Split TickHandler#onTick into more specific event handlers (#4477)
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@@ -244,7 +244,7 @@ public class MatterCannonItem extends AEBasePoweredItem implements IStorageCell<
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final int id = entityHit.getEntityId();
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final PlayerColor marker = new PlayerColor(id, col, 20 * 30);
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TickHandler.INSTANCE.getPlayerColors().put(id, marker);
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TickHandler.instance().getPlayerColors().put(id, marker);
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if (entityHit instanceof SheepEntity) {
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final SheepEntity sh = (SheepEntity) entityHit;
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