reformatted all src files (#141)

This commit is contained in:
YoungOnion
2022-09-17 05:08:02 -06:00
committed by GitHub
parent 3328bfcda2
commit 9011273229
1056 changed files with 88127 additions and 110597 deletions
@@ -19,8 +19,12 @@
package appeng.block.storage;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.localization.PlayerMessages;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
@@ -34,87 +38,67 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.localization.PlayerMessages;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;
import javax.annotation.Nullable;
public class BlockChest extends AEBaseTileBlock
{
public class BlockChest extends AEBaseTileBlock {
private final static PropertyEnum<DriveSlotState> SLOT_STATE = PropertyEnum.create( "slot_state", DriveSlotState.class );
private final static PropertyEnum<DriveSlotState> SLOT_STATE = PropertyEnum.create("slot_state", DriveSlotState.class);
public BlockChest()
{
super( Material.IRON );
this.setDefaultState( this.getDefaultState().withProperty( SLOT_STATE, DriveSlotState.EMPTY ) );
}
public BlockChest() {
super(Material.IRON);
this.setDefaultState(this.getDefaultState().withProperty(SLOT_STATE, DriveSlotState.EMPTY));
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { SLOT_STATE };
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{SLOT_STATE};
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
DriveSlotState slotState = DriveSlotState.EMPTY;
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
DriveSlotState slotState = DriveSlotState.EMPTY;
TileChest te = this.getTileEntity( worldIn, pos );
TileChest te = this.getTileEntity(worldIn, pos);
if( te != null )
{
if( te.getCellCount() >= 1 )
{
slotState = DriveSlotState.fromCellStatus( te.getCellStatus( 0 ) );
}
// Power-state has to be checked separately
if( !te.isPowered() && slotState != DriveSlotState.EMPTY )
{
slotState = DriveSlotState.OFFLINE;
}
}
if (te != null) {
if (te.getCellCount() >= 1) {
slotState = DriveSlotState.fromCellStatus(te.getCellStatus(0));
}
// Power-state has to be checked separately
if (!te.isPowered() && slotState != DriveSlotState.EMPTY) {
slotState = DriveSlotState.OFFLINE;
}
}
return super.getActualState( state, worldIn, pos )
.withProperty( SLOT_STATE, slotState );
}
return super.getActualState(state, worldIn, pos)
.withProperty(SLOT_STATE, slotState);
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileChest tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
if( Platform.isClient() )
{
return true;
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileChest tg = this.getTileEntity(w, pos);
if (tg != null && !p.isSneaking()) {
if (Platform.isClient()) {
return true;
}
if( side != tg.getUp() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CHEST );
}
else
{
if( !tg.openGui( p ) )
{
p.sendMessage( PlayerMessages.ChestCannotReadStorageCell.get() );
}
}
if (side != tg.getUp()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CHEST);
} else {
if (!tg.openGui(p)) {
p.sendMessage(PlayerMessages.ChestCannotReadStorageCell.get());
}
}
return true;
}
return true;
}
return false;
}
return false;
}
}