reformatted all src files (#141)
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@@ -19,12 +19,13 @@
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package appeng.block.qnb;
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import java.util.Collections;
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import java.util.List;
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import java.util.Random;
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import javax.annotation.Nullable;
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import appeng.api.util.AEPartLocation;
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import appeng.client.EffectType;
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import appeng.core.AppEng;
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import appeng.core.sync.GuiBridge;
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import appeng.helpers.AEGlassMaterial;
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import appeng.tile.qnb.TileQuantumBridge;
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import appeng.util.Platform;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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@@ -35,70 +36,55 @@ import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import appeng.api.util.AEPartLocation;
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import appeng.client.EffectType;
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import appeng.core.AppEng;
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import appeng.core.sync.GuiBridge;
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import appeng.helpers.AEGlassMaterial;
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import appeng.tile.qnb.TileQuantumBridge;
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import appeng.util.Platform;
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import javax.annotation.Nullable;
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import java.util.Collections;
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import java.util.List;
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import java.util.Random;
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public class BlockQuantumLinkChamber extends BlockQuantumBase
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{
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public class BlockQuantumLinkChamber extends BlockQuantumBase {
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public BlockQuantumLinkChamber()
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{
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super( AEGlassMaterial.INSTANCE );
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}
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public BlockQuantumLinkChamber() {
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super(AEGlassMaterial.INSTANCE);
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}
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@Override
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public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random rand )
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{
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null )
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{
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if( bridge.hasQES() )
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{
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if( AppEng.proxy.shouldAddParticles( rand ) )
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{
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AppEng.proxy.spawnEffect( EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null );
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}
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}
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}
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}
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@Override
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public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random rand) {
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final TileQuantumBridge bridge = this.getTileEntity(w, pos);
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if (bridge != null) {
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if (bridge.hasQES()) {
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if (AppEng.proxy.shouldAddParticles(rand)) {
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AppEng.proxy.spawnEffect(EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null);
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}
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}
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}
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}
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@Override
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public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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if( p.isSneaking() )
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{
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return false;
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}
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@Override
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public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
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if (p.isSneaking()) {
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return false;
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}
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final TileQuantumBridge tg = this.getTileEntity( w, pos );
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if( tg != null )
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{
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if( Platform.isServer() )
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{
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Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_QNB );
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}
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return true;
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}
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return false;
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}
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final TileQuantumBridge tg = this.getTileEntity(w, pos);
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if (tg != null) {
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if (Platform.isServer()) {
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Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_QNB);
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}
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return true;
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}
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return false;
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
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{
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final double onePixel = 2.0 / 16.0;
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return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
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final double onePixel = 2.0 / 16.0;
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return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
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}
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@Override
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public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
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{
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final double onePixel = 2.0 / 16.0;
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out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
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}
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@Override
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public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
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final double onePixel = 2.0 / 16.0;
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out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
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}
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}
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