reformatted all src files (#141)

This commit is contained in:
YoungOnion
2022-09-17 05:08:02 -06:00
committed by GitHub
parent 3328bfcda2
commit 9011273229
1056 changed files with 88127 additions and 110597 deletions
@@ -1,10 +1,13 @@
package appeng.fluids.client.gui.widgets;
import java.util.Collections;
import appeng.api.storage.data.IAEFluidStack;
import appeng.client.gui.widgets.GuiCustomSlot;
import appeng.container.slot.IJEITargetSlot;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketFluidSlot;
import appeng.fluids.util.AEFluidStack;
import appeng.fluids.util.IAEFluidTank;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
@@ -16,98 +19,78 @@ import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import appeng.api.storage.data.IAEFluidStack;
import appeng.client.gui.widgets.GuiCustomSlot;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketFluidSlot;
import appeng.fluids.util.AEFluidStack;
import appeng.fluids.util.IAEFluidTank;
import java.util.Collections;
public class GuiFluidSlot extends GuiCustomSlot implements IJEITargetSlot
{
private final IAEFluidTank fluids;
private final int slot;
public class GuiFluidSlot extends GuiCustomSlot implements IJEITargetSlot {
private final IAEFluidTank fluids;
private final int slot;
public GuiFluidSlot( final IAEFluidTank fluids, final int slot, final int id, final int x, final int y )
{
super( id, x, y );
this.fluids = fluids;
this.slot = slot;
}
public GuiFluidSlot(final IAEFluidTank fluids, final int slot, final int id, final int x, final int y) {
super(id, x, y);
this.fluids = fluids;
this.slot = slot;
}
@Override
public void drawContent( final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks )
{
final IAEFluidStack fs = this.getFluidStack();
if( fs != null )
{
GlStateManager.disableLighting();
GlStateManager.disableBlend();
final Fluid fluid = fs.getFluid();
mc.getTextureManager().bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
final TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite( fluid.getStill().toString() );
@Override
public void drawContent(final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks) {
final IAEFluidStack fs = this.getFluidStack();
if (fs != null) {
GlStateManager.disableLighting();
GlStateManager.disableBlend();
final Fluid fluid = fs.getFluid();
mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
final TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite(fluid.getStill().toString());
// Set color for dynamic fluids
// Convert int color to RGB
final float red = ( fluid.getColor() >> 16 & 255 ) / 255.0F;
final float green = ( fluid.getColor() >> 8 & 255 ) / 255.0F;
final float blue = ( fluid.getColor() & 255 ) / 255.0F;
GlStateManager.color( red, green, blue );
// Set color for dynamic fluids
// Convert int color to RGB
final float red = (fluid.getColor() >> 16 & 255) / 255.0F;
final float green = (fluid.getColor() >> 8 & 255) / 255.0F;
final float blue = (fluid.getColor() & 255) / 255.0F;
GlStateManager.color(red, green, blue);
this.drawTexturedModalRect( this.xPos(), this.yPos(), sprite, this.getWidth(), this.getHeight() );
}
}
this.drawTexturedModalRect(this.xPos(), this.yPos(), sprite, this.getWidth(), this.getHeight());
}
}
@Override
public boolean canClick( final EntityPlayer player )
{
final ItemStack mouseStack = player.inventory.getItemStack();
return mouseStack.isEmpty() || mouseStack.hasCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null );
}
@Override
public boolean canClick(final EntityPlayer player) {
final ItemStack mouseStack = player.inventory.getItemStack();
return mouseStack.isEmpty() || mouseStack.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null);
}
@Override
public void slotClicked( final ItemStack clickStack, int mouseButton )
{
if( clickStack.isEmpty() || mouseButton == 1 )
{
this.setFluidStack( null );
}
else if( mouseButton == 0 )
{
final FluidStack fluid = FluidUtil.getFluidContained( clickStack );
if( fluid != null )
{
this.setFluidStack( AEFluidStack.fromFluidStack( fluid ) );
}
}
}
@Override
public void slotClicked(final ItemStack clickStack, int mouseButton) {
if (clickStack.isEmpty() || mouseButton == 1) {
this.setFluidStack(null);
} else if (mouseButton == 0) {
final FluidStack fluid = FluidUtil.getFluidContained(clickStack);
if (fluid != null) {
this.setFluidStack(AEFluidStack.fromFluidStack(fluid));
}
}
}
@Override
public String getMessage()
{
final IAEFluidStack fluid = this.getFluidStack();
if( fluid != null )
{
return fluid.getFluidStack().getLocalizedName();
}
return null;
}
@Override
public String getMessage() {
final IAEFluidStack fluid = this.getFluidStack();
if (fluid != null) {
return fluid.getFluidStack().getLocalizedName();
}
return null;
}
@Override
public boolean isVisible()
{
return true;
}
@Override
public boolean isVisible() {
return true;
}
public IAEFluidStack getFluidStack()
{
return this.fluids.getFluidInSlot( this.slot );
}
public IAEFluidStack getFluidStack() {
return this.fluids.getFluidInSlot(this.slot);
}
public void setFluidStack( final IAEFluidStack stack )
{
this.fluids.setFluidInSlot( this.slot, stack );
NetworkHandler.instance().sendToServer( new PacketFluidSlot( Collections.singletonMap( this.getId(), this.getFluidStack() ) ) );
}
public void setFluidStack(final IAEFluidStack stack) {
this.fluids.setFluidInSlot(this.slot, stack);
NetworkHandler.instance().sendToServer(new PacketFluidSlot(Collections.singletonMap(this.getId(), this.getFluidStack())));
}
}