reformatted all src files (#141)
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@@ -19,62 +19,48 @@
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package appeng.worldgen.meteorite;
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import net.minecraft.block.state.IBlockState;
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import appeng.api.definitions.IBlockDefinition;
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import appeng.util.Platform;
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import net.minecraft.block.state.IBlockState;
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public class FalloutCopy extends Fallout
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{
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private static final double SPECIFIED_BLOCK_THRESHOLD = 0.9;
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private static final double AIR_BLOCK_THRESHOLD = 0.8;
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private static final double BLOCK_THRESHOLD_STEP = 0.1;
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public class FalloutCopy extends Fallout {
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private static final double SPECIFIED_BLOCK_THRESHOLD = 0.9;
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private static final double AIR_BLOCK_THRESHOLD = 0.8;
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private static final double BLOCK_THRESHOLD_STEP = 0.1;
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private final IBlockState block;
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private final MeteoriteBlockPutter putter;
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private final IBlockState block;
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private final MeteoriteBlockPutter putter;
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public FalloutCopy( final IMeteoriteWorld w, final int x, final int y, final int z, final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition )
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{
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super( putter, skyStoneDefinition );
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this.putter = putter;
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this.block = w.getBlockState( x, y, z );
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}
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public FalloutCopy(final IMeteoriteWorld w, final int x, final int y, final int z, final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition) {
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super(putter, skyStoneDefinition);
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this.putter = putter;
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this.block = w.getBlockState(x, y, z);
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}
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@Override
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public void getRandomFall( final IMeteoriteWorld w, final int x, final int y, final int z )
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{
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final double a = Math.random();
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if( a > SPECIFIED_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, this.block, 3 );
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}
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else
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{
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this.getOther( w, x, y, z, a );
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}
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}
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@Override
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public void getRandomFall(final IMeteoriteWorld w, final int x, final int y, final int z) {
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final double a = Math.random();
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if (a > SPECIFIED_BLOCK_THRESHOLD) {
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this.putter.put(w, x, y, z, this.block, 3);
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} else {
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this.getOther(w, x, y, z, a);
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}
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}
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public void getOther( final IMeteoriteWorld w, final int x, final int y, final int z, final double a )
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{
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public void getOther(final IMeteoriteWorld w, final int x, final int y, final int z, final double a) {
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}
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}
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@Override
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public void getRandomInset( final IMeteoriteWorld w, final int x, final int y, final int z )
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{
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final double a = Math.random();
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if( a > SPECIFIED_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, this.block, 3 );
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}
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else if( a > AIR_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, Platform.AIR_BLOCK );
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}
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else
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{
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this.getOther( w, x, y, z, a - BLOCK_THRESHOLD_STEP );
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}
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}
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@Override
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public void getRandomInset(final IMeteoriteWorld w, final int x, final int y, final int z) {
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final double a = Math.random();
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if (a > SPECIFIED_BLOCK_THRESHOLD) {
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this.putter.put(w, x, y, z, this.block, 3);
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} else if (a > AIR_BLOCK_THRESHOLD) {
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this.putter.put(w, x, y, z, Platform.AIR_BLOCK);
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} else {
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this.getOther(w, x, y, z, a - BLOCK_THRESHOLD_STEP);
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}
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}
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}
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