Fixed Bug: #0315 - game crashes when ME controller is placed at bedrock level
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@@ -2,6 +2,7 @@ package appeng.client.render.blocks;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.IBlockAccess;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.BaseBlockRender;
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@@ -19,9 +20,9 @@ public class RenderBlockController extends BaseBlockRender
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public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
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{
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boolean xx = world.getTileEntity( x - 1, y, z ) instanceof TileController && world.getTileEntity( x + 1, y, z ) instanceof TileController;
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boolean yy = world.getTileEntity( x, y - 1, z ) instanceof TileController && world.getTileEntity( x, y + 1, z ) instanceof TileController;
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boolean zz = world.getTileEntity( x, y, z - 1 ) instanceof TileController && world.getTileEntity( x, y, z + 1 ) instanceof TileController;
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boolean xx = getTileEntity( world, x - 1, y, z ) instanceof TileController && getTileEntity( world, x + 1, y, z ) instanceof TileController;
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boolean yy = getTileEntity( world, x, y - 1, z ) instanceof TileController && getTileEntity( world, x, y + 1, z ) instanceof TileController;
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boolean zz = getTileEntity( world, x, y, z - 1 ) instanceof TileController && getTileEntity( world, x, y, z + 1 ) instanceof TileController;
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int meta = world.getBlockMetadata( x, y, z );
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boolean hasPower = meta > 0;
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@@ -122,4 +123,11 @@ public class RenderBlockController extends BaseBlockRender
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renderer.uvRotateEast = renderer.uvRotateBottom = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
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return out;
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}
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private TileEntity getTileEntity(IBlockAccess world, int x, int y, int z)
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{
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if ( y >= 0 )
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return world.getTileEntity( x, y, z );
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return null;
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}
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}
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