrontOffsetY() != 0 )
|
||||
{
|
||||
bb.minY = 0;
|
||||
bb.maxY = 1;
|
||||
}
|
||||
if( up.getFrontOffsetZ() != 0 )
|
||||
{
|
||||
bb.minZ = 0;
|
||||
bb.maxZ = 1;
|
||||
}
|
||||
if (up.getFrontOffsetX() != 0) {
|
||||
bb.minX = 0;
|
||||
bb.maxX = 1;
|
||||
}
|
||||
if (up.getFrontOffsetY() != 0) {
|
||||
bb.minY = 0;
|
||||
bb.maxY = 1;
|
||||
}
|
||||
if (up.getFrontOffsetZ() != 0) {
|
||||
bb.minZ = 0;
|
||||
bb.maxZ = 1;
|
||||
}
|
||||
|
||||
switch( forward )
|
||||
{
|
||||
case DOWN:
|
||||
bb.maxY = 1;
|
||||
break;
|
||||
case UP:
|
||||
bb.minY = 0;
|
||||
break;
|
||||
case NORTH:
|
||||
bb.maxZ = 1;
|
||||
break;
|
||||
case SOUTH:
|
||||
bb.minZ = 0;
|
||||
break;
|
||||
case EAST:
|
||||
bb.minX = 0;
|
||||
break;
|
||||
case WEST:
|
||||
bb.maxX = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
switch (forward) {
|
||||
case DOWN:
|
||||
bb.maxY = 1;
|
||||
break;
|
||||
case UP:
|
||||
bb.minY = 0;
|
||||
break;
|
||||
case NORTH:
|
||||
bb.maxZ = 1;
|
||||
break;
|
||||
case SOUTH:
|
||||
bb.minZ = 0;
|
||||
break;
|
||||
case EAST:
|
||||
bb.minX = 0;
|
||||
break;
|
||||
case WEST:
|
||||
bb.maxX = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return Collections.singletonList( bb.getBoundingBox() );
|
||||
}
|
||||
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
|
||||
}
|
||||
return Collections.singletonList(bb.getBoundingBox());
|
||||
}
|
||||
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
|
||||
}
|
||||
@Override
|
||||
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
|
||||
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
public static TileEntitySpecialRenderer<TileCharger> createTesr()
|
||||
{
|
||||
return new ModularTESR<>( new ItemRenderable<>( BlockCharger::getRenderedItem ) );
|
||||
}
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static TileEntitySpecialRenderer<TileCharger> createTesr() {
|
||||
return new ModularTESR<>(new ItemRenderable<>(BlockCharger::getRenderedItem));
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
private static Pair<ItemStack, Matrix4f> getRenderedItem( TileCharger tile )
|
||||
{
|
||||
Matrix4f transform = new Matrix4f();
|
||||
transform.translate( new Vector3f( 0.5f, 0.4f, 0.5f ) );
|
||||
return new ImmutablePair<>( tile.getInternalInventory().getStackInSlot( 0 ), transform );
|
||||
}
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static Pair<ItemStack, Matrix4f> getRenderedItem(TileCharger tile) {
|
||||
Matrix4f transform = new Matrix4f();
|
||||
transform.translate(new Vector3f(0.5f, 0.4f, 0.5f));
|
||||
return new ImmutablePair<>(tile.getInternalInventory().getStackInSlot(0), transform);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,8 +19,11 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileCondenser;
|
||||
import appeng.util.Platform;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -29,39 +32,29 @@ import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileCondenser;
|
||||
import appeng.util.Platform;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
|
||||
public class BlockCondenser extends AEBaseTileBlock
|
||||
{
|
||||
public class BlockCondenser extends AEBaseTileBlock {
|
||||
|
||||
public BlockCondenser()
|
||||
{
|
||||
super( Material.IRON );
|
||||
}
|
||||
public BlockCondenser() {
|
||||
super(Material.IRON);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
|
||||
if (player.isSneaking()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
final TileCondenser tc = this.getTileEntity( w, pos );
|
||||
if( tc != null && !player.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CONDENSER );
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (Platform.isServer()) {
|
||||
final TileCondenser tc = this.getTileEntity(w, pos);
|
||||
if (tc != null && !player.isSneaking()) {
|
||||
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_CONDENSER);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,8 +19,11 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileInscriber;
|
||||
import appeng.util.Platform;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@@ -31,53 +34,41 @@ import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileInscriber;
|
||||
import appeng.util.Platform;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
|
||||
public class BlockInscriber extends AEBaseTileBlock
|
||||
{
|
||||
public class BlockInscriber extends AEBaseTileBlock {
|
||||
|
||||
public BlockInscriber()
|
||||
{
|
||||
super( Material.IRON );
|
||||
public BlockInscriber() {
|
||||
super(Material.IRON);
|
||||
|
||||
this.setLightOpacity( 2 );
|
||||
this.setFullSize( this.setOpaque( false ) );
|
||||
}
|
||||
this.setLightOpacity(2);
|
||||
this.setFullSize(this.setOpaque(false));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
|
||||
if (p.isSneaking()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final TileInscriber tg = this.getTileEntity( w, pos );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INSCRIBER );
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
final TileInscriber tg = this.getTileEntity(w, pos);
|
||||
if (tg != null) {
|
||||
if (Platform.isServer()) {
|
||||
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INSCRIBER);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumBlockRenderType getRenderType( IBlockState state )
|
||||
{
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
@Override
|
||||
public EnumBlockRenderType getRenderType(IBlockState state) {
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName( final ItemStack is )
|
||||
{
|
||||
return super.getUnlocalizedName( is );
|
||||
}
|
||||
@Override
|
||||
public String getUnlocalizedName(final ItemStack is) {
|
||||
return super.getUnlocalizedName(is);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,8 +19,12 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileInterface;
|
||||
import appeng.util.Platform;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
@@ -33,77 +37,60 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileInterface;
|
||||
import appeng.util.Platform;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
|
||||
public class BlockInterface extends AEBaseTileBlock
|
||||
{
|
||||
public class BlockInterface extends AEBaseTileBlock {
|
||||
|
||||
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create( "omnidirectional" );
|
||||
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create("omnidirectional");
|
||||
|
||||
public BlockInterface()
|
||||
{
|
||||
super( Material.IRON );
|
||||
}
|
||||
public BlockInterface() {
|
||||
super(Material.IRON);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IProperty[] getAEStates()
|
||||
{
|
||||
return new IProperty[] { OMNIDIRECTIONAL };
|
||||
}
|
||||
@Override
|
||||
protected IProperty[] getAEStates() {
|
||||
return new IProperty[]{OMNIDIRECTIONAL};
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
|
||||
{
|
||||
// Determine whether the interface is omni-directional or not
|
||||
TileInterface te = this.getTileEntity( world, pos );
|
||||
boolean omniDirectional = true; // The default
|
||||
if( te != null )
|
||||
{
|
||||
omniDirectional = te.isOmniDirectional();
|
||||
}
|
||||
@Override
|
||||
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
|
||||
// Determine whether the interface is omni-directional or not
|
||||
TileInterface te = this.getTileEntity(world, pos);
|
||||
boolean omniDirectional = true; // The default
|
||||
if (te != null) {
|
||||
omniDirectional = te.isOmniDirectional();
|
||||
}
|
||||
|
||||
return super.getActualState( state, world, pos )
|
||||
.withProperty( OMNIDIRECTIONAL, omniDirectional );
|
||||
}
|
||||
return super.getActualState(state, world, pos)
|
||||
.withProperty(OMNIDIRECTIONAL, omniDirectional);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
|
||||
if (p.isSneaking()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final TileInterface tg = this.getTileEntity( w, pos );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INTERFACE );
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
final TileInterface tg = this.getTileEntity(w, pos);
|
||||
if (tg != null) {
|
||||
if (Platform.isServer()) {
|
||||
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INTERFACE);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean hasCustomRotation()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
protected boolean hasCustomRotation() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
|
||||
{
|
||||
if( rotatable instanceof TileInterface )
|
||||
{
|
||||
( (TileInterface) rotatable ).setSide( axis );
|
||||
}
|
||||
}
|
||||
@Override
|
||||
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) {
|
||||
if (rotatable instanceof TileInterface) {
|
||||
((TileInterface) rotatable).setSide(axis);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,10 +19,12 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.helpers.MetaRotation;
|
||||
import appeng.tile.misc.TileLightDetector;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
@@ -39,166 +41,139 @@ import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.helpers.MetaRotation;
|
||||
import appeng.tile.misc.TileLightDetector;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
|
||||
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision
|
||||
{
|
||||
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision {
|
||||
|
||||
// Cannot use the vanilla FACING property here because it excludes facing DOWN
|
||||
public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
|
||||
// Cannot use the vanilla FACING property here because it excludes facing DOWN
|
||||
public static final PropertyDirection FACING = PropertyDirection.create("facing");
|
||||
|
||||
// Used to alternate between two variants of the fixture on adjacent blocks
|
||||
public static final PropertyBool ODD = PropertyBool.create( "odd" );
|
||||
// Used to alternate between two variants of the fixture on adjacent blocks
|
||||
public static final PropertyBool ODD = PropertyBool.create("odd");
|
||||
|
||||
public BlockLightDetector()
|
||||
{
|
||||
super( Material.CIRCUITS );
|
||||
public BlockLightDetector() {
|
||||
super(Material.CIRCUITS);
|
||||
|
||||
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
|
||||
this.setLightOpacity( 0 );
|
||||
this.setFullSize( false );
|
||||
this.setOpaque( false );
|
||||
}
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false));
|
||||
this.setLightOpacity(0);
|
||||
this.setFullSize(false);
|
||||
this.setOpaque(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMetaFromState( final IBlockState state )
|
||||
{
|
||||
return state.getValue( FACING ).ordinal();
|
||||
}
|
||||
@Override
|
||||
public int getMetaFromState(final IBlockState state) {
|
||||
return state.getValue(FACING).ordinal();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getStateFromMeta( final int meta )
|
||||
{
|
||||
EnumFacing facing = EnumFacing.values()[meta];
|
||||
return this.getDefaultState().withProperty( FACING, facing );
|
||||
}
|
||||
@Override
|
||||
public IBlockState getStateFromMeta(final int meta) {
|
||||
EnumFacing facing = EnumFacing.values()[meta];
|
||||
return this.getDefaultState().withProperty(FACING, facing);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IProperty[] getAEStates()
|
||||
{
|
||||
return new IProperty[] { FACING, ODD };
|
||||
}
|
||||
@Override
|
||||
protected IProperty[] getAEStates() {
|
||||
return new IProperty[]{FACING, ODD};
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
|
||||
{
|
||||
if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, pos ) ).isReady() )
|
||||
{
|
||||
return ( (World) w ).getLightFromNeighbors( pos ) - 6;
|
||||
}
|
||||
@Override
|
||||
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
|
||||
if (w instanceof World && ((TileLightDetector) this.getTileEntity(w, pos)).isReady()) {
|
||||
return ((World) w).getLightFromNeighbors(pos) - 6;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborChange( final IBlockAccess world, final BlockPos pos, final BlockPos neighbor )
|
||||
{
|
||||
super.onNeighborChange( world, pos, neighbor );
|
||||
@Override
|
||||
public void onNeighborChange(final IBlockAccess world, final BlockPos pos, final BlockPos neighbor) {
|
||||
super.onNeighborChange(world, pos, neighbor);
|
||||
|
||||
final TileLightDetector tld = this.getTileEntity( world, pos );
|
||||
if( tld != null )
|
||||
{
|
||||
tld.updateLight();
|
||||
}
|
||||
}
|
||||
final TileLightDetector tld = this.getTileEntity(world, pos);
|
||||
if (tld != null) {
|
||||
tld.updateLight();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
|
||||
{
|
||||
// cancel out lightning
|
||||
}
|
||||
@Override
|
||||
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) {
|
||||
// cancel out lightning
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
|
||||
{
|
||||
return this.canPlaceAt( w, pos, up.getOpposite() );
|
||||
}
|
||||
@Override
|
||||
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
|
||||
return this.canPlaceAt(w, pos, up.getOpposite());
|
||||
}
|
||||
|
||||
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
|
||||
{
|
||||
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
|
||||
}
|
||||
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
|
||||
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
|
||||
{
|
||||
final EnumFacing up = this.getOrientable( w, pos ).getUp();
|
||||
final double xOff = -0.3 * up.getFrontOffsetX();
|
||||
final double yOff = -0.3 * up.getFrontOffsetY();
|
||||
final double zOff = -0.3 * up.getFrontOffsetZ();
|
||||
return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
|
||||
}
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
|
||||
final EnumFacing up = this.getOrientable(w, pos).getUp();
|
||||
final double xOff = -0.3 * up.getFrontOffsetX();
|
||||
final double yOff = -0.3 * up.getFrontOffsetY();
|
||||
final double zOff = -0.3 * up.getFrontOffsetZ();
|
||||
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{/*
|
||||
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
|
||||
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
|
||||
* AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff +
|
||||
* (double) y + 0.15, zOff + (double) z + 0.15,// ahh xOff + (double) x
|
||||
* + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
|
||||
*/
|
||||
}
|
||||
@Override
|
||||
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {/*
|
||||
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
|
||||
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
|
||||
* AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff +
|
||||
* (double) y + 0.15, zOff + (double) z + 0.15,// ahh xOff + (double) x
|
||||
* + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
|
||||
*/
|
||||
}
|
||||
|
||||
@Override
|
||||
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
|
||||
{
|
||||
final EnumFacing up = this.getOrientable( world, pos ).getUp();
|
||||
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
|
||||
{
|
||||
this.dropTorch( world, pos );
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
|
||||
final EnumFacing up = this.getOrientable(world, pos).getUp();
|
||||
if (!this.canPlaceAt(world, pos, up.getOpposite())) {
|
||||
this.dropTorch(world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
private void dropTorch( final World w, final BlockPos pos )
|
||||
{
|
||||
final IBlockState prev = w.getBlockState( pos );
|
||||
w.destroyBlock( pos, true );
|
||||
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
|
||||
}
|
||||
private void dropTorch(final World w, final BlockPos pos) {
|
||||
final IBlockState prev = w.getBlockState(pos);
|
||||
w.destroyBlock(pos, true);
|
||||
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
|
||||
{
|
||||
for( final EnumFacing dir : EnumFacing.VALUES )
|
||||
{
|
||||
if( this.canPlaceAt( w, pos, dir ) )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
|
||||
for (final EnumFacing dir : EnumFacing.VALUES) {
|
||||
if (this.canPlaceAt(w, pos, dir)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean usesMetadata()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean usesMetadata() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube( IBlockState state )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean isFullCube(IBlockState state) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public BlockRenderLayer getBlockLayer()
|
||||
{
|
||||
return BlockRenderLayer.CUTOUT;
|
||||
}
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public BlockRenderLayer getBlockLayer() {
|
||||
return BlockRenderLayer.CUTOUT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
|
||||
{
|
||||
return new MetaRotation( w, pos, FACING );
|
||||
}
|
||||
@Override
|
||||
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
|
||||
return new MetaRotation(w, pos, FACING);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,10 +19,14 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.effects.LightningFX;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.helpers.MetaRotation;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
@@ -40,187 +44,156 @@ import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.render.effects.LightningFX;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.helpers.MetaRotation;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
|
||||
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision
|
||||
{
|
||||
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision {
|
||||
|
||||
// Cannot use the vanilla FACING property here because it excludes facing DOWN
|
||||
public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
|
||||
// Cannot use the vanilla FACING property here because it excludes facing DOWN
|
||||
public static final PropertyDirection FACING = PropertyDirection.create("facing");
|
||||
|
||||
// Used to alternate between two variants of the fixture on adjacent blocks
|
||||
public static final PropertyBool ODD = PropertyBool.create( "odd" );
|
||||
// Used to alternate between two variants of the fixture on adjacent blocks
|
||||
public static final PropertyBool ODD = PropertyBool.create("odd");
|
||||
|
||||
public BlockQuartzFixture()
|
||||
{
|
||||
super( Material.CIRCUITS );
|
||||
public BlockQuartzFixture() {
|
||||
super(Material.CIRCUITS);
|
||||
|
||||
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
|
||||
this.setLightLevel( 0.9375F );
|
||||
this.setLightOpacity( 0 );
|
||||
this.setFullSize( false );
|
||||
this.setOpaque( false );
|
||||
}
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false));
|
||||
this.setLightLevel(0.9375F);
|
||||
this.setLightOpacity(0);
|
||||
this.setFullSize(false);
|
||||
this.setOpaque(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the "ODD" property of the block state according to the placement of the block.
|
||||
*/
|
||||
@Override
|
||||
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
|
||||
{
|
||||
boolean oddPlacement = ( ( pos.getX() + pos.getY() + pos.getZ() ) % 2 ) != 0;
|
||||
/**
|
||||
* Sets the "ODD" property of the block state according to the placement of the block.
|
||||
*/
|
||||
@Override
|
||||
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
|
||||
boolean oddPlacement = ((pos.getX() + pos.getY() + pos.getZ()) % 2) != 0;
|
||||
|
||||
return super.getActualState( state, worldIn, pos )
|
||||
.withProperty( ODD, oddPlacement );
|
||||
}
|
||||
return super.getActualState(state, worldIn, pos)
|
||||
.withProperty(ODD, oddPlacement);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMetaFromState( final IBlockState state )
|
||||
{
|
||||
return state.getValue( FACING ).ordinal();
|
||||
}
|
||||
@Override
|
||||
public int getMetaFromState(final IBlockState state) {
|
||||
return state.getValue(FACING).ordinal();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getStateFromMeta( final int meta )
|
||||
{
|
||||
EnumFacing facing = EnumFacing.values()[meta];
|
||||
return this.getDefaultState().withProperty( FACING, facing );
|
||||
}
|
||||
@Override
|
||||
public IBlockState getStateFromMeta(final int meta) {
|
||||
EnumFacing facing = EnumFacing.values()[meta];
|
||||
return this.getDefaultState().withProperty(FACING, facing);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IProperty[] getAEStates()
|
||||
{
|
||||
return new IProperty[] { FACING, ODD };
|
||||
}
|
||||
@Override
|
||||
protected IProperty[] getAEStates() {
|
||||
return new IProperty[]{FACING, ODD};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
|
||||
{
|
||||
return this.canPlaceAt( w, pos, up.getOpposite() );
|
||||
}
|
||||
@Override
|
||||
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
|
||||
return this.canPlaceAt(w, pos, up.getOpposite());
|
||||
}
|
||||
|
||||
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
|
||||
{
|
||||
final BlockPos test = pos.offset( dir );
|
||||
return w.isSideSolid( test, dir.getOpposite(), false );
|
||||
}
|
||||
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
|
||||
final BlockPos test = pos.offset(dir);
|
||||
return w.isSideSolid(test, dir.getOpposite(), false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity e, final boolean isVisual )
|
||||
{
|
||||
final EnumFacing up = this.getOrientable( w, pos ).getUp();
|
||||
final double xOff = -0.3 * up.getFrontOffsetX();
|
||||
final double yOff = -0.3 * up.getFrontOffsetY();
|
||||
final double zOff = -0.3 * up.getFrontOffsetZ();
|
||||
return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
|
||||
}
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity e, final boolean isVisual) {
|
||||
final EnumFacing up = this.getOrientable(w, pos).getUp();
|
||||
final double xOff = -0.3 * up.getFrontOffsetX();
|
||||
final double yOff = -0.3 * up.getFrontOffsetY();
|
||||
final double zOff = -0.3 * up.getFrontOffsetZ();
|
||||
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e )
|
||||
{/*
|
||||
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
|
||||
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15,
|
||||
* zOff
|
||||
* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
|
||||
*/
|
||||
}
|
||||
@Override
|
||||
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e) {/*
|
||||
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
|
||||
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15,
|
||||
* zOff
|
||||
* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
|
||||
*/
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance().isEnableEffects() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
|
||||
if (!AEConfig.instance().isEnableEffects()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if( r.nextFloat() < 0.98 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (r.nextFloat() < 0.98) {
|
||||
return;
|
||||
}
|
||||
|
||||
final EnumFacing up = this.getOrientable( w, pos ).getUp();
|
||||
final double xOff = -0.3 * up.getFrontOffsetX();
|
||||
final double yOff = -0.3 * up.getFrontOffsetY();
|
||||
final double zOff = -0.3 * up.getFrontOffsetZ();
|
||||
for( int bolts = 0; bolts < 3; bolts++ )
|
||||
{
|
||||
if( AppEng.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
|
||||
final EnumFacing up = this.getOrientable(w, pos).getUp();
|
||||
final double xOff = -0.3 * up.getFrontOffsetX();
|
||||
final double yOff = -0.3 * up.getFrontOffsetY();
|
||||
final double zOff = -0.3 * up.getFrontOffsetZ();
|
||||
for (int bolts = 0; bolts < 3; bolts++) {
|
||||
if (AppEng.proxy.shouldAddParticles(r)) {
|
||||
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D);
|
||||
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
||||
}
|
||||
}
|
||||
}
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
|
||||
{
|
||||
final EnumFacing up = this.getOrientable( world, pos ).getUp();
|
||||
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
|
||||
{
|
||||
this.dropTorch( world, pos );
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
|
||||
final EnumFacing up = this.getOrientable(world, pos).getUp();
|
||||
if (!this.canPlaceAt(world, pos, up.getOpposite())) {
|
||||
this.dropTorch(world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
private void dropTorch( final World w, final BlockPos pos )
|
||||
{
|
||||
final IBlockState prev = w.getBlockState( pos );
|
||||
w.destroyBlock( pos, true );
|
||||
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
|
||||
}
|
||||
private void dropTorch(final World w, final BlockPos pos) {
|
||||
final IBlockState prev = w.getBlockState(pos);
|
||||
w.destroyBlock(pos, true);
|
||||
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
|
||||
{
|
||||
for( final EnumFacing dir : EnumFacing.VALUES )
|
||||
{
|
||||
if( this.canPlaceAt( w, pos, dir ) )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
|
||||
for (final EnumFacing dir : EnumFacing.VALUES) {
|
||||
if (this.canPlaceAt(w, pos, dir)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean usesMetadata()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean usesMetadata() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
|
||||
{
|
||||
return new MetaRotation( w, pos, FACING );
|
||||
}
|
||||
@Override
|
||||
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
|
||||
return new MetaRotation(w, pos, FACING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaque()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean isOpaque() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube( IBlockState state )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean isFullCube(IBlockState state) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public BlockRenderLayer getBlockLayer()
|
||||
{
|
||||
return BlockRenderLayer.CUTOUT;
|
||||
}
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public BlockRenderLayer getBlockLayer() {
|
||||
return BlockRenderLayer.CUTOUT;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,8 +19,13 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.effects.LightningFX;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.tile.misc.TileQuartzGrowthAccelerator;
|
||||
import appeng.util.Platform;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
@@ -34,129 +39,113 @@ import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.util.IOrientableBlock;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.effects.LightningFX;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.tile.misc.TileQuartzGrowthAccelerator;
|
||||
import appeng.util.Platform;
|
||||
import java.util.Random;
|
||||
|
||||
|
||||
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock
|
||||
{
|
||||
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock {
|
||||
|
||||
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
|
||||
private static final PropertyBool POWERED = PropertyBool.create("powered");
|
||||
|
||||
public BlockQuartzGrowthAccelerator()
|
||||
{
|
||||
super( Material.ROCK );
|
||||
this.setSoundType( SoundType.METAL );
|
||||
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
|
||||
}
|
||||
public BlockQuartzGrowthAccelerator() {
|
||||
super(Material.ROCK);
|
||||
this.setSoundType(SoundType.METAL);
|
||||
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
|
||||
{
|
||||
TileQuartzGrowthAccelerator te = this.getTileEntity( world, pos );
|
||||
boolean powered = te != null && te.isPowered();
|
||||
@Override
|
||||
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
|
||||
TileQuartzGrowthAccelerator te = this.getTileEntity(world, pos);
|
||||
boolean powered = te != null && te.isPowered();
|
||||
|
||||
return super.getActualState( state, world, pos )
|
||||
.withProperty( POWERED, powered );
|
||||
}
|
||||
return super.getActualState(state, world, pos)
|
||||
.withProperty(POWERED, powered);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IProperty[] getAEStates()
|
||||
{
|
||||
return new IProperty[] { POWERED };
|
||||
}
|
||||
@Override
|
||||
protected IProperty[] getAEStates() {
|
||||
return new IProperty[]{POWERED};
|
||||
}
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
@Override
|
||||
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance().isEnableEffects() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
|
||||
if (!AEConfig.instance().isEnableEffects()) {
|
||||
return;
|
||||
}
|
||||
|
||||
final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
|
||||
final TileQuartzGrowthAccelerator cga = this.getTileEntity(w, pos);
|
||||
|
||||
if( cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
final double d0 = r.nextFloat() - 0.5F;
|
||||
final double d1 = r.nextFloat() - 0.5F;
|
||||
if (cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles(r)) {
|
||||
final double d0 = r.nextFloat() - 0.5F;
|
||||
final double d1 = r.nextFloat() - 0.5F;
|
||||
|
||||
final EnumFacing up = cga.getUp();
|
||||
final EnumFacing forward = cga.getForward();
|
||||
final EnumFacing west = Platform.crossProduct( forward, up );
|
||||
final EnumFacing up = cga.getUp();
|
||||
final EnumFacing forward = cga.getForward();
|
||||
final EnumFacing west = Platform.crossProduct(forward, up);
|
||||
|
||||
double rx = 0.5 + pos.getX();
|
||||
double ry = 0.5 + pos.getY();
|
||||
double rz = 0.5 + pos.getZ();
|
||||
double rx = 0.5 + pos.getX();
|
||||
double ry = 0.5 + pos.getY();
|
||||
double rz = 0.5 + pos.getZ();
|
||||
|
||||
rx += up.getFrontOffsetX() * d0;
|
||||
ry += up.getFrontOffsetY() * d0;
|
||||
rz += up.getFrontOffsetZ() * d0;
|
||||
rx += up.getFrontOffsetX() * d0;
|
||||
ry += up.getFrontOffsetY() * d0;
|
||||
rz += up.getFrontOffsetZ() * d0;
|
||||
|
||||
final int x = pos.getX();
|
||||
final int y = pos.getY();
|
||||
final int z = pos.getZ();
|
||||
final int x = pos.getX();
|
||||
final int y = pos.getY();
|
||||
final int z = pos.getZ();
|
||||
|
||||
double dz = 0;
|
||||
double dx = 0;
|
||||
BlockPos pt = null;
|
||||
double dz = 0;
|
||||
double dx = 0;
|
||||
BlockPos pt = null;
|
||||
|
||||
switch( r.nextInt( 4 ) )
|
||||
{
|
||||
case 0:
|
||||
dx = 0.6;
|
||||
dz = d1;
|
||||
pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
|
||||
switch (r.nextInt(4)) {
|
||||
case 0:
|
||||
dx = 0.6;
|
||||
dz = d1;
|
||||
pt = new BlockPos(x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ());
|
||||
|
||||
break;
|
||||
case 1:
|
||||
dx = d1;
|
||||
dz += 0.6;
|
||||
pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() );
|
||||
break;
|
||||
case 1:
|
||||
dx = d1;
|
||||
dz += 0.6;
|
||||
pt = new BlockPos(x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ());
|
||||
|
||||
break;
|
||||
case 2:
|
||||
dx = d1;
|
||||
dz = -0.6;
|
||||
pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() );
|
||||
break;
|
||||
case 2:
|
||||
dx = d1;
|
||||
dz = -0.6;
|
||||
pt = new BlockPos(x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ());
|
||||
|
||||
break;
|
||||
case 3:
|
||||
dx = -0.6;
|
||||
dz = d1;
|
||||
pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() );
|
||||
break;
|
||||
case 3:
|
||||
dx = -0.6;
|
||||
dz = d1;
|
||||
pt = new BlockPos(x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ());
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!w.getBlockState(pt).getBlock().isAir(w.getBlockState(pt), w, pt)) {
|
||||
return;
|
||||
}
|
||||
|
||||
rx += dx * west.getFrontOffsetX();
|
||||
ry += dx * west.getFrontOffsetY();
|
||||
rz += dx * west.getFrontOffsetZ();
|
||||
rx += dx * west.getFrontOffsetX();
|
||||
ry += dx * west.getFrontOffsetY();
|
||||
rz += dx * west.getFrontOffsetZ();
|
||||
|
||||
rx += dz * forward.getFrontOffsetX();
|
||||
ry += dz * forward.getFrontOffsetY();
|
||||
rz += dz * forward.getFrontOffsetZ();
|
||||
rx += dz * forward.getFrontOffsetX();
|
||||
ry += dz * forward.getFrontOffsetY();
|
||||
rz += dz * forward.getFrontOffsetZ();
|
||||
|
||||
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
||||
}
|
||||
}
|
||||
final LightningFX fx = new LightningFX(w, rx, ry, rz, 0.0D, 0.0D, 0.0D);
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean usesMetadata()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean usesMetadata() {
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,8 +19,11 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileSecurityStation;
|
||||
import appeng.util.Platform;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
@@ -34,70 +37,56 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.misc.TileSecurityStation;
|
||||
import appeng.util.Platform;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
|
||||
public class BlockSecurityStation extends AEBaseTileBlock
|
||||
{
|
||||
public class BlockSecurityStation extends AEBaseTileBlock {
|
||||
|
||||
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
|
||||
private static final PropertyBool POWERED = PropertyBool.create("powered");
|
||||
|
||||
public BlockSecurityStation()
|
||||
{
|
||||
super( Material.IRON );
|
||||
public BlockSecurityStation() {
|
||||
super(Material.IRON);
|
||||
|
||||
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
|
||||
}
|
||||
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IProperty[] getAEStates()
|
||||
{
|
||||
return new IProperty[] { POWERED };
|
||||
}
|
||||
@Override
|
||||
protected IProperty[] getAEStates() {
|
||||
return new IProperty[]{POWERED};
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockRenderLayer getBlockLayer()
|
||||
{
|
||||
return BlockRenderLayer.CUTOUT;
|
||||
}
|
||||
@Override
|
||||
public BlockRenderLayer getBlockLayer() {
|
||||
return BlockRenderLayer.CUTOUT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
|
||||
{
|
||||
boolean powered = false;
|
||||
TileSecurityStation te = this.getTileEntity( world, pos );
|
||||
if( te != null )
|
||||
{
|
||||
powered = te.isActive();
|
||||
}
|
||||
@Override
|
||||
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
|
||||
boolean powered = false;
|
||||
TileSecurityStation te = this.getTileEntity(world, pos);
|
||||
if (te != null) {
|
||||
powered = te.isActive();
|
||||
}
|
||||
|
||||
return super.getActualState( state, world, pos )
|
||||
.withProperty( POWERED, powered );
|
||||
}
|
||||
return super.getActualState(state, world, pos)
|
||||
.withProperty(POWERED, powered);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( p.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
|
||||
if (p.isSneaking()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final TileSecurityStation tg = this.getTileEntity( w, pos );
|
||||
if( tg != null )
|
||||
{
|
||||
if( Platform.isClient() )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
final TileSecurityStation tg = this.getTileEntity(w, pos);
|
||||
if (tg != null) {
|
||||
if (Platform.isClient()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SECURITY );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SECURITY);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,9 +19,9 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.tile.misc.TileSkyCompass;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
@@ -36,156 +36,137 @@ import net.minecraftforge.common.property.ExtendedBlockState;
|
||||
import net.minecraftforge.common.property.IUnlistedProperty;
|
||||
import net.minecraftforge.common.property.PropertyFloat;
|
||||
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.tile.misc.TileSkyCompass;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
|
||||
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
|
||||
{
|
||||
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision {
|
||||
|
||||
// Rotation is expressed as radians
|
||||
public static final PropertyFloat ROTATION = new PropertyFloat( "rotation" );
|
||||
// Rotation is expressed as radians
|
||||
public static final PropertyFloat ROTATION = new PropertyFloat("rotation");
|
||||
|
||||
public BlockSkyCompass()
|
||||
{
|
||||
super( Material.CIRCUITS );
|
||||
this.setLightOpacity( 0 );
|
||||
this.setFullSize( false );
|
||||
this.setOpaque( false );
|
||||
}
|
||||
public BlockSkyCompass() {
|
||||
super(Material.CIRCUITS);
|
||||
this.setLightOpacity(0);
|
||||
this.setFullSize(false);
|
||||
this.setOpaque(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockStateContainer createBlockState()
|
||||
{
|
||||
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORWARD, UP, ROTATION } );
|
||||
}
|
||||
@Override
|
||||
protected BlockStateContainer createBlockState() {
|
||||
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORWARD, UP, ROTATION});
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
|
||||
{
|
||||
final TileSkyCompass sc = this.getTileEntity( w, pos );
|
||||
if( sc != null )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return this.canPlaceAt( w, pos, forward.getOpposite() );
|
||||
}
|
||||
@Override
|
||||
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
|
||||
final TileSkyCompass sc = this.getTileEntity(w, pos);
|
||||
if (sc != null) {
|
||||
return false;
|
||||
}
|
||||
return this.canPlaceAt(w, pos, forward.getOpposite());
|
||||
}
|
||||
|
||||
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
|
||||
{
|
||||
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
|
||||
}
|
||||
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
|
||||
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
|
||||
{
|
||||
final TileSkyCompass sc = this.getTileEntity( world, pos );
|
||||
final EnumFacing forward = sc.getForward();
|
||||
if( !this.canPlaceAt( world, pos, forward.getOpposite() ) )
|
||||
{
|
||||
this.dropTorch( world, pos );
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
|
||||
final TileSkyCompass sc = this.getTileEntity(world, pos);
|
||||
final EnumFacing forward = sc.getForward();
|
||||
if (!this.canPlaceAt(world, pos, forward.getOpposite())) {
|
||||
this.dropTorch(world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
private void dropTorch( final World w, final BlockPos pos )
|
||||
{
|
||||
final IBlockState prev = w.getBlockState( pos );
|
||||
w.destroyBlock( pos, true );
|
||||
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
|
||||
}
|
||||
private void dropTorch(final World w, final BlockPos pos) {
|
||||
final IBlockState prev = w.getBlockState(pos);
|
||||
w.destroyBlock(pos, true);
|
||||
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
|
||||
{
|
||||
for( final EnumFacing dir : EnumFacing.VALUES )
|
||||
{
|
||||
if( this.canPlaceAt( w, pos, dir ) )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
|
||||
for (final EnumFacing dir : EnumFacing.VALUES) {
|
||||
if (this.canPlaceAt(w, pos, dir)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
|
||||
{
|
||||
final TileSkyCompass tile = this.getTileEntity( w, pos );
|
||||
if( tile != null )
|
||||
{
|
||||
final EnumFacing forward = tile.getForward();
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
|
||||
final TileSkyCompass tile = this.getTileEntity(w, pos);
|
||||
if (tile != null) {
|
||||
final EnumFacing forward = tile.getForward();
|
||||
|
||||
double minX = 0;
|
||||
double minY = 0;
|
||||
double minZ = 0;
|
||||
double maxX = 1;
|
||||
double maxY = 1;
|
||||
double maxZ = 1;
|
||||
double minX = 0;
|
||||
double minY = 0;
|
||||
double minZ = 0;
|
||||
double maxX = 1;
|
||||
double maxY = 1;
|
||||
double maxZ = 1;
|
||||
|
||||
switch( forward )
|
||||
{
|
||||
case DOWN:
|
||||
minZ = minX = 5.0 / 16.0;
|
||||
maxZ = maxX = 11.0 / 16.0;
|
||||
maxY = 1.0;
|
||||
minY = 14.0 / 16.0;
|
||||
break;
|
||||
case EAST:
|
||||
minZ = minY = 5.0 / 16.0;
|
||||
maxZ = maxY = 11.0 / 16.0;
|
||||
maxX = 2.0 / 16.0;
|
||||
minX = 0.0;
|
||||
break;
|
||||
case NORTH:
|
||||
minY = minX = 5.0 / 16.0;
|
||||
maxY = maxX = 11.0 / 16.0;
|
||||
maxZ = 1.0;
|
||||
minZ = 14.0 / 16.0;
|
||||
break;
|
||||
case SOUTH:
|
||||
minY = minX = 5.0 / 16.0;
|
||||
maxY = maxX = 11.0 / 16.0;
|
||||
maxZ = 2.0 / 16.0;
|
||||
minZ = 0.0;
|
||||
break;
|
||||
case UP:
|
||||
minZ = minX = 5.0 / 16.0;
|
||||
maxZ = maxX = 11.0 / 16.0;
|
||||
maxY = 2.0 / 16.0;
|
||||
minY = 0.0;
|
||||
break;
|
||||
case WEST:
|
||||
minZ = minY = 5.0 / 16.0;
|
||||
maxZ = maxY = 11.0 / 16.0;
|
||||
maxX = 1.0;
|
||||
minX = 14.0 / 16.0;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
switch (forward) {
|
||||
case DOWN:
|
||||
minZ = minX = 5.0 / 16.0;
|
||||
maxZ = maxX = 11.0 / 16.0;
|
||||
maxY = 1.0;
|
||||
minY = 14.0 / 16.0;
|
||||
break;
|
||||
case EAST:
|
||||
minZ = minY = 5.0 / 16.0;
|
||||
maxZ = maxY = 11.0 / 16.0;
|
||||
maxX = 2.0 / 16.0;
|
||||
minX = 0.0;
|
||||
break;
|
||||
case NORTH:
|
||||
minY = minX = 5.0 / 16.0;
|
||||
maxY = maxX = 11.0 / 16.0;
|
||||
maxZ = 1.0;
|
||||
minZ = 14.0 / 16.0;
|
||||
break;
|
||||
case SOUTH:
|
||||
minY = minX = 5.0 / 16.0;
|
||||
maxY = maxX = 11.0 / 16.0;
|
||||
maxZ = 2.0 / 16.0;
|
||||
minZ = 0.0;
|
||||
break;
|
||||
case UP:
|
||||
minZ = minX = 5.0 / 16.0;
|
||||
maxZ = maxX = 11.0 / 16.0;
|
||||
maxY = 2.0 / 16.0;
|
||||
minY = 0.0;
|
||||
break;
|
||||
case WEST:
|
||||
minZ = minY = 5.0 / 16.0;
|
||||
maxZ = maxY = 11.0 / 16.0;
|
||||
maxX = 1.0;
|
||||
minX = 14.0 / 16.0;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
|
||||
}
|
||||
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
|
||||
}
|
||||
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
|
||||
}
|
||||
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
@Override
|
||||
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumBlockRenderType getRenderType( IBlockState state )
|
||||
{
|
||||
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
|
||||
}
|
||||
@Override
|
||||
public EnumBlockRenderType getRenderType(IBlockState state) {
|
||||
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullBlock( IBlockState state )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean isFullBlock(IBlockState state) {
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,11 +19,9 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.entity.EntityTinyTNTPrimed;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
@@ -43,126 +41,105 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.entity.EntityTinyTNTPrimed;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
|
||||
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
{
|
||||
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision {
|
||||
|
||||
public BlockTinyTNT()
|
||||
{
|
||||
super( Material.TNT );
|
||||
public BlockTinyTNT() {
|
||||
super(Material.TNT);
|
||||
|
||||
this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
|
||||
this.boundingBox = new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f);
|
||||
|
||||
this.setLightOpacity( 2 );
|
||||
this.setFullSize( false );
|
||||
this.setOpaque( false );
|
||||
this.setLightOpacity(2);
|
||||
this.setFullSize(false);
|
||||
this.setOpaque(false);
|
||||
|
||||
this.setSoundType( SoundType.GROUND );
|
||||
this.setHardness( 0F );
|
||||
}
|
||||
this.setSoundType(SoundType.GROUND);
|
||||
this.setHardness(0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube( IBlockState state )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean isFullCube(IBlockState state) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL )
|
||||
{
|
||||
this.startFuse( w, pos, player );
|
||||
w.setBlockToAir( pos );
|
||||
heldItem.damageItem( 1, player );
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return super.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ );
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
|
||||
if (heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL) {
|
||||
this.startFuse(w, pos, player);
|
||||
w.setBlockToAir(pos);
|
||||
heldItem.damageItem(1, player);
|
||||
return true;
|
||||
} else {
|
||||
return super.onActivated(w, pos, player, hand, heldItem, side, hitX, hitY, hitZ);
|
||||
}
|
||||
}
|
||||
|
||||
public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter )
|
||||
{
|
||||
if( !w.isRemote )
|
||||
{
|
||||
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
|
||||
w.spawnEntity( primedTinyTNTEntity );
|
||||
w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
|
||||
SoundCategory.BLOCKS, 1, 1 );
|
||||
}
|
||||
}
|
||||
public void startFuse(final World w, final BlockPos pos, final EntityLivingBase igniter) {
|
||||
if (!w.isRemote) {
|
||||
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter);
|
||||
w.spawnEntity(primedTinyTNTEntity);
|
||||
w.playSound(null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
|
||||
SoundCategory.BLOCKS, 1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
|
||||
{
|
||||
if( world.isBlockIndirectlyGettingPowered( pos ) > 0 )
|
||||
{
|
||||
this.startFuse( world, pos, null );
|
||||
world.setBlockToAir( pos );
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
|
||||
if (world.isBlockIndirectlyGettingPowered(pos) > 0) {
|
||||
this.startFuse(world, pos, null);
|
||||
world.setBlockToAir(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state )
|
||||
{
|
||||
super.onBlockAdded( w, pos, state );
|
||||
@Override
|
||||
public void onBlockAdded(final World w, final BlockPos pos, final IBlockState state) {
|
||||
super.onBlockAdded(w, pos, state);
|
||||
|
||||
if( w.isBlockIndirectlyGettingPowered( pos ) > 0 )
|
||||
{
|
||||
this.startFuse( w, pos, null );
|
||||
w.setBlockToAir( pos );
|
||||
}
|
||||
}
|
||||
if (w.isBlockIndirectlyGettingPowered(pos) > 0) {
|
||||
this.startFuse(w, pos, null);
|
||||
w.setBlockToAir(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityWalk( final World w, final BlockPos pos, final Entity entity )
|
||||
{
|
||||
if( entity instanceof EntityArrow && !w.isRemote )
|
||||
{
|
||||
final EntityArrow entityarrow = (EntityArrow) entity;
|
||||
@Override
|
||||
public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) {
|
||||
if (entity instanceof EntityArrow && !w.isRemote) {
|
||||
final EntityArrow entityarrow = (EntityArrow) entity;
|
||||
|
||||
if( entityarrow.isBurning() )
|
||||
{
|
||||
this.startFuse( w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
|
||||
w.setBlockToAir( pos );
|
||||
}
|
||||
}
|
||||
}
|
||||
if (entityarrow.isBurning()) {
|
||||
this.startFuse(w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null);
|
||||
w.setBlockToAir(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDropFromExplosion( final Explosion exp )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean canDropFromExplosion(final Explosion exp) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp )
|
||||
{
|
||||
super.onBlockExploded( w, pos, exp );
|
||||
if( !w.isRemote )
|
||||
{
|
||||
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
|
||||
.getExplosivePlacedBy() );
|
||||
primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
|
||||
w.spawnEntity( primedTinyTNTEntity );
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void onBlockExploded(final World w, final BlockPos pos, final Explosion exp) {
|
||||
super.onBlockExploded(w, pos, exp);
|
||||
if (!w.isRemote) {
|
||||
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
|
||||
.getExplosivePlacedBy());
|
||||
primedTinyTNTEntity.setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8);
|
||||
w.spawnEntity(primedTinyTNTEntity);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
|
||||
{
|
||||
return Collections.singletonList( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
|
||||
}
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
|
||||
return Collections.singletonList(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
|
||||
{
|
||||
out.add( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
|
||||
}
|
||||
@Override
|
||||
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
|
||||
out.add(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,10 +19,13 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.misc.TileVibrationChamber;
|
||||
import appeng.util.Platform;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
@@ -36,108 +39,91 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.AEBaseTile;
|
||||
import appeng.tile.misc.TileVibrationChamber;
|
||||
import appeng.util.Platform;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Random;
|
||||
|
||||
|
||||
public final class BlockVibrationChamber extends AEBaseTileBlock
|
||||
{
|
||||
public final class BlockVibrationChamber extends AEBaseTileBlock {
|
||||
|
||||
// Indicates that the vibration chamber is currently working
|
||||
private static final PropertyBool ACTIVE = PropertyBool.create( "active" );
|
||||
// Indicates that the vibration chamber is currently working
|
||||
private static final PropertyBool ACTIVE = PropertyBool.create("active");
|
||||
|
||||
public BlockVibrationChamber()
|
||||
{
|
||||
super( Material.IRON );
|
||||
this.setHardness( 4.2F );
|
||||
this.setDefaultState( this.getDefaultState().withProperty( ACTIVE, false ) );
|
||||
}
|
||||
public BlockVibrationChamber() {
|
||||
super(Material.IRON);
|
||||
this.setHardness(4.2F);
|
||||
this.setDefaultState(this.getDefaultState().withProperty(ACTIVE, false));
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
|
||||
{
|
||||
TileVibrationChamber te = this.getTileEntity( world, pos );
|
||||
boolean active = te != null && te.isOn;
|
||||
@Override
|
||||
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
|
||||
TileVibrationChamber te = this.getTileEntity(world, pos);
|
||||
boolean active = te != null && te.isOn;
|
||||
|
||||
return super.getActualState( state, world, pos )
|
||||
.withProperty( ACTIVE, active );
|
||||
}
|
||||
return super.getActualState(state, world, pos)
|
||||
.withProperty(ACTIVE, active);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IProperty[] getAEStates()
|
||||
{
|
||||
return new IProperty[] { ACTIVE };
|
||||
}
|
||||
@Override
|
||||
protected IProperty[] getAEStates() {
|
||||
return new IProperty[]{ACTIVE};
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
if( player.isSneaking() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
|
||||
if (player.isSneaking()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if( Platform.isServer() )
|
||||
{
|
||||
final TileVibrationChamber tc = this.getTileEntity( w, pos );
|
||||
if( tc != null && !player.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (Platform.isServer()) {
|
||||
final TileVibrationChamber tc = this.getTileEntity(w, pos);
|
||||
if (tc != null && !player.isSneaking()) {
|
||||
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_VIBRATION_CHAMBER);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
|
||||
{
|
||||
if( !AEConfig.instance().isEnableEffects() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@Override
|
||||
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
|
||||
if (!AEConfig.instance().isEnableEffects()) {
|
||||
return;
|
||||
}
|
||||
|
||||
final AEBaseTile tile = this.getTileEntity( w, pos );
|
||||
if( tile instanceof TileVibrationChamber )
|
||||
{
|
||||
final TileVibrationChamber tc = (TileVibrationChamber) tile;
|
||||
if( tc.isOn )
|
||||
{
|
||||
float f1 = pos.getX() + 0.5F;
|
||||
float f2 = pos.getY() + 0.5F;
|
||||
float f3 = pos.getZ() + 0.5F;
|
||||
final AEBaseTile tile = this.getTileEntity(w, pos);
|
||||
if (tile instanceof TileVibrationChamber) {
|
||||
final TileVibrationChamber tc = (TileVibrationChamber) tile;
|
||||
if (tc.isOn) {
|
||||
float f1 = pos.getX() + 0.5F;
|
||||
float f2 = pos.getY() + 0.5F;
|
||||
float f3 = pos.getZ() + 0.5F;
|
||||
|
||||
final EnumFacing forward = tc.getForward();
|
||||
final EnumFacing up = tc.getUp();
|
||||
final EnumFacing forward = tc.getForward();
|
||||
final EnumFacing up = tc.getUp();
|
||||
|
||||
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
|
||||
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
|
||||
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
|
||||
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
|
||||
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
|
||||
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
|
||||
|
||||
f1 += forward.getFrontOffsetX() * 0.6;
|
||||
f2 += forward.getFrontOffsetY() * 0.6;
|
||||
f3 += forward.getFrontOffsetZ() * 0.6;
|
||||
f1 += forward.getFrontOffsetX() * 0.6;
|
||||
f2 += forward.getFrontOffsetY() * 0.6;
|
||||
f3 += forward.getFrontOffsetZ() * 0.6;
|
||||
|
||||
final float ox = r.nextFloat();
|
||||
final float oy = r.nextFloat() * 0.2f;
|
||||
final float ox = r.nextFloat();
|
||||
final float oy = r.nextFloat() * 0.2f;
|
||||
|
||||
f1 += up.getFrontOffsetX() * ( -0.3 + oy );
|
||||
f2 += up.getFrontOffsetY() * ( -0.3 + oy );
|
||||
f3 += up.getFrontOffsetZ() * ( -0.3 + oy );
|
||||
f1 += up.getFrontOffsetX() * (-0.3 + oy);
|
||||
f2 += up.getFrontOffsetY() * (-0.3 + oy);
|
||||
f3 += up.getFrontOffsetZ() * (-0.3 + oy);
|
||||
|
||||
f1 += west_x * ( 0.3 * ox - 0.15 );
|
||||
f2 += west_y * ( 0.3 * ox - 0.15 );
|
||||
f3 += west_z * ( 0.3 * ox - 0.15 );
|
||||
f1 += west_x * (0.3 * ox - 0.15);
|
||||
f2 += west_y * (0.3 * ox - 0.15);
|
||||
f3 += west_z * (0.3 * ox - 0.15);
|
||||
|
||||
w.spawnParticle( EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
|
||||
w.spawnParticle( EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
|
||||
}
|
||||
}
|
||||
}
|
||||
w.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D);
|
||||
w.spawnParticle(EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,20 @@
|
||||
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.bootstrap.BlockRenderingCustomizer;
|
||||
import appeng.bootstrap.IBlockRendering;
|
||||
import appeng.bootstrap.IItemRendering;
|
||||
import appeng.client.render.tesr.InscriberTESR;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
|
||||
public class InscriberRendering extends BlockRenderingCustomizer
|
||||
{
|
||||
public class InscriberRendering extends BlockRenderingCustomizer {
|
||||
|
||||
@SideOnly( Side.CLIENT )
|
||||
@Override
|
||||
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
|
||||
{
|
||||
rendering.tesr( new InscriberTESR() );
|
||||
}
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
|
||||
rendering.tesr(new InscriberTESR());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,25 +19,22 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.util.AEColor;
|
||||
import appeng.bootstrap.BlockRenderingCustomizer;
|
||||
import appeng.bootstrap.IBlockRendering;
|
||||
import appeng.bootstrap.IItemRendering;
|
||||
import appeng.client.render.ColorableTileBlockColor;
|
||||
import appeng.client.render.StaticItemColor;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
|
||||
public class SecurityStationRendering extends BlockRenderingCustomizer
|
||||
{
|
||||
public class SecurityStationRendering extends BlockRenderingCustomizer {
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
|
||||
{
|
||||
rendering.blockColor( ColorableTileBlockColor.INSTANCE );
|
||||
itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
|
||||
}
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
|
||||
rendering.blockColor(ColorableTileBlockColor.INSTANCE);
|
||||
itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,29 +19,26 @@
|
||||
package appeng.block.misc;
|
||||
|
||||
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.bootstrap.BlockRenderingCustomizer;
|
||||
import appeng.bootstrap.IBlockRendering;
|
||||
import appeng.bootstrap.IItemRendering;
|
||||
import appeng.client.render.model.SkyCompassModel;
|
||||
import appeng.client.render.tesr.SkyCompassTESR;
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
|
||||
public class SkyCompassRendering extends BlockRenderingCustomizer
|
||||
{
|
||||
public class SkyCompassRendering extends BlockRenderingCustomizer {
|
||||
|
||||
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation( "appliedenergistics2:sky_compass", "normal" );
|
||||
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation("appliedenergistics2:sky_compass", "normal");
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
|
||||
{
|
||||
rendering.tesr( new SkyCompassTESR() );
|
||||
itemRendering.model( ITEM_MODEL );
|
||||
itemRendering.builtInModel( "models/block/builtin/sky_compass", new SkyCompassModel() );
|
||||
}
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
|
||||
rendering.tesr(new SkyCompassTESR());
|
||||
itemRendering.model(ITEM_MODEL);
|
||||
itemRendering.builtInModel("models/block/builtin/sky_compass", new SkyCompassModel());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user