reformatted all src files (#141)

This commit is contained in:
YoungOnion
2022-09-17 05:08:02 -06:00
committed by GitHub
parent 3328bfcda2
commit 9011273229
1056 changed files with 88127 additions and 110597 deletions
@@ -19,80 +19,64 @@
package appeng.container.implementations;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.implementations.guiobjects.IPortableCell;
import appeng.container.interfaces.IInventorySlotAware;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
public class ContainerMEPortableCell extends ContainerMEMonitorable
{
public class ContainerMEPortableCell extends ContainerMEMonitorable {
private double powerMultiplier = 0.5;
private double powerMultiplier = 0.5;
private final IPortableCell civ;
private int ticks = 0;
private final int slot;
private final IPortableCell civ;
private int ticks = 0;
private final int slot;
public ContainerMEPortableCell( final InventoryPlayer ip, final IPortableCell monitorable )
{
super( ip, monitorable, false );
if( monitorable instanceof IInventorySlotAware )
{
final int slotIndex = ( (IInventorySlotAware) monitorable ).getInventorySlot();
this.lockPlayerInventorySlot( slotIndex );
this.slot = slotIndex;
}
else
{
this.slot = -1;
this.lockPlayerInventorySlot( ip.currentItem );
}
this.civ = monitorable;
this.bindPlayerInventory( ip, 0, 0 );
}
public ContainerMEPortableCell(final InventoryPlayer ip, final IPortableCell monitorable) {
super(ip, monitorable, false);
if (monitorable instanceof IInventorySlotAware) {
final int slotIndex = ((IInventorySlotAware) monitorable).getInventorySlot();
this.lockPlayerInventorySlot(slotIndex);
this.slot = slotIndex;
} else {
this.slot = -1;
this.lockPlayerInventorySlot(ip.currentItem);
}
this.civ = monitorable;
this.bindPlayerInventory(ip, 0, 0);
}
@Override
public void detectAndSendChanges()
{
final ItemStack currentItem = this.slot < 0 ? this.getPlayerInv().getCurrentItem() : this.getPlayerInv().getStackInSlot( this.slot );
@Override
public void detectAndSendChanges() {
final ItemStack currentItem = this.slot < 0 ? this.getPlayerInv().getCurrentItem() : this.getPlayerInv().getStackInSlot(this.slot);
if( this.civ == null || currentItem.isEmpty() )
{
this.setValidContainer( false );
}
else if( this.civ != null && !this.civ.getItemStack().isEmpty() && currentItem != this.civ.getItemStack() )
{
if( ItemStack.areItemsEqual( this.civ.getItemStack(), currentItem ) )
{
this.getPlayerInv().setInventorySlotContents( this.getPlayerInv().currentItem, this.civ.getItemStack() );
}
else
{
this.setValidContainer( false );
}
}
if (this.civ == null || currentItem.isEmpty()) {
this.setValidContainer(false);
} else if (this.civ != null && !this.civ.getItemStack().isEmpty() && currentItem != this.civ.getItemStack()) {
if (ItemStack.areItemsEqual(this.civ.getItemStack(), currentItem)) {
this.getPlayerInv().setInventorySlotContents(this.getPlayerInv().currentItem, this.civ.getItemStack());
} else {
this.setValidContainer(false);
}
}
// drain 1 ae t
this.ticks++;
if( this.ticks > 10 )
{
this.civ.extractAEPower( this.getPowerMultiplier() * this.ticks, Actionable.MODULATE, PowerMultiplier.CONFIG );
this.ticks = 0;
}
super.detectAndSendChanges();
}
// drain 1 ae t
this.ticks++;
if (this.ticks > 10) {
this.civ.extractAEPower(this.getPowerMultiplier() * this.ticks, Actionable.MODULATE, PowerMultiplier.CONFIG);
this.ticks = 0;
}
super.detectAndSendChanges();
}
private double getPowerMultiplier()
{
return this.powerMultiplier;
}
private double getPowerMultiplier() {
return this.powerMultiplier;
}
void setPowerMultiplier( final double powerMultiplier )
{
this.powerMultiplier = powerMultiplier;
}
void setPowerMultiplier(final double powerMultiplier) {
this.powerMultiplier = powerMultiplier;
}
}