reformatted all src files (#141)
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@@ -19,8 +19,11 @@
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package appeng.block.misc;
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import javax.annotation.Nullable;
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import appeng.api.util.AEPartLocation;
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import appeng.block.AEBaseTileBlock;
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import appeng.core.sync.GuiBridge;
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import appeng.tile.misc.TileSecurityStation;
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import appeng.util.Platform;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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@@ -34,70 +37,56 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import appeng.api.util.AEPartLocation;
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import appeng.block.AEBaseTileBlock;
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import appeng.core.sync.GuiBridge;
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import appeng.tile.misc.TileSecurityStation;
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import appeng.util.Platform;
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import javax.annotation.Nullable;
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public class BlockSecurityStation extends AEBaseTileBlock
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{
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public class BlockSecurityStation extends AEBaseTileBlock {
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private static final PropertyBool POWERED = PropertyBool.create( "powered" );
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private static final PropertyBool POWERED = PropertyBool.create("powered");
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public BlockSecurityStation()
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{
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super( Material.IRON );
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public BlockSecurityStation() {
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super(Material.IRON);
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this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
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}
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this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
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}
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@Override
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protected IProperty[] getAEStates()
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{
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return new IProperty[] { POWERED };
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}
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@Override
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protected IProperty[] getAEStates() {
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return new IProperty[]{POWERED};
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}
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@Override
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public BlockRenderLayer getBlockLayer()
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{
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public BlockRenderLayer getBlockLayer() {
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
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{
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boolean powered = false;
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TileSecurityStation te = this.getTileEntity( world, pos );
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if( te != null )
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{
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powered = te.isActive();
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}
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@Override
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public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
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boolean powered = false;
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TileSecurityStation te = this.getTileEntity(world, pos);
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if (te != null) {
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powered = te.isActive();
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}
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return super.getActualState( state, world, pos )
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.withProperty( POWERED, powered );
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}
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return super.getActualState(state, world, pos)
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.withProperty(POWERED, powered);
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}
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@Override
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public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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if( p.isSneaking() )
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{
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return false;
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}
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@Override
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public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
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if (p.isSneaking()) {
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return false;
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}
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final TileSecurityStation tg = this.getTileEntity( w, pos );
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if( tg != null )
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{
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if( Platform.isClient() )
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{
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return true;
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}
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final TileSecurityStation tg = this.getTileEntity(w, pos);
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if (tg != null) {
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if (Platform.isClient()) {
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return true;
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}
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Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SECURITY );
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return true;
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}
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return false;
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}
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Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SECURITY);
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return true;
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}
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return false;
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}
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}
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