fix substitution crafting, for real this time
wip 2


wip. still has NBT issues


fix semantic changes


fix interface with free slots on interface terminal


Auto stash before cherry pick of "fix interface with free slots on interface terminal"
This commit is contained in:
Salomão
2021-06-23 10:16:59 -03:00
parent b0772bf94c
commit 904de49543
11 changed files with 246 additions and 107 deletions
@@ -494,22 +494,87 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
return null;
}
private boolean canCraft( final ICraftingPatternDetails details, final IAEItemStack[] condensedInputs )
private boolean canCraft(final ICraftingPatternDetails details, final IAEItemStack[] condensedInputs)
{
for( IAEItemStack g : condensedInputs )
if( !details.isCraftable() )
{
// Processing patterns are relatively easy
for ( IAEItemStack input : condensedInputs )
{
final IAEItemStack ais = this.inventory.extractItems( input.copy(), Actionable.SIMULATE,
this.machineSrc );
if( details.isCraftable() )
if( ais == null || ais.getStackSize() < input.getStackSize() )
{
return false;
}
}
}
else if( details.canSubstitute() )
{
// When substitutions are allowed, we have to keep track of which items we've reserved
IAEItemStack[] inputs = details.getInputs();
Map<IAEItemStack, Integer> consumedCount = new HashMap<>();
for ( int i = 0; i < inputs.length; i++ )
{
List<IAEItemStack> substitutes = details.getSubstituteInputs( i );
if( substitutes.isEmpty() )
{
continue;
}
boolean found = false;
for ( IAEItemStack substitute : substitutes )
{
for ( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( substitute, FuzzyMode.IGNORE_ALL ) )
{
int alreadyConsumed = consumedCount.getOrDefault( fuzz, 0 );
if( fuzz.getStackSize() - alreadyConsumed <= 0 )
{
continue; // Already fully consumed by a previous slot of this recipe
}
fuzz = fuzz.copy();
fuzz.setStackSize( 1 ); // We're iterating over non condensed inputs which means there's 1 of each needed
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.SIMULATE,
this.machineSrc );
if( ais != null && ais.getStackSize() > 0 )
{
// Mark 1 of the stack as consumed
consumedCount.merge( fuzz, 1, Integer::sum );
found = true;
break;
}
}
if( found )
{
break;
}
}
if( !found )
{
return false;
}
}
}
else
{
// When no substitutions can occur, we can simply check that all items are accounted since
// each type of item should only occur once
for ( IAEItemStack g : condensedInputs )
{
boolean found = false;
for( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( g, FuzzyMode.IGNORE_ALL ) )
for ( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( g, FuzzyMode.IGNORE_ALL ) )
{
fuzz = fuzz.copy();
fuzz.setStackSize( g.getStackSize() );
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.SIMULATE, this.machineSrc );
if (ais != null && ais.getStackSize() == g.getStackSize())
if( ais != null && ais.getStackSize() >= g.getStackSize() )
{
found = true;
break;
@@ -526,15 +591,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
return false;
}
}
else
{
final IAEItemStack ais = this.inventory.extractItems( g.copy(), Actionable.SIMULATE, this.machineSrc );
if (ais == null || ais.getStackSize() < g.getStackSize())
{
return false;
}
}
}
return true;
@@ -689,71 +746,67 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
boolean found = false;
for( int x = 0; x < input.length; x++ )
{
if( input[x] != null )
{
for (int x = 0; x < input.length; x++) {
if (input[x] != null) {
found = false;
if( details.isCraftable() )
{
if (details.isCraftable()) {
final Collection<IAEItemStack> itemList;
if( details.canSubstitute() )
{
itemList = this.inventory.getItemList().findFuzzy( input[x], FuzzyMode.IGNORE_ALL );
}
else
{
itemList = new ArrayList<>( 1 );
if (details.canSubstitute()) {
final List<IAEItemStack> substitutes = details.getSubstituteInputs(x);
itemList = new ArrayList<>(substitutes.size());
final IAEItemStack item = this.inventory.getItemList().findPrecise( input[x] );
for (IAEItemStack stack : substitutes) {
itemList.addAll(this.inventory.getItemList().findFuzzy(stack,
FuzzyMode.IGNORE_ALL));
}
} else {
itemList = new ArrayList<>(1);
if( item != null )
{
itemList.add( item );
final IAEItemStack item = this.inventory.getItemList()
.findPrecise(input[x]);
if (item != null) {
itemList.add(item);
}
}
for( IAEItemStack fuzz : itemList )
{
for (IAEItemStack fuzz : itemList) {
fuzz = fuzz.copy();
fuzz.setStackSize( input[x].getStackSize() );
fuzz.setStackSize(input[x].getStackSize());
if( details.isValidItemForSlot( x, fuzz.createItemStack(), this.getWorld() ) )
{
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.MODULATE, this.machineSrc );
final ItemStack is = ais == null ? ItemStack.EMPTY : ais.createItemStack();
if (details.isValidItemForSlot(x, fuzz.createItemStack(),
this.getWorld())) {
final IAEItemStack ais = this.inventory.extractItems(fuzz,
Actionable.MODULATE, this.machineSrc);
final ItemStack is = ais == null ? ItemStack.EMPTY
: ais.createItemStack();
if( !is.isEmpty() )
{
this.postChange( AEItemStack.fromItemStack( is ), this.machineSrc );
ic.setInventorySlotContents( x, is );
if (!is.isEmpty()) {
this.postChange(AEItemStack.fromItemStack(is), this.machineSrc);
ic.setInventorySlotContents(x, is);
found = true;
break;
}
}
}
}
else
{
final IAEItemStack ais = this.inventory.extractItems( input[x].copy(), Actionable.MODULATE, this.machineSrc );
} else {
final IAEItemStack ais = this.inventory.extractItems(input[x].copy(),
Actionable.MODULATE, this.machineSrc);
final ItemStack is = ais == null ? ItemStack.EMPTY : ais.createItemStack();
if( !is.isEmpty() )
{
this.postChange( input[x], this.machineSrc );
ic.setInventorySlotContents( x, is );
if( is.getCount() == input[x].getStackSize() )
{
if (!is.isEmpty()) {
this.postChange(input[x], this.machineSrc);
ic.setInventorySlotContents(x, is);
if (is.getCount() == input[x].getStackSize()) {
found = true;
continue;
}
}
}
if( !found )
{
if (!found) {
break;
}
}