reformatted all src files (#141)
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@@ -19,41 +19,35 @@
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package appeng.container.implementations;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.container.AEBaseContainer;
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import appeng.container.slot.SlotNormal;
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import appeng.tile.storage.TileSkyChest;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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public class ContainerSkyChest extends AEBaseContainer
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{
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public class ContainerSkyChest extends AEBaseContainer {
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private final TileSkyChest chest;
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private final TileSkyChest chest;
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public ContainerSkyChest( final InventoryPlayer ip, final TileSkyChest chest )
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{
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super( ip, chest, null );
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this.chest = chest;
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public ContainerSkyChest(final InventoryPlayer ip, final TileSkyChest chest) {
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super(ip, chest, null);
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this.chest = chest;
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for( int y = 0; y < 4; y++ )
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{
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for( int x = 0; x < 9; x++ )
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{
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this.addSlotToContainer( new SlotNormal( this.chest.getInternalInventory(), y * 9 + x, 8 + 18 * x, 24 + 18 * y ) );
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}
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}
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for (int y = 0; y < 4; y++) {
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for (int x = 0; x < 9; x++) {
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this.addSlotToContainer(new SlotNormal(this.chest.getInternalInventory(), y * 9 + x, 8 + 18 * x, 24 + 18 * y));
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}
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}
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this.chest.openInventory( ip.player );
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this.chest.openInventory(ip.player);
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this.bindPlayerInventory( ip, 0, 195 - /* height of player inventory */82 );
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}
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this.bindPlayerInventory(ip, 0, 195 - /* height of player inventory */82);
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}
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@Override
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public void onContainerClosed( final EntityPlayer par1EntityPlayer )
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{
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super.onContainerClosed( par1EntityPlayer );
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this.chest.closeInventory( par1EntityPlayer );
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}
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@Override
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public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
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super.onContainerClosed(par1EntityPlayer);
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this.chest.closeInventory(par1EntityPlayer);
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}
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}
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