fix looping item count and hopefully energy issues

This commit is contained in:
PrototypeTrousers
2021-09-26 22:06:44 -03:00
parent 517bd77df7
commit 92347ad2f5
20 changed files with 352 additions and 328 deletions
@@ -155,7 +155,7 @@ public class TileEnergyCell extends AENetworkTile implements IAEPowerStorage
return 0;
}
if( this.internalCurrentPower < 0.01 && amt > 0.01 )
if( this.internalCurrentPower < 0.01 && amt > 0 )
{
this.getProxy().getNode().getGrid().postEvent( new MENetworkPowerStorage( this, PowerEventType.PROVIDE_POWER ) );
}
@@ -217,7 +217,7 @@ public class TileEnergyCell extends AENetworkTile implements IAEPowerStorage
final boolean wasFull = this.internalCurrentPower >= this.getInternalMaxPower() - 0.001;
if( wasFull && amt > 0.001 )
if( wasFull && amt > 0 )
{
try
{