reformatted all src files (#141)
This commit is contained in:
File diff suppressed because it is too large
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@@ -19,20 +19,6 @@
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package appeng.tile.storage;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.IdentityHashMap;
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import java.util.List;
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import java.util.Map;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.items.IItemHandler;
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import appeng.api.AEApi;
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import appeng.api.implementations.tiles.IChestOrDrive;
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import appeng.api.networking.GridFlags;
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@@ -42,11 +28,7 @@ import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.events.MENetworkPowerStatusChange;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.ICellHandler;
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import appeng.api.storage.ICellInventory;
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import appeng.api.storage.ICellInventoryHandler;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.IStorageChannel;
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import appeng.api.storage.*;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.util.AECableType;
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@@ -62,349 +44,299 @@ import appeng.tile.inventory.AppEngCellInventory;
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import appeng.util.Platform;
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import appeng.util.inv.InvOperation;
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import appeng.util.inv.filter.IAEItemFilter;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.items.IItemHandler;
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import java.io.IOException;
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import java.util.*;
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public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPriorityHost
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{
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public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPriorityHost {
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private static final int BIT_POWER_MASK = 0x80000000;
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private static final int BIT_BLINK_MASK = 0x24924924;
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private static final int BIT_STATE_MASK = 0xDB6DB6DB;
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private static final int BIT_POWER_MASK = 0x80000000;
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private static final int BIT_BLINK_MASK = 0x24924924;
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private static final int BIT_STATE_MASK = 0xDB6DB6DB;
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private final AppEngCellInventory inv = new AppEngCellInventory( this, 10 );
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private final ICellHandler[] handlersBySlot = new ICellHandler[10];
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private final DriveWatcher<IAEItemStack>[] invBySlot = new DriveWatcher[10];
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private final IActionSource mySrc;
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private boolean isCached = false;
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private Map<IStorageChannel<? extends IAEStack<?>>, List<IMEInventoryHandler>> inventoryHandlers;
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private int priority = 0;
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private boolean wasActive = false;
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private final AppEngCellInventory inv = new AppEngCellInventory(this, 10);
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private final ICellHandler[] handlersBySlot = new ICellHandler[10];
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private final DriveWatcher<IAEItemStack>[] invBySlot = new DriveWatcher[10];
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private final IActionSource mySrc;
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private boolean isCached = false;
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private final Map<IStorageChannel<? extends IAEStack<?>>, List<IMEInventoryHandler>> inventoryHandlers;
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private int priority = 0;
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private boolean wasActive = false;
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/**
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* The state of all cells inside a drive as bitset, using the following format.
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*
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* Bit 31: power state. 0 = off, 1 = on.
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* Bit 30: undefined
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* Bit 29-0: 3 bits as state of each cell with the cell in slot 0 located in the 3 least significant bits.
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*
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* Cell states:
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* Bit 2: blink. 0 = off, 1 = on.
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* Bit 1-0: cell status
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*
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*
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*/
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private int state = 0;
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/**
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* The state of all cells inside a drive as bitset, using the following format.
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* <p>
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* Bit 31: power state. 0 = off, 1 = on.
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* Bit 30: undefined
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* Bit 29-0: 3 bits as state of each cell with the cell in slot 0 located in the 3 least significant bits.
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* <p>
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* Cell states:
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* Bit 2: blink. 0 = off, 1 = on.
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* Bit 1-0: cell status
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*/
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private int state = 0;
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public TileDrive()
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{
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this.mySrc = new MachineSource( this );
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this.getProxy().setFlags( GridFlags.REQUIRE_CHANNEL );
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this.inv.setFilter( new CellValidInventoryFilter() );
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this.inventoryHandlers = new IdentityHashMap<>();
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}
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public TileDrive() {
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this.mySrc = new MachineSource(this);
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this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
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this.inv.setFilter(new CellValidInventoryFilter());
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this.inventoryHandlers = new IdentityHashMap<>();
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}
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@Override
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protected void writeToStream( final ByteBuf data ) throws IOException
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{
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super.writeToStream( data );
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int newState = 0;
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@Override
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protected void writeToStream(final ByteBuf data) throws IOException {
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super.writeToStream(data);
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int newState = 0;
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if( this.getProxy().isActive() )
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{
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newState |= BIT_POWER_MASK;
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}
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if (this.getProxy().isActive()) {
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newState |= BIT_POWER_MASK;
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}
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for( int x = 0; x < this.getCellCount(); x++ )
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{
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newState |= ( this.getCellStatus( x ) << ( 3 * x ) );
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}
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for (int x = 0; x < this.getCellCount(); x++) {
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newState |= (this.getCellStatus(x) << (3 * x));
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}
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data.writeInt( newState );
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}
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data.writeInt(newState);
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}
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@Override
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protected boolean readFromStream( final ByteBuf data ) throws IOException
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{
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final boolean c = super.readFromStream( data );
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final int oldState = this.state;
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this.state = data.readInt();
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return ( this.state & BIT_STATE_MASK ) != ( oldState & BIT_STATE_MASK ) || c;
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}
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@Override
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protected boolean readFromStream(final ByteBuf data) throws IOException {
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final boolean c = super.readFromStream(data);
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final int oldState = this.state;
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this.state = data.readInt();
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return (this.state & BIT_STATE_MASK) != (oldState & BIT_STATE_MASK) || c;
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}
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@Override
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public int getCellCount()
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{
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return 10;
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}
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@Override
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public int getCellCount() {
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return 10;
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}
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@Override
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public int getCellStatus( final int slot )
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{
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if( Platform.isClient() )
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{
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return ( this.state >> ( slot * 3 ) ) & 3;
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}
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@Override
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public int getCellStatus(final int slot) {
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if (Platform.isClient()) {
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return (this.state >> (slot * 3)) & 3;
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}
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final DriveWatcher handler = this.invBySlot[slot];
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if( handler == null )
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{
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return 0;
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}
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final DriveWatcher handler = this.invBySlot[slot];
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if (handler == null) {
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return 0;
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}
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return handler.getStatus();
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}
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return handler.getStatus();
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}
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@Override
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public boolean isPowered()
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{
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if( Platform.isClient() )
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{
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return ( this.state & BIT_POWER_MASK ) == BIT_POWER_MASK;
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}
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@Override
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public boolean isPowered() {
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if (Platform.isClient()) {
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return (this.state & BIT_POWER_MASK) == BIT_POWER_MASK;
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}
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return this.getProxy().isActive();
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}
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return this.getProxy().isActive();
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}
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@Override
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public boolean isCellBlinking( final int slot )
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{
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return ( ( this.state >> ( slot * 3 + 2 ) ) & 0x01 ) == 0x01;
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}
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@Override
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public boolean isCellBlinking(final int slot) {
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return ((this.state >> (slot * 3 + 2)) & 0x01) == 0x01;
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}
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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this.isCached = false;
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this.priority = data.getInteger( "priority" );
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}
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@Override
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public void readFromNBT(final NBTTagCompound data) {
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super.readFromNBT(data);
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this.isCached = false;
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this.priority = data.getInteger("priority");
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}
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@Override
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public NBTTagCompound writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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data.setInteger( "priority", this.priority );
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return data;
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}
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@Override
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public NBTTagCompound writeToNBT(final NBTTagCompound data) {
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super.writeToNBT(data);
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data.setInteger("priority", this.priority);
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return data;
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}
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@MENetworkEventSubscribe
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public void powerRender( final MENetworkPowerStatusChange c )
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{
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this.recalculateDisplay();
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}
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@MENetworkEventSubscribe
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public void powerRender(final MENetworkPowerStatusChange c) {
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this.recalculateDisplay();
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}
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private void recalculateDisplay()
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{
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final boolean currentActive = this.getProxy().isActive();
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int newState = 0;
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private void recalculateDisplay() {
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final boolean currentActive = this.getProxy().isActive();
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int newState = 0;
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if( currentActive )
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{
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newState |= BIT_POWER_MASK;
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}
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if (currentActive) {
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newState |= BIT_POWER_MASK;
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}
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if( this.wasActive != currentActive )
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{
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this.wasActive = currentActive;
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try
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{
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this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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if (this.wasActive != currentActive) {
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this.wasActive = currentActive;
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try {
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this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
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} catch (final GridAccessException e) {
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// :P
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}
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}
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for( int x = 0; x < this.getCellCount(); x++ )
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{
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newState |= ( this.getCellStatus( x ) << ( 3 * x ) );
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}
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for (int x = 0; x < this.getCellCount(); x++) {
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newState |= (this.getCellStatus(x) << (3 * x));
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}
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if( newState != this.state )
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{
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this.state = newState;
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this.markForUpdate();
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}
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}
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if (newState != this.state) {
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this.state = newState;
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this.markForUpdate();
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}
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}
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@MENetworkEventSubscribe
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public void channelRender( final MENetworkChannelsChanged c )
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{
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this.recalculateDisplay();
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}
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@MENetworkEventSubscribe
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public void channelRender(final MENetworkChannelsChanged c) {
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this.recalculateDisplay();
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}
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@Override
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public AECableType getCableConnectionType( final AEPartLocation dir )
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{
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return AECableType.SMART;
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}
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@Override
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public AECableType getCableConnectionType(final AEPartLocation dir) {
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return AECableType.SMART;
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}
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@Override
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public DimensionalCoord getLocation()
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{
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return new DimensionalCoord( this );
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}
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@Override
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public DimensionalCoord getLocation() {
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return new DimensionalCoord(this);
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}
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@Override
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public IItemHandler getInternalInventory()
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{
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return this.inv;
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}
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@Override
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public IItemHandler getInternalInventory() {
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return this.inv;
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}
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@Override
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public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
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{
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if( this.isCached )
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{
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this.isCached = false; // recalculate the storage cell.
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this.updateState();
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}
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@Override
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public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added) {
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if (this.isCached) {
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this.isCached = false; // recalculate the storage cell.
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this.updateState();
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}
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try
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{
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if( this.getProxy().isActive() )
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{
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final IStorageGrid gs = this.getProxy().getStorage();
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Platform.postChanges( gs, removed, added, this.mySrc );
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}
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this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch( final GridAccessException ignored )
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{
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}
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try {
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if (this.getProxy().isActive()) {
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final IStorageGrid gs = this.getProxy().getStorage();
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Platform.postChanges(gs, removed, added, this.mySrc);
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}
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this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
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} catch (final GridAccessException ignored) {
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}
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this.markForUpdate();
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}
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this.markForUpdate();
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}
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private void updateState()
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{
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if( !this.isCached )
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{
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final Collection<IStorageChannel<? extends IAEStack<?>>> storageChannels = AEApi.instance().storage().storageChannels();
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storageChannels.forEach( channel -> this.inventoryHandlers.put( channel, new ArrayList<>( 10 ) ) );
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private void updateState() {
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if (!this.isCached) {
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final Collection<IStorageChannel<? extends IAEStack<?>>> storageChannels = AEApi.instance().storage().storageChannels();
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storageChannels.forEach(channel -> this.inventoryHandlers.put(channel, new ArrayList<>(10)));
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double power = 2.0;
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double power = 2.0;
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for( int x = 0; x < this.inv.getSlots(); x++ )
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{
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final ItemStack is = this.inv.getStackInSlot( x );
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this.invBySlot[x] = null;
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this.handlersBySlot[x] = null;
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for (int x = 0; x < this.inv.getSlots(); x++) {
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final ItemStack is = this.inv.getStackInSlot(x);
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this.invBySlot[x] = null;
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this.handlersBySlot[x] = null;
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if( !is.isEmpty() )
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{
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this.handlersBySlot[x] = AEApi.instance().registries().cell().getHandler( is );
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if (!is.isEmpty()) {
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this.handlersBySlot[x] = AEApi.instance().registries().cell().getHandler(is);
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if( this.handlersBySlot[x] != null )
|
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{
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for( IStorageChannel<? extends IAEStack<?>> channel : storageChannels )
|
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{
|
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if (this.handlersBySlot[x] != null) {
|
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for (IStorageChannel<? extends IAEStack<?>> channel : storageChannels) {
|
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ICellInventoryHandler cell = this.handlersBySlot[x].getCellInventory( is, this, channel );
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ICellInventoryHandler cell = this.handlersBySlot[x].getCellInventory(is, this, channel);
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if( cell != null )
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{
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this.inv.setHandler( x, cell );
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power += this.handlersBySlot[x].cellIdleDrain( is, cell );
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if (cell != null) {
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this.inv.setHandler(x, cell);
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power += this.handlersBySlot[x].cellIdleDrain(is, cell);
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final DriveWatcher<IAEItemStack> ih = new DriveWatcher( cell, is, this.handlersBySlot[x], this );
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ih.setPriority( this.priority );
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this.invBySlot[x] = ih;
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this.inventoryHandlers.get( channel ).add( ih );
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final DriveWatcher<IAEItemStack> ih = new DriveWatcher(cell, is, this.handlersBySlot[x], this);
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ih.setPriority(this.priority);
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this.invBySlot[x] = ih;
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this.inventoryHandlers.get(channel).add(ih);
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break;
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}
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}
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}
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||||
}
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}
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break;
|
||||
}
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||||
}
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||||
}
|
||||
}
|
||||
}
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||||
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||||
this.getProxy().setIdlePowerUsage( power );
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this.getProxy().setIdlePowerUsage(power);
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||||
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this.isCached = true;
|
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}
|
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}
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this.isCached = true;
|
||||
}
|
||||
}
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||||
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@Override
|
||||
public void onReady()
|
||||
{
|
||||
super.onReady();
|
||||
this.updateState();
|
||||
}
|
||||
@Override
|
||||
public void onReady() {
|
||||
super.onReady();
|
||||
this.updateState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<IMEInventoryHandler> getCellArray( final IStorageChannel channel )
|
||||
{
|
||||
this.updateState();
|
||||
return this.inventoryHandlers.get( channel );
|
||||
}
|
||||
@Override
|
||||
public List<IMEInventoryHandler> getCellArray(final IStorageChannel channel) {
|
||||
this.updateState();
|
||||
return this.inventoryHandlers.get(channel);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority()
|
||||
{
|
||||
return this.priority;
|
||||
}
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return this.priority;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPriority( final int newValue )
|
||||
{
|
||||
this.priority = newValue;
|
||||
this.saveChanges();
|
||||
@Override
|
||||
public void setPriority(final int newValue) {
|
||||
this.priority = newValue;
|
||||
this.saveChanges();
|
||||
|
||||
this.isCached = false; // recalculate the storage cell.
|
||||
this.updateState();
|
||||
this.isCached = false; // recalculate the storage cell.
|
||||
this.updateState();
|
||||
|
||||
try
|
||||
{
|
||||
this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
|
||||
}
|
||||
catch( final GridAccessException e )
|
||||
{
|
||||
// :P
|
||||
}
|
||||
}
|
||||
try {
|
||||
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
|
||||
} catch (final GridAccessException e) {
|
||||
// :P
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void blinkCell( final int slot )
|
||||
{
|
||||
this.state |= 1 << ( slot * 3 + 2 );
|
||||
@Override
|
||||
public void blinkCell(final int slot) {
|
||||
this.state |= 1 << (slot * 3 + 2);
|
||||
|
||||
this.recalculateDisplay();
|
||||
}
|
||||
this.recalculateDisplay();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveChanges( final ICellInventory<?> cellInventory )
|
||||
{
|
||||
this.world.markChunkDirty( this.pos, this );
|
||||
}
|
||||
@Override
|
||||
public void saveChanges(final ICellInventory<?> cellInventory) {
|
||||
this.world.markChunkDirty(this.pos, this);
|
||||
}
|
||||
|
||||
private class CellValidInventoryFilter implements IAEItemFilter
|
||||
{
|
||||
private class CellValidInventoryFilter implements IAEItemFilter {
|
||||
|
||||
@Override
|
||||
public boolean allowExtract( IItemHandler inv, int slot, int amount )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean allowExtract(IItemHandler inv, int slot, int amount) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean allowInsert( IItemHandler inv, int slot, ItemStack stack )
|
||||
{
|
||||
return !stack.isEmpty() && AEApi.instance().registries().cell().isCellHandled( stack );
|
||||
}
|
||||
@Override
|
||||
public boolean allowInsert(IItemHandler inv, int slot, ItemStack stack) {
|
||||
return !stack.isEmpty() && AEApi.instance().registries().cell().isCellHandled(stack);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItemStackRepresentation()
|
||||
{
|
||||
return AEApi.instance().definitions().blocks().drive().maybeStack( 1 ).orElse( ItemStack.EMPTY );
|
||||
}
|
||||
@Override
|
||||
public ItemStack getItemStackRepresentation() {
|
||||
return AEApi.instance().definitions().blocks().drive().maybeStack(1).orElse(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public GuiBridge getGuiBridge()
|
||||
{
|
||||
return GuiBridge.GUI_DRIVE;
|
||||
}
|
||||
@Override
|
||||
public GuiBridge getGuiBridge() {
|
||||
return GuiBridge.GUI_DRIVE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,26 +19,8 @@
|
||||
package appeng.tile.storage;
|
||||
|
||||
|
||||
import java.util.IdentityHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
import appeng.api.config.Actionable;
|
||||
import appeng.api.config.FullnessMode;
|
||||
import appeng.api.config.OperationMode;
|
||||
import appeng.api.config.RedstoneMode;
|
||||
import appeng.api.config.Settings;
|
||||
import appeng.api.config.Upgrades;
|
||||
import appeng.api.config.YesNo;
|
||||
import appeng.api.config.*;
|
||||
import appeng.api.implementations.IUpgradeableHost;
|
||||
import appeng.api.networking.GridFlags;
|
||||
import appeng.api.networking.IGridNode;
|
||||
@@ -73,464 +55,387 @@ import appeng.util.inv.InvOperation;
|
||||
import appeng.util.inv.WrapperChainedItemHandler;
|
||||
import appeng.util.inv.WrapperFilteredItemHandler;
|
||||
import appeng.util.inv.filter.AEItemFilters;
|
||||
|
||||
|
||||
public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IConfigManagerHost, IGridTickable
|
||||
{
|
||||
private static final int NUMBER_OF_CELL_SLOTS = 6;
|
||||
private static final int NUMBER_OF_UPGRADE_SLOTS = 3;
|
||||
|
||||
private final ConfigManager manager;
|
||||
|
||||
private final AppEngInternalInventory inputCells = new AppEngInternalInventory( this, NUMBER_OF_CELL_SLOTS );
|
||||
private final AppEngInternalInventory outputCells = new AppEngInternalInventory( this, NUMBER_OF_CELL_SLOTS );
|
||||
private final IItemHandler combinedInventory = new WrapperChainedItemHandler( this.inputCells, this.outputCells );
|
||||
|
||||
private final IItemHandler inputCellsExt = new WrapperFilteredItemHandler( this.inputCells, AEItemFilters.INSERT_ONLY );
|
||||
private final IItemHandler outputCellsExt = new WrapperFilteredItemHandler( this.outputCells, AEItemFilters.EXTRACT_ONLY );
|
||||
|
||||
private final UpgradeInventory upgrades;
|
||||
private final IActionSource mySrc;
|
||||
private YesNo lastRedstoneState;
|
||||
private ItemStack currentCell;
|
||||
private Map<IStorageChannel<?>, IMEInventory<?>> cachedInventories;
|
||||
|
||||
public TileIOPort()
|
||||
{
|
||||
this.getProxy().setFlags( GridFlags.REQUIRE_CHANNEL );
|
||||
this.manager = new ConfigManager( this );
|
||||
this.manager.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
|
||||
this.manager.registerSetting( Settings.FULLNESS_MODE, FullnessMode.EMPTY );
|
||||
this.manager.registerSetting( Settings.OPERATION_MODE, OperationMode.EMPTY );
|
||||
this.mySrc = new MachineSource( this );
|
||||
this.lastRedstoneState = YesNo.UNDECIDED;
|
||||
|
||||
final Block ioPortBlock = AEApi.instance().definitions().blocks().iOPort().maybeBlock().get();
|
||||
this.upgrades = new BlockUpgradeInventory( ioPortBlock, this, NUMBER_OF_UPGRADE_SLOTS );
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound writeToNBT( final NBTTagCompound data )
|
||||
{
|
||||
super.writeToNBT( data );
|
||||
this.manager.writeToNBT( data );
|
||||
this.upgrades.writeToNBT( data, "upgrades" );
|
||||
data.setInteger( "lastRedstoneState", this.lastRedstoneState.ordinal() );
|
||||
return data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT( final NBTTagCompound data )
|
||||
{
|
||||
super.readFromNBT( data );
|
||||
this.manager.readFromNBT( data );
|
||||
this.upgrades.readFromNBT( data, "upgrades" );
|
||||
if( data.hasKey( "lastRedstoneState" ) )
|
||||
{
|
||||
this.lastRedstoneState = YesNo.values()[data.getInteger( "lastRedstoneState" )];
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public AECableType getCableConnectionType( final AEPartLocation dir )
|
||||
{
|
||||
return AECableType.SMART;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DimensionalCoord getLocation()
|
||||
{
|
||||
return new DimensionalCoord( this );
|
||||
}
|
||||
|
||||
private void updateTask()
|
||||
{
|
||||
try
|
||||
{
|
||||
if( this.hasWork() )
|
||||
{
|
||||
this.getProxy().getTick().wakeDevice( this.getProxy().getNode() );
|
||||
}
|
||||
else
|
||||
{
|
||||
this.getProxy().getTick().sleepDevice( this.getProxy().getNode() );
|
||||
}
|
||||
}
|
||||
catch( final GridAccessException e )
|
||||
{
|
||||
// :P
|
||||
}
|
||||
}
|
||||
|
||||
public void updateRedstoneState()
|
||||
{
|
||||
final YesNo currentState = this.world.isBlockIndirectlyGettingPowered( this.pos ) != 0 ? YesNo.YES : YesNo.NO;
|
||||
if( this.lastRedstoneState != currentState )
|
||||
{
|
||||
this.lastRedstoneState = currentState;
|
||||
this.updateTask();
|
||||
}
|
||||
}
|
||||
|
||||
private boolean getRedstoneState()
|
||||
{
|
||||
if( this.lastRedstoneState == YesNo.UNDECIDED )
|
||||
{
|
||||
this.updateRedstoneState();
|
||||
}
|
||||
|
||||
return this.lastRedstoneState == YesNo.YES;
|
||||
}
|
||||
|
||||
private boolean isEnabled()
|
||||
{
|
||||
if( this.getInstalledUpgrades( Upgrades.REDSTONE ) == 0 )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
final RedstoneMode rs = (RedstoneMode) this.manager.getSetting( Settings.REDSTONE_CONTROLLED );
|
||||
if( rs == RedstoneMode.HIGH_SIGNAL )
|
||||
{
|
||||
return this.getRedstoneState();
|
||||
}
|
||||
return !this.getRedstoneState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IConfigManager getConfigManager()
|
||||
{
|
||||
return this.manager;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInventoryByName( final String name )
|
||||
{
|
||||
if( name.equals( "upgrades" ) )
|
||||
{
|
||||
return this.upgrades;
|
||||
}
|
||||
|
||||
if( name.equals( "cells" ) )
|
||||
{
|
||||
return this.combinedInventory;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue )
|
||||
{
|
||||
this.updateTask();
|
||||
}
|
||||
|
||||
private boolean hasWork()
|
||||
{
|
||||
if( this.isEnabled() )
|
||||
{
|
||||
return !ItemHandlerUtil.isEmpty( this.inputCells );
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInternalInventory()
|
||||
{
|
||||
return this.combinedInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
|
||||
{
|
||||
if( this.inputCells == inv )
|
||||
{
|
||||
this.updateTask();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IItemHandler getItemHandlerForSide( final EnumFacing facing )
|
||||
{
|
||||
if( facing == this.getUp() || facing == this.getUp().getOpposite() )
|
||||
{
|
||||
return this.inputCellsExt;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.outputCellsExt;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TickingRequest getTickingRequest( final IGridNode node )
|
||||
{
|
||||
return new TickingRequest( TickRates.IOPort.getMin(), TickRates.IOPort.getMax(), !this.hasWork(), false );
|
||||
}
|
||||
|
||||
@Override
|
||||
public TickRateModulation tickingRequest( final IGridNode node, final int ticksSinceLastCall )
|
||||
{
|
||||
if( !this.getProxy().isActive() )
|
||||
{
|
||||
return TickRateModulation.IDLE;
|
||||
}
|
||||
|
||||
TickRateModulation ret = TickRateModulation.SLEEP;
|
||||
long itemsToMove = 256;
|
||||
|
||||
switch( this.getInstalledUpgrades( Upgrades.SPEED ) )
|
||||
{
|
||||
case 1:
|
||||
itemsToMove *= 2;
|
||||
break;
|
||||
case 2:
|
||||
itemsToMove *= 4;
|
||||
break;
|
||||
case 3:
|
||||
itemsToMove *= 8;
|
||||
break;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
final IEnergySource energy = this.getProxy().getEnergy();
|
||||
for( int x = 0; x < NUMBER_OF_CELL_SLOTS; x++ )
|
||||
{
|
||||
final ItemStack is = this.inputCells.getStackInSlot( x );
|
||||
if( !is.isEmpty() )
|
||||
{
|
||||
boolean shouldMove = true;
|
||||
|
||||
for( IStorageChannel<? extends IAEStack<?>> c : AEApi.instance().storage().storageChannels() )
|
||||
{
|
||||
if( itemsToMove > 0 )
|
||||
{
|
||||
final IMEMonitor<? extends IAEStack<?>> network = this.getProxy().getStorage().getInventory( c );
|
||||
final IMEInventory<?> inv = this.getInv( is, c );
|
||||
|
||||
if( inv == null )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if( this.manager.getSetting( Settings.OPERATION_MODE ) == OperationMode.EMPTY )
|
||||
{
|
||||
itemsToMove = this.transferContents( energy, inv, network, itemsToMove, c );
|
||||
}
|
||||
else
|
||||
{
|
||||
itemsToMove = this.transferContents( energy, network, inv, itemsToMove, c );
|
||||
}
|
||||
|
||||
shouldMove &= this.shouldMove( inv );
|
||||
|
||||
if( itemsToMove > 0 )
|
||||
{
|
||||
ret = TickRateModulation.IDLE;
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = TickRateModulation.URGENT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( itemsToMove > 0 && shouldMove && this.moveSlot( x ) )
|
||||
{
|
||||
ret = TickRateModulation.URGENT;
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = TickRateModulation.URGENT;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
catch( final GridAccessException e )
|
||||
{
|
||||
ret = TickRateModulation.IDLE;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInstalledUpgrades( final Upgrades u )
|
||||
{
|
||||
return this.upgrades.getInstalledUpgrades( u );
|
||||
}
|
||||
|
||||
private IMEInventory<?> getInv( final ItemStack is, final IStorageChannel<?> chan )
|
||||
{
|
||||
if( this.currentCell != is )
|
||||
{
|
||||
this.currentCell = is;
|
||||
this.cachedInventories = new IdentityHashMap<>();
|
||||
|
||||
for( IStorageChannel<? extends IAEStack<?>> c : AEApi.instance().storage().storageChannels() )
|
||||
{
|
||||
this.cachedInventories.put( c, AEApi.instance().registries().cell().getCellInventory( is, null, c ) );
|
||||
}
|
||||
}
|
||||
|
||||
return this.cachedInventories.get( chan );
|
||||
}
|
||||
|
||||
private long transferContents( final IEnergySource energy, final IMEInventory src, final IMEInventory destination, long itemsToMove, final IStorageChannel chan )
|
||||
{
|
||||
final IItemList<? extends IAEStack> myList;
|
||||
if( src instanceof IMEMonitor )
|
||||
{
|
||||
myList = ( (IMEMonitor) src ).getStorageList();
|
||||
}
|
||||
else
|
||||
{
|
||||
myList = src.getAvailableItems( src.getChannel().createList() );
|
||||
}
|
||||
|
||||
itemsToMove *= chan.transferFactor();
|
||||
|
||||
boolean didStuff;
|
||||
|
||||
do
|
||||
{
|
||||
didStuff = false;
|
||||
|
||||
for( final IAEStack s : myList )
|
||||
{
|
||||
final long totalStackSize = s.getStackSize();
|
||||
if( totalStackSize > 0 )
|
||||
{
|
||||
final IAEStack stack = destination.injectItems( s, Actionable.SIMULATE, this.mySrc );
|
||||
|
||||
long possible = 0;
|
||||
if( stack == null )
|
||||
{
|
||||
possible = totalStackSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
possible = totalStackSize - stack.getStackSize();
|
||||
}
|
||||
|
||||
if( possible > 0 )
|
||||
{
|
||||
IAEStack injectable = s.copy();
|
||||
|
||||
possible = Math.min( possible, itemsToMove );
|
||||
injectable.setStackSize( possible );
|
||||
|
||||
final IAEStack extracted = src.extractItems( injectable, Actionable.MODULATE, this.mySrc );
|
||||
if( extracted != null )
|
||||
{
|
||||
possible = extracted.getStackSize();
|
||||
extracted.setCraftable( false );
|
||||
final IAEStack failed = Platform.poweredInsert( energy, destination, extracted, this.mySrc );
|
||||
|
||||
if( failed != null )
|
||||
{
|
||||
possible -= failed.getStackSize();
|
||||
src.injectItems( failed, Actionable.MODULATE, this.mySrc );
|
||||
}
|
||||
|
||||
if( possible > 0 )
|
||||
{
|
||||
itemsToMove -= possible;
|
||||
didStuff = true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
while( itemsToMove > 0 && didStuff );
|
||||
|
||||
return itemsToMove / chan.transferFactor();
|
||||
}
|
||||
|
||||
private boolean shouldMove( final IMEInventory<?> inv )
|
||||
{
|
||||
final FullnessMode fm = (FullnessMode) this.manager.getSetting( Settings.FULLNESS_MODE );
|
||||
|
||||
if( inv != null )
|
||||
{
|
||||
return this.matches( fm, inv );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean moveSlot( final int x )
|
||||
{
|
||||
final InventoryAdaptor ad = new AdaptorItemHandler( this.outputCells );
|
||||
if( ad.addItems( this.inputCells.getStackInSlot( x ) ).isEmpty() )
|
||||
{
|
||||
this.inputCells.setStackInSlot( x, ItemStack.EMPTY );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean matches( final FullnessMode fm, final IMEInventory src )
|
||||
{
|
||||
if( fm == FullnessMode.HALF )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
final IItemList<? extends IAEStack> myList;
|
||||
|
||||
if( src instanceof IMEMonitor )
|
||||
{
|
||||
myList = ( (IMEMonitor) src ).getStorageList();
|
||||
}
|
||||
else
|
||||
{
|
||||
myList = src.getAvailableItems( src.getChannel().createList() );
|
||||
}
|
||||
|
||||
if( fm == FullnessMode.EMPTY )
|
||||
{
|
||||
return myList.isEmpty();
|
||||
}
|
||||
|
||||
final IAEStack test = myList.getFirstItem();
|
||||
if( test != null )
|
||||
{
|
||||
IAEStack testCopy = test.copy();
|
||||
testCopy.setStackSize( 1 );
|
||||
return src.injectItems( testCopy, Actionable.SIMULATE, this.mySrc ) != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the items in the upgrade slots to the drop list.
|
||||
*
|
||||
* @param w world
|
||||
* @param x x pos of tile entity
|
||||
* @param y y pos of tile entity
|
||||
* @param z z pos of tile entity
|
||||
* @param drops drops of tile entity
|
||||
*/
|
||||
@Override
|
||||
public void getDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
|
||||
{
|
||||
super.getDrops( w, pos, drops );
|
||||
|
||||
for( int upgradeIndex = 0; upgradeIndex < this.upgrades.getSlots(); upgradeIndex++ )
|
||||
{
|
||||
final ItemStack stackInSlot = this.upgrades.getStackInSlot( upgradeIndex );
|
||||
|
||||
if( !stackInSlot.isEmpty() )
|
||||
{
|
||||
drops.add( stackInSlot );
|
||||
}
|
||||
}
|
||||
}
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import java.util.IdentityHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
|
||||
public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IConfigManagerHost, IGridTickable {
|
||||
private static final int NUMBER_OF_CELL_SLOTS = 6;
|
||||
private static final int NUMBER_OF_UPGRADE_SLOTS = 3;
|
||||
|
||||
private final ConfigManager manager;
|
||||
|
||||
private final AppEngInternalInventory inputCells = new AppEngInternalInventory(this, NUMBER_OF_CELL_SLOTS);
|
||||
private final AppEngInternalInventory outputCells = new AppEngInternalInventory(this, NUMBER_OF_CELL_SLOTS);
|
||||
private final IItemHandler combinedInventory = new WrapperChainedItemHandler(this.inputCells, this.outputCells);
|
||||
|
||||
private final IItemHandler inputCellsExt = new WrapperFilteredItemHandler(this.inputCells, AEItemFilters.INSERT_ONLY);
|
||||
private final IItemHandler outputCellsExt = new WrapperFilteredItemHandler(this.outputCells, AEItemFilters.EXTRACT_ONLY);
|
||||
|
||||
private final UpgradeInventory upgrades;
|
||||
private final IActionSource mySrc;
|
||||
private YesNo lastRedstoneState;
|
||||
private ItemStack currentCell;
|
||||
private Map<IStorageChannel<?>, IMEInventory<?>> cachedInventories;
|
||||
|
||||
public TileIOPort() {
|
||||
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
|
||||
this.manager = new ConfigManager(this);
|
||||
this.manager.registerSetting(Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE);
|
||||
this.manager.registerSetting(Settings.FULLNESS_MODE, FullnessMode.EMPTY);
|
||||
this.manager.registerSetting(Settings.OPERATION_MODE, OperationMode.EMPTY);
|
||||
this.mySrc = new MachineSource(this);
|
||||
this.lastRedstoneState = YesNo.UNDECIDED;
|
||||
|
||||
final Block ioPortBlock = AEApi.instance().definitions().blocks().iOPort().maybeBlock().get();
|
||||
this.upgrades = new BlockUpgradeInventory(ioPortBlock, this, NUMBER_OF_UPGRADE_SLOTS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound writeToNBT(final NBTTagCompound data) {
|
||||
super.writeToNBT(data);
|
||||
this.manager.writeToNBT(data);
|
||||
this.upgrades.writeToNBT(data, "upgrades");
|
||||
data.setInteger("lastRedstoneState", this.lastRedstoneState.ordinal());
|
||||
return data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(final NBTTagCompound data) {
|
||||
super.readFromNBT(data);
|
||||
this.manager.readFromNBT(data);
|
||||
this.upgrades.readFromNBT(data, "upgrades");
|
||||
if (data.hasKey("lastRedstoneState")) {
|
||||
this.lastRedstoneState = YesNo.values()[data.getInteger("lastRedstoneState")];
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public AECableType getCableConnectionType(final AEPartLocation dir) {
|
||||
return AECableType.SMART;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DimensionalCoord getLocation() {
|
||||
return new DimensionalCoord(this);
|
||||
}
|
||||
|
||||
private void updateTask() {
|
||||
try {
|
||||
if (this.hasWork()) {
|
||||
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
|
||||
} else {
|
||||
this.getProxy().getTick().sleepDevice(this.getProxy().getNode());
|
||||
}
|
||||
} catch (final GridAccessException e) {
|
||||
// :P
|
||||
}
|
||||
}
|
||||
|
||||
public void updateRedstoneState() {
|
||||
final YesNo currentState = this.world.isBlockIndirectlyGettingPowered(this.pos) != 0 ? YesNo.YES : YesNo.NO;
|
||||
if (this.lastRedstoneState != currentState) {
|
||||
this.lastRedstoneState = currentState;
|
||||
this.updateTask();
|
||||
}
|
||||
}
|
||||
|
||||
private boolean getRedstoneState() {
|
||||
if (this.lastRedstoneState == YesNo.UNDECIDED) {
|
||||
this.updateRedstoneState();
|
||||
}
|
||||
|
||||
return this.lastRedstoneState == YesNo.YES;
|
||||
}
|
||||
|
||||
private boolean isEnabled() {
|
||||
if (this.getInstalledUpgrades(Upgrades.REDSTONE) == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
final RedstoneMode rs = (RedstoneMode) this.manager.getSetting(Settings.REDSTONE_CONTROLLED);
|
||||
if (rs == RedstoneMode.HIGH_SIGNAL) {
|
||||
return this.getRedstoneState();
|
||||
}
|
||||
return !this.getRedstoneState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IConfigManager getConfigManager() {
|
||||
return this.manager;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInventoryByName(final String name) {
|
||||
if (name.equals("upgrades")) {
|
||||
return this.upgrades;
|
||||
}
|
||||
|
||||
if (name.equals("cells")) {
|
||||
return this.combinedInventory;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateSetting(final IConfigManager manager, final Enum settingName, final Enum newValue) {
|
||||
this.updateTask();
|
||||
}
|
||||
|
||||
private boolean hasWork() {
|
||||
if (this.isEnabled()) {
|
||||
return !ItemHandlerUtil.isEmpty(this.inputCells);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInternalInventory() {
|
||||
return this.combinedInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added) {
|
||||
if (this.inputCells == inv) {
|
||||
this.updateTask();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IItemHandler getItemHandlerForSide(final EnumFacing facing) {
|
||||
if (facing == this.getUp() || facing == this.getUp().getOpposite()) {
|
||||
return this.inputCellsExt;
|
||||
} else {
|
||||
return this.outputCellsExt;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TickingRequest getTickingRequest(final IGridNode node) {
|
||||
return new TickingRequest(TickRates.IOPort.getMin(), TickRates.IOPort.getMax(), !this.hasWork(), false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TickRateModulation tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
|
||||
if (!this.getProxy().isActive()) {
|
||||
return TickRateModulation.IDLE;
|
||||
}
|
||||
|
||||
TickRateModulation ret = TickRateModulation.SLEEP;
|
||||
long itemsToMove = 256;
|
||||
|
||||
switch (this.getInstalledUpgrades(Upgrades.SPEED)) {
|
||||
case 1:
|
||||
itemsToMove *= 2;
|
||||
break;
|
||||
case 2:
|
||||
itemsToMove *= 4;
|
||||
break;
|
||||
case 3:
|
||||
itemsToMove *= 8;
|
||||
break;
|
||||
}
|
||||
|
||||
try {
|
||||
final IEnergySource energy = this.getProxy().getEnergy();
|
||||
for (int x = 0; x < NUMBER_OF_CELL_SLOTS; x++) {
|
||||
final ItemStack is = this.inputCells.getStackInSlot(x);
|
||||
if (!is.isEmpty()) {
|
||||
boolean shouldMove = true;
|
||||
|
||||
for (IStorageChannel<? extends IAEStack<?>> c : AEApi.instance().storage().storageChannels()) {
|
||||
if (itemsToMove > 0) {
|
||||
final IMEMonitor<? extends IAEStack<?>> network = this.getProxy().getStorage().getInventory(c);
|
||||
final IMEInventory<?> inv = this.getInv(is, c);
|
||||
|
||||
if (inv == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (this.manager.getSetting(Settings.OPERATION_MODE) == OperationMode.EMPTY) {
|
||||
itemsToMove = this.transferContents(energy, inv, network, itemsToMove, c);
|
||||
} else {
|
||||
itemsToMove = this.transferContents(energy, network, inv, itemsToMove, c);
|
||||
}
|
||||
|
||||
shouldMove &= this.shouldMove(inv);
|
||||
|
||||
if (itemsToMove > 0) {
|
||||
ret = TickRateModulation.IDLE;
|
||||
} else {
|
||||
ret = TickRateModulation.URGENT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (itemsToMove > 0 && shouldMove && this.moveSlot(x)) {
|
||||
ret = TickRateModulation.URGENT;
|
||||
} else {
|
||||
ret = TickRateModulation.URGENT;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
} catch (final GridAccessException e) {
|
||||
ret = TickRateModulation.IDLE;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInstalledUpgrades(final Upgrades u) {
|
||||
return this.upgrades.getInstalledUpgrades(u);
|
||||
}
|
||||
|
||||
private IMEInventory<?> getInv(final ItemStack is, final IStorageChannel<?> chan) {
|
||||
if (this.currentCell != is) {
|
||||
this.currentCell = is;
|
||||
this.cachedInventories = new IdentityHashMap<>();
|
||||
|
||||
for (IStorageChannel<? extends IAEStack<?>> c : AEApi.instance().storage().storageChannels()) {
|
||||
this.cachedInventories.put(c, AEApi.instance().registries().cell().getCellInventory(is, null, c));
|
||||
}
|
||||
}
|
||||
|
||||
return this.cachedInventories.get(chan);
|
||||
}
|
||||
|
||||
private long transferContents(final IEnergySource energy, final IMEInventory src, final IMEInventory destination, long itemsToMove, final IStorageChannel chan) {
|
||||
final IItemList<? extends IAEStack> myList;
|
||||
if (src instanceof IMEMonitor) {
|
||||
myList = ((IMEMonitor) src).getStorageList();
|
||||
} else {
|
||||
myList = src.getAvailableItems(src.getChannel().createList());
|
||||
}
|
||||
|
||||
itemsToMove *= chan.transferFactor();
|
||||
|
||||
boolean didStuff;
|
||||
|
||||
do {
|
||||
didStuff = false;
|
||||
|
||||
for (final IAEStack s : myList) {
|
||||
final long totalStackSize = s.getStackSize();
|
||||
if (totalStackSize > 0) {
|
||||
final IAEStack stack = destination.injectItems(s, Actionable.SIMULATE, this.mySrc);
|
||||
|
||||
long possible = 0;
|
||||
if (stack == null) {
|
||||
possible = totalStackSize;
|
||||
} else {
|
||||
possible = totalStackSize - stack.getStackSize();
|
||||
}
|
||||
|
||||
if (possible > 0) {
|
||||
IAEStack injectable = s.copy();
|
||||
|
||||
possible = Math.min(possible, itemsToMove);
|
||||
injectable.setStackSize(possible);
|
||||
|
||||
final IAEStack extracted = src.extractItems(injectable, Actionable.MODULATE, this.mySrc);
|
||||
if (extracted != null) {
|
||||
possible = extracted.getStackSize();
|
||||
extracted.setCraftable(false);
|
||||
final IAEStack failed = Platform.poweredInsert(energy, destination, extracted, this.mySrc);
|
||||
|
||||
if (failed != null) {
|
||||
possible -= failed.getStackSize();
|
||||
src.injectItems(failed, Actionable.MODULATE, this.mySrc);
|
||||
}
|
||||
|
||||
if (possible > 0) {
|
||||
itemsToMove -= possible;
|
||||
didStuff = true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
while (itemsToMove > 0 && didStuff);
|
||||
|
||||
return itemsToMove / chan.transferFactor();
|
||||
}
|
||||
|
||||
private boolean shouldMove(final IMEInventory<?> inv) {
|
||||
final FullnessMode fm = (FullnessMode) this.manager.getSetting(Settings.FULLNESS_MODE);
|
||||
|
||||
if (inv != null) {
|
||||
return this.matches(fm, inv);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean moveSlot(final int x) {
|
||||
final InventoryAdaptor ad = new AdaptorItemHandler(this.outputCells);
|
||||
if (ad.addItems(this.inputCells.getStackInSlot(x)).isEmpty()) {
|
||||
this.inputCells.setStackInSlot(x, ItemStack.EMPTY);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean matches(final FullnessMode fm, final IMEInventory src) {
|
||||
if (fm == FullnessMode.HALF) {
|
||||
return true;
|
||||
}
|
||||
|
||||
final IItemList<? extends IAEStack> myList;
|
||||
|
||||
if (src instanceof IMEMonitor) {
|
||||
myList = ((IMEMonitor) src).getStorageList();
|
||||
} else {
|
||||
myList = src.getAvailableItems(src.getChannel().createList());
|
||||
}
|
||||
|
||||
if (fm == FullnessMode.EMPTY) {
|
||||
return myList.isEmpty();
|
||||
}
|
||||
|
||||
final IAEStack test = myList.getFirstItem();
|
||||
if (test != null) {
|
||||
IAEStack testCopy = test.copy();
|
||||
testCopy.setStackSize(1);
|
||||
return src.injectItems(testCopy, Actionable.SIMULATE, this.mySrc) != null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the items in the upgrade slots to the drop list.
|
||||
*
|
||||
* @param w world
|
||||
* @param x x pos of tile entity
|
||||
* @param y y pos of tile entity
|
||||
* @param z z pos of tile entity
|
||||
* @param drops drops of tile entity
|
||||
*/
|
||||
@Override
|
||||
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
|
||||
super.getDrops(w, pos, drops);
|
||||
|
||||
for (int upgradeIndex = 0; upgradeIndex < this.upgrades.getSlots(); upgradeIndex++) {
|
||||
final ItemStack stackInSlot = this.upgrades.getStackInSlot(upgradeIndex);
|
||||
|
||||
if (!stackInSlot.isEmpty()) {
|
||||
drops.add(stackInSlot);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
package appeng.tile.storage;
|
||||
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
import appeng.tile.AEBaseInvTile;
|
||||
import appeng.tile.inventory.AppEngInternalInventory;
|
||||
import appeng.util.inv.InvOperation;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -30,185 +30,153 @@ import net.minecraft.util.ITickable;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import appeng.tile.AEBaseInvTile;
|
||||
import appeng.tile.inventory.AppEngInternalInventory;
|
||||
import appeng.util.inv.InvOperation;
|
||||
import java.io.IOException;
|
||||
|
||||
|
||||
public class TileSkyChest extends AEBaseInvTile implements ITickable
|
||||
{
|
||||
public class TileSkyChest extends AEBaseInvTile implements ITickable {
|
||||
|
||||
private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 * 4 );
|
||||
// server
|
||||
private int numPlayersUsing;
|
||||
// client..
|
||||
private long lastEvent;
|
||||
private float lidAngle;
|
||||
private float prevLidAngle;
|
||||
private final AppEngInternalInventory inv = new AppEngInternalInventory(this, 9 * 4);
|
||||
// server
|
||||
private int numPlayersUsing;
|
||||
// client..
|
||||
private long lastEvent;
|
||||
private float lidAngle;
|
||||
private float prevLidAngle;
|
||||
|
||||
@Override
|
||||
protected void writeToStream( final ByteBuf data ) throws IOException
|
||||
{
|
||||
super.writeToStream( data );
|
||||
data.writeBoolean( this.getPlayerOpen() > 0 );
|
||||
}
|
||||
@Override
|
||||
protected void writeToStream(final ByteBuf data) throws IOException {
|
||||
super.writeToStream(data);
|
||||
data.writeBoolean(this.getPlayerOpen() > 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean readFromStream( final ByteBuf data ) throws IOException
|
||||
{
|
||||
final boolean c = super.readFromStream( data );
|
||||
final int wasOpen = this.getPlayerOpen();
|
||||
this.setPlayerOpen( data.readBoolean() ? 1 : 0 );
|
||||
@Override
|
||||
protected boolean readFromStream(final ByteBuf data) throws IOException {
|
||||
final boolean c = super.readFromStream(data);
|
||||
final int wasOpen = this.getPlayerOpen();
|
||||
this.setPlayerOpen(data.readBoolean() ? 1 : 0);
|
||||
|
||||
if( wasOpen != this.getPlayerOpen() )
|
||||
{
|
||||
this.setLastEvent( System.currentTimeMillis() );
|
||||
}
|
||||
if (wasOpen != this.getPlayerOpen()) {
|
||||
this.setLastEvent(System.currentTimeMillis());
|
||||
}
|
||||
|
||||
return c; // TESR yo!
|
||||
}
|
||||
return c; // TESR yo!
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean requiresTESR()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean requiresTESR() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canRenderBreaking()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean canRenderBreaking() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInternalInventory()
|
||||
{
|
||||
return this.inv;
|
||||
}
|
||||
@Override
|
||||
public IItemHandler getInternalInventory() {
|
||||
return this.inv;
|
||||
}
|
||||
|
||||
public void openInventory( final EntityPlayer player )
|
||||
{
|
||||
if( !player.isSpectator() )
|
||||
{
|
||||
this.setPlayerOpen( this.getPlayerOpen() + 1 );
|
||||
this.world.addBlockEvent( this.pos, this.getBlockType(), 1, this.numPlayersUsing );
|
||||
this.world.notifyNeighborsOfStateChange( this.pos, this.getBlockType(), true );
|
||||
this.world.notifyNeighborsOfStateChange( this.pos.down(), this.getBlockType(), true );
|
||||
public void openInventory(final EntityPlayer player) {
|
||||
if (!player.isSpectator()) {
|
||||
this.setPlayerOpen(this.getPlayerOpen() + 1);
|
||||
this.world.addBlockEvent(this.pos, this.getBlockType(), 1, this.numPlayersUsing);
|
||||
this.world.notifyNeighborsOfStateChange(this.pos, this.getBlockType(), true);
|
||||
this.world.notifyNeighborsOfStateChange(this.pos.down(), this.getBlockType(), true);
|
||||
|
||||
if( this.getPlayerOpen() == 1 )
|
||||
{
|
||||
this.getWorld()
|
||||
.playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_OPEN,
|
||||
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.getPlayerOpen() == 1) {
|
||||
this.getWorld()
|
||||
.playSound(player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_OPEN,
|
||||
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F);
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void closeInventory( final EntityPlayer player )
|
||||
{
|
||||
if( !player.isSpectator() )
|
||||
{
|
||||
this.setPlayerOpen( this.getPlayerOpen() - 1 );
|
||||
this.world.addBlockEvent( this.pos, this.getBlockType(), 1, this.numPlayersUsing );
|
||||
this.world.notifyNeighborsOfStateChange( this.pos, this.getBlockType(), true );
|
||||
this.world.notifyNeighborsOfStateChange( this.pos.down(), this.getBlockType(), true );
|
||||
public void closeInventory(final EntityPlayer player) {
|
||||
if (!player.isSpectator()) {
|
||||
this.setPlayerOpen(this.getPlayerOpen() - 1);
|
||||
this.world.addBlockEvent(this.pos, this.getBlockType(), 1, this.numPlayersUsing);
|
||||
this.world.notifyNeighborsOfStateChange(this.pos, this.getBlockType(), true);
|
||||
this.world.notifyNeighborsOfStateChange(this.pos.down(), this.getBlockType(), true);
|
||||
|
||||
if( this.getPlayerOpen() < 0 )
|
||||
{
|
||||
this.setPlayerOpen( 0 );
|
||||
}
|
||||
if (this.getPlayerOpen() < 0) {
|
||||
this.setPlayerOpen(0);
|
||||
}
|
||||
|
||||
if( this.getPlayerOpen() == 0 )
|
||||
{
|
||||
this.getWorld()
|
||||
.playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_CLOSE,
|
||||
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.getPlayerOpen() == 0) {
|
||||
this.getWorld()
|
||||
.playSound(player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_CLOSE,
|
||||
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F);
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update()
|
||||
{
|
||||
int i = this.pos.getX();
|
||||
int j = this.pos.getY();
|
||||
int k = this.pos.getZ();
|
||||
@Override
|
||||
public void update() {
|
||||
int i = this.pos.getX();
|
||||
int j = this.pos.getY();
|
||||
int k = this.pos.getZ();
|
||||
|
||||
this.prevLidAngle = this.lidAngle;
|
||||
float f1 = 0.1F;
|
||||
this.prevLidAngle = this.lidAngle;
|
||||
float f1 = 0.1F;
|
||||
|
||||
if( this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F )
|
||||
{
|
||||
float f2 = this.lidAngle;
|
||||
if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F) {
|
||||
float f2 = this.lidAngle;
|
||||
|
||||
if( this.numPlayersUsing > 0 )
|
||||
{
|
||||
this.lidAngle += 0.1F;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.lidAngle -= 0.1F;
|
||||
}
|
||||
if (this.numPlayersUsing > 0) {
|
||||
this.lidAngle += 0.1F;
|
||||
} else {
|
||||
this.lidAngle -= 0.1F;
|
||||
}
|
||||
|
||||
if( this.lidAngle > 1.0F )
|
||||
{
|
||||
this.lidAngle = 1.0F;
|
||||
}
|
||||
if (this.lidAngle > 1.0F) {
|
||||
this.lidAngle = 1.0F;
|
||||
}
|
||||
|
||||
float f3 = 0.5F;
|
||||
float f3 = 0.5F;
|
||||
|
||||
if( this.lidAngle < 0.0F )
|
||||
{
|
||||
this.lidAngle = 0.0F;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.lidAngle < 0.0F) {
|
||||
this.lidAngle = 0.0F;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
|
||||
{
|
||||
@Override
|
||||
public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public float getLidAngle()
|
||||
{
|
||||
return this.lidAngle;
|
||||
}
|
||||
public float getLidAngle() {
|
||||
return this.lidAngle;
|
||||
}
|
||||
|
||||
public void setLidAngle( final float lidAngle )
|
||||
{
|
||||
this.lidAngle = lidAngle;
|
||||
}
|
||||
public void setLidAngle(final float lidAngle) {
|
||||
this.lidAngle = lidAngle;
|
||||
}
|
||||
|
||||
public float getPrevLidAngle()
|
||||
{
|
||||
return this.prevLidAngle;
|
||||
}
|
||||
public float getPrevLidAngle() {
|
||||
return this.prevLidAngle;
|
||||
}
|
||||
|
||||
public void setPrevLidAngle( float prevLidAngle )
|
||||
{
|
||||
this.prevLidAngle = prevLidAngle;
|
||||
}
|
||||
public void setPrevLidAngle(float prevLidAngle) {
|
||||
this.prevLidAngle = prevLidAngle;
|
||||
}
|
||||
|
||||
public int getPlayerOpen()
|
||||
{
|
||||
return this.numPlayersUsing;
|
||||
}
|
||||
public int getPlayerOpen() {
|
||||
return this.numPlayersUsing;
|
||||
}
|
||||
|
||||
private void setPlayerOpen( final int playerOpen )
|
||||
{
|
||||
this.numPlayersUsing = playerOpen;
|
||||
}
|
||||
private void setPlayerOpen(final int playerOpen) {
|
||||
this.numPlayersUsing = playerOpen;
|
||||
}
|
||||
|
||||
public long getLastEvent()
|
||||
{
|
||||
return this.lastEvent;
|
||||
}
|
||||
public long getLastEvent() {
|
||||
return this.lastEvent;
|
||||
}
|
||||
|
||||
private void setLastEvent( final long lastEvent )
|
||||
{
|
||||
this.lastEvent = lastEvent;
|
||||
}
|
||||
private void setLastEvent(final long lastEvent) {
|
||||
this.lastEvent = lastEvent;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user