reformatted all src files (#141)
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@@ -19,55 +19,44 @@
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package appeng.block.qnb;
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import java.util.Collections;
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import java.util.List;
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import appeng.tile.qnb.TileQuantumBridge;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import appeng.tile.qnb.TileQuantumBridge;
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import java.util.Collections;
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import java.util.List;
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public class BlockQuantumRing extends BlockQuantumBase
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{
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public class BlockQuantumRing extends BlockQuantumBase {
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public BlockQuantumRing()
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{
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super( Material.IRON );
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}
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public BlockQuantumRing() {
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super(Material.IRON);
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
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{
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double onePixel = 2.0 / 16.0;
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null && bridge.isCorner() )
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{
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onePixel = 4.0 / 16.0;
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}
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else if( bridge != null && bridge.isFormed() )
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{
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onePixel = 1.0 / 16.0;
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}
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return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
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double onePixel = 2.0 / 16.0;
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final TileQuantumBridge bridge = this.getTileEntity(w, pos);
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if (bridge != null && bridge.isCorner()) {
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onePixel = 4.0 / 16.0;
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} else if (bridge != null && bridge.isFormed()) {
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onePixel = 1.0 / 16.0;
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}
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return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
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}
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@Override
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public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
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{
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double onePixel = 2.0 / 16.0;
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null && bridge.isCorner() )
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{
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onePixel = 4.0 / 16.0;
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}
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else if( bridge != null && bridge.isFormed() )
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{
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onePixel = 1.0 / 16.0;
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}
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out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
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}
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@Override
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public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
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double onePixel = 2.0 / 16.0;
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final TileQuantumBridge bridge = this.getTileEntity(w, pos);
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if (bridge != null && bridge.isCorner()) {
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onePixel = 4.0 / 16.0;
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} else if (bridge != null && bridge.isFormed()) {
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onePixel = 1.0 / 16.0;
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}
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out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
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}
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}
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