reformatted all src files (#141)
This commit is contained in:
@@ -19,10 +19,14 @@
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package appeng.entity;
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import java.util.List;
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import appeng.api.AEApi;
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import appeng.core.AEConfig;
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import appeng.core.AppEng;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.packets.PacketMockExplosion;
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import appeng.helpers.Reflected;
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import appeng.util.Platform;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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@@ -41,166 +45,137 @@ import net.minecraft.world.Explosion;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
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import appeng.api.AEApi;
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import appeng.core.AEConfig;
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import appeng.core.AppEng;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.packets.PacketMockExplosion;
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import appeng.helpers.Reflected;
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import appeng.util.Platform;
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import java.util.List;
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public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData
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{
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public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData {
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private static final float SIZE = .5f;
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private static final float SIZE = .5f;
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@Reflected
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public EntityTinyTNTPrimed( final World w )
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{
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super( w );
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this.setSize( SIZE, SIZE );
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}
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@Reflected
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public EntityTinyTNTPrimed(final World w) {
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super(w);
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this.setSize(SIZE, SIZE);
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}
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public EntityTinyTNTPrimed( final World w, final double x, final double y, final double z, final EntityLivingBase igniter )
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{
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super( w, x, y, z, igniter );
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this.setSize( SIZE, SIZE );
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// this.yOffset = this.height / 2.0F;
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}
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public EntityTinyTNTPrimed(final World w, final double x, final double y, final double z, final EntityLivingBase igniter) {
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super(w, x, y, z, igniter);
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this.setSize(SIZE, SIZE);
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// this.yOffset = this.height / 2.0F;
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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this.handleWaterMovement();
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate() {
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this.handleWaterMovement();
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY -= 0.03999999910593033D;
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this.move( MoverType.SELF, this.motionX, this.motionY, this.motionZ );
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this.motionX *= 0.9800000190734863D;
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this.motionY *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY -= 0.03999999910593033D;
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this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.9800000190734863D;
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this.motionY *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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if( this.onGround )
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{
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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this.motionY *= -0.5D;
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}
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if (this.onGround) {
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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this.motionY *= -0.5D;
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}
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if( this.isInWater() && Platform.isServer() ) // put out the fuse.
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{
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AEApi.instance().definitions().blocks().tinyTNT().maybeStack( 1 ).ifPresent( tntStack ->
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{
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final EntityItem item = new EntityItem( this.world, this.posX, this.posY, this.posZ, tntStack );
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if (this.isInWater() && Platform.isServer()) // put out the fuse.
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{
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AEApi.instance().definitions().blocks().tinyTNT().maybeStack(1).ifPresent(tntStack ->
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{
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final EntityItem item = new EntityItem(this.world, this.posX, this.posY, this.posZ, tntStack);
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item.motionX = this.motionX;
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item.motionY = this.motionY;
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item.motionZ = this.motionZ;
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item.prevPosX = this.prevPosX;
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item.prevPosY = this.prevPosY;
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item.prevPosZ = this.prevPosZ;
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item.motionX = this.motionX;
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item.motionY = this.motionY;
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item.motionZ = this.motionZ;
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item.prevPosX = this.prevPosX;
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item.prevPosY = this.prevPosY;
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item.prevPosZ = this.prevPosZ;
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this.world.spawnEntity( item );
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this.setDead();
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} );
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}
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this.world.spawnEntity(item);
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this.setDead();
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});
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}
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if( this.getFuse() <= 0 )
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{
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this.setDead();
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if (this.getFuse() <= 0) {
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this.setDead();
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if( !this.world.isRemote )
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{
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this.explode();
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}
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}
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else
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{
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this.world.spawnParticle( EnumParticleTypes.SMOKE_NORMAL, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D );
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}
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this.setFuse( this.getFuse() - 1 );
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}
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if (!this.world.isRemote) {
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this.explode();
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}
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} else {
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this.world.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
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}
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this.setFuse(this.getFuse() - 1);
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}
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// override :P
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void explode()
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{
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this.world.playSound( null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F,
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( 1.0F + ( this.world.rand.nextFloat() - this.world.rand.nextFloat() ) * 0.2F ) * 32.9F );
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// override :P
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void explode() {
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this.world.playSound(null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F,
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(1.0F + (this.world.rand.nextFloat() - this.world.rand.nextFloat()) * 0.2F) * 32.9F);
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if( this.isInWater() )
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{
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return;
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}
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if (this.isInWater()) {
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return;
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}
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final Explosion ex = new Explosion( this.world, this, this.posX, this.posY, this.posZ, 0.2f, false, false );
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final AxisAlignedBB area = new AxisAlignedBB( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 );
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final List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity( this, area );
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final Explosion ex = new Explosion(this.world, this, this.posX, this.posY, this.posZ, 0.2f, false, false);
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final AxisAlignedBB area = new AxisAlignedBB(this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5);
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final List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, area);
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net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate( this.world, ex, list, 0.2f * 2d );
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net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.world, ex, list, 0.2f * 2d);
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for( final Entity e : list )
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{
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e.attackEntityFrom( DamageSource.causeExplosionDamage( ex ), 6 );
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}
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for (final Entity e : list) {
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e.attackEntityFrom(DamageSource.causeExplosionDamage(ex), 6);
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}
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if( AEConfig.instance().isFeatureEnabled( AEFeature.TINY_TNT_BLOCK_DAMAGE ) )
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{
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this.posY -= 0.25;
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if (AEConfig.instance().isFeatureEnabled(AEFeature.TINY_TNT_BLOCK_DAMAGE)) {
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this.posY -= 0.25;
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for( int x = (int) ( this.posX - 2 ); x <= this.posX + 2; x++ )
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{
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for( int y = (int) ( this.posY - 2 ); y <= this.posY + 2; y++ )
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{
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for( int z = (int) ( this.posZ - 2 ); z <= this.posZ + 2; z++ )
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{
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final BlockPos point = new BlockPos( x, y, z );
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final IBlockState state = this.world.getBlockState( point );
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final Block block = state.getBlock();
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for (int x = (int) (this.posX - 2); x <= this.posX + 2; x++) {
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for (int y = (int) (this.posY - 2); y <= this.posY + 2; y++) {
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for (int z = (int) (this.posZ - 2); z <= this.posZ + 2; z++) {
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final BlockPos point = new BlockPos(x, y, z);
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final IBlockState state = this.world.getBlockState(point);
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final Block block = state.getBlock();
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if( block != null && !block.isAir( state, this.world, point ) )
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{
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float strength = (float) ( 2.3f - ( ( ( x + 0.5f ) - this.posX ) * ( ( x + 0.5f ) - this.posX ) + ( ( y + 0.5f ) - this.posY ) * ( ( y + 0.5f ) - this.posY ) + ( ( z + 0.5f ) - this.posZ ) * ( ( z + 0.5f ) - this.posZ ) ) );
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if (block != null && !block.isAir(state, this.world, point)) {
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float strength = (float) (2.3f - (((x + 0.5f) - this.posX) * ((x + 0.5f) - this.posX) + ((y + 0.5f) - this.posY) * ((y + 0.5f) - this.posY) + ((z + 0.5f) - this.posZ) * ((z + 0.5f) - this.posZ)));
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final float resistance = block.getExplosionResistance( this.world, point, this, ex );
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strength -= ( resistance + 0.3F ) * 0.11f;
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final float resistance = block.getExplosionResistance(this.world, point, this, ex);
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strength -= (resistance + 0.3F) * 0.11f;
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if( strength > 0.01 )
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{
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if( block.getMaterial( state ) != Material.AIR )
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{
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if( block.canDropFromExplosion( ex ) )
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{
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block.dropBlockAsItemWithChance( this.world, point, state, 1.0F / 1.0f, 0 );
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}
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if (strength > 0.01) {
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if (block.getMaterial(state) != Material.AIR) {
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if (block.canDropFromExplosion(ex)) {
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block.dropBlockAsItemWithChance(this.world, point, state, 1.0F / 1.0f, 0);
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}
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block.onBlockExploded( this.world, point, ex );
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}
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}
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}
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}
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}
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}
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}
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block.onBlockExploded(this.world, point, ex);
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}
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}
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}
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}
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}
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}
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}
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AppEng.proxy.sendToAllNearExcept( null, this.posX, this.posY, this.posZ, 64, this.world, new PacketMockExplosion( this.posX, this.posY, this.posZ ) );
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}
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AppEng.proxy.sendToAllNearExcept(null, this.posX, this.posY, this.posZ, 64, this.world, new PacketMockExplosion(this.posX, this.posY, this.posZ));
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}
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@Override
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public void writeSpawnData( final ByteBuf data )
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{
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data.writeByte( this.getFuse() );
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}
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@Override
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public void writeSpawnData(final ByteBuf data) {
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data.writeByte(this.getFuse());
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}
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@Override
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public void readSpawnData( final ByteBuf data )
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{
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this.setFuse( data.readByte() );
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;
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}
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@Override
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public void readSpawnData(final ByteBuf data) {
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this.setFuse(data.readByte());
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}
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}
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