reformatted all src files (#141)

This commit is contained in:
YoungOnion
2022-09-17 05:08:02 -06:00
committed by GitHub
parent 3328bfcda2
commit 9011273229
1056 changed files with 88127 additions and 110597 deletions
@@ -19,99 +19,81 @@
package appeng.container.implementations;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import appeng.api.implementations.guiobjects.INetworkTool;
import appeng.container.AEBaseContainer;
import appeng.container.guisync.GuiSync;
import appeng.container.slot.SlotRestrictedInput;
import appeng.util.Platform;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
public class ContainerNetworkTool extends AEBaseContainer
{
public class ContainerNetworkTool extends AEBaseContainer {
private final INetworkTool toolInv;
private final INetworkTool toolInv;
@GuiSync( 1 )
public boolean facadeMode;
@GuiSync(1)
public boolean facadeMode;
public ContainerNetworkTool( final InventoryPlayer ip, final INetworkTool te )
{
super( ip, null, null );
this.toolInv = te;
public ContainerNetworkTool(final InventoryPlayer ip, final INetworkTool te) {
super(ip, null, null);
this.toolInv = te;
this.lockPlayerInventorySlot( ip.currentItem );
this.lockPlayerInventorySlot(ip.currentItem);
for( int y = 0; y < 3; y++ )
{
for( int x = 0; x < 3; x++ )
{
this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, te
.getInventory(), y * 3 + x, 80 - 18 + x * 18, 37 - 18 + y * 18, this.getInventoryPlayer() ) ) );
}
}
for (int y = 0; y < 3; y++) {
for (int x = 0; x < 3; x++) {
this.addSlotToContainer((new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.UPGRADES, te
.getInventory(), y * 3 + x, 80 - 18 + x * 18, 37 - 18 + y * 18, this.getInventoryPlayer())));
}
}
this.bindPlayerInventory( ip, 0, 166 - /* height of player inventory */82 );
}
this.bindPlayerInventory(ip, 0, 166 - /* height of player inventory */82);
}
public void toggleFacadeMode()
{
final NBTTagCompound data = Platform.openNbtData( this.toolInv.getItemStack() );
data.setBoolean( "hideFacades", !data.getBoolean( "hideFacades" ) );
this.detectAndSendChanges();
}
public void toggleFacadeMode() {
final NBTTagCompound data = Platform.openNbtData(this.toolInv.getItemStack());
data.setBoolean("hideFacades", !data.getBoolean("hideFacades"));
this.detectAndSendChanges();
}
@Override
public void detectAndSendChanges()
{
final ItemStack currentItem = this.getPlayerInv().getCurrentItem();
@Override
public void detectAndSendChanges() {
final ItemStack currentItem = this.getPlayerInv().getCurrentItem();
if( currentItem != this.toolInv.getItemStack() )
{
if( !currentItem.isEmpty() )
{
if( ItemStack.areItemsEqual( this.toolInv.getItemStack(), currentItem ) )
{
this.getPlayerInv().setInventorySlotContents( this.getPlayerInv().currentItem, this.toolInv.getItemStack() );
}
else
{
this.setValidContainer( false );
}
}
else
{
this.setValidContainer( false );
}
}
if (currentItem != this.toolInv.getItemStack()) {
if (!currentItem.isEmpty()) {
if (ItemStack.areItemsEqual(this.toolInv.getItemStack(), currentItem)) {
this.getPlayerInv().setInventorySlotContents(this.getPlayerInv().currentItem, this.toolInv.getItemStack());
} else {
this.setValidContainer(false);
}
} else {
this.setValidContainer(false);
}
}
if( this.isValidContainer() )
{
final NBTTagCompound data = Platform.openNbtData( currentItem );
this.setFacadeMode( data.getBoolean( "hideFacades" ) );
}
if (this.isValidContainer()) {
final NBTTagCompound data = Platform.openNbtData(currentItem);
this.setFacadeMode(data.getBoolean("hideFacades"));
}
super.detectAndSendChanges();
}
super.detectAndSendChanges();
}
@Override
public void onSlotChange( Slot s )
{
super.detectAndSendChanges();
}
@Override
public void onSlotChange(Slot s) {
super.detectAndSendChanges();
}
public boolean isFacadeMode()
{
return this.facadeMode;
}
public boolean isFacadeMode() {
return this.facadeMode;
}
private void setFacadeMode( final boolean facadeMode )
{
this.facadeMode = facadeMode;
}
private void setFacadeMode(final boolean facadeMode) {
this.facadeMode = facadeMode;
}
}