reformatted all src files (#141)
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@@ -19,11 +19,9 @@
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package appeng.loot;
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import net.minecraft.world.storage.loot.LootEntry;
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import net.minecraft.world.storage.loot.LootEntryItem;
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import net.minecraft.world.storage.loot.LootPool;
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import net.minecraft.world.storage.loot.LootTableList;
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import net.minecraft.world.storage.loot.RandomValueRange;
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import appeng.api.AEApi;
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import appeng.api.definitions.IMaterials;
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import net.minecraft.world.storage.loot.*;
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import net.minecraft.world.storage.loot.conditions.LootCondition;
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import net.minecraft.world.storage.loot.conditions.RandomChance;
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import net.minecraft.world.storage.loot.functions.LootFunction;
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@@ -31,41 +29,35 @@ import net.minecraft.world.storage.loot.functions.SetMetadata;
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import net.minecraftforge.event.LootTableLoadEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import appeng.api.AEApi;
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import appeng.api.definitions.IMaterials;
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public class ChestLoot {
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public class ChestLoot
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{
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@SubscribeEvent
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public void loadLootTable(LootTableLoadEvent event) {
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if (event.getName() == LootTableList.CHESTS_ABANDONED_MINESHAFT) {
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// TODO 1.9.4 aftermath - All these loot quality, pools and stuff. Figure it out and balance it.
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final IMaterials materials = AEApi.instance().definitions().materials();
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materials.certusQuartzCrystal().maybeStack(1).ifPresent(is ->
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{
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event.getTable()
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.addPool(new LootPool(new LootEntry[]{
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new LootEntryItem(is.getItem(), 2, 3, new LootFunction[]{
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new SetMetadata(null, new RandomValueRange(is.getItemDamage()))}, new LootCondition[]{
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new RandomChance(1)}, "AE2 Crystal_" + is.getItemDamage())
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}, new LootCondition[0], new RandomValueRange(1, 4), new RandomValueRange(0, 2), "AE2 Crystals"));
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});
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@SubscribeEvent
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public void loadLootTable( LootTableLoadEvent event )
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{
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if( event.getName() == LootTableList.CHESTS_ABANDONED_MINESHAFT )
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{
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// TODO 1.9.4 aftermath - All these loot quality, pools and stuff. Figure it out and balance it.
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final IMaterials materials = AEApi.instance().definitions().materials();
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materials.certusQuartzCrystal().maybeStack( 1 ).ifPresent( is ->
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{
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event.getTable()
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.addPool( new LootPool( new LootEntry[] {
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new LootEntryItem( is.getItem(), 2, 3, new LootFunction[] {
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new SetMetadata( null, new RandomValueRange( is.getItemDamage() ) ) }, new LootCondition[] {
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new RandomChance( 1 ) }, "AE2 Crystal_" + is.getItemDamage() )
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}, new LootCondition[0], new RandomValueRange( 1, 4 ), new RandomValueRange( 0, 2 ), "AE2 Crystals" ) );
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} );
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materials.certusQuartzDust().maybeStack(1).ifPresent(is ->
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{
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event.getTable()
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.addPool(new LootPool(new LootEntryItem[]{
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new LootEntryItem(is.getItem(), 2, 3, new LootFunction[]{
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new SetMetadata(null, new RandomValueRange(is.getItemDamage()))}, new LootCondition[]{
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new RandomChance(1)}, "AE2 Dust_" + is.getItemDamage())
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}, new LootCondition[0], new RandomValueRange(1, 4), new RandomValueRange(0, 2), "AE2 DUSTS"));
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});
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materials.certusQuartzDust().maybeStack( 1 ).ifPresent( is ->
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{
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event.getTable()
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.addPool( new LootPool( new LootEntryItem[] {
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new LootEntryItem( is.getItem(), 2, 3, new LootFunction[] {
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new SetMetadata( null, new RandomValueRange( is.getItemDamage() ) ) }, new LootCondition[] {
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new RandomChance( 1 ) }, "AE2 Dust_" + is.getItemDamage() )
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}, new LootCondition[0], new RandomValueRange( 1, 4 ), new RandomValueRange( 0, 2 ), "AE2 DUSTS" ) );
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} );
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}
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}
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}
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}
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}
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