diff --git a/src/main/java/appeng/core/AEConfig.java b/src/main/java/appeng/core/AEConfig.java index 67c2bbf82..5c53b0a7a 100644 --- a/src/main/java/appeng/core/AEConfig.java +++ b/src/main/java/appeng/core/AEConfig.java @@ -18,6 +18,18 @@ package appeng.core; +import java.io.File; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.Collection; +import java.util.EnumMap; +import java.util.EnumSet; +import java.util.HashMap; +import java.util.List; +import java.util.Map; +import java.util.function.DoubleSupplier; +import java.util.stream.Collectors; + import appeng.api.config.CondenserOutput; import appeng.api.config.PowerMultiplier; import appeng.api.config.PowerUnits; @@ -37,18 +49,6 @@ import appeng.core.config.StringListOption; import appeng.core.settings.TickRates; import appeng.util.EnumCycler; -import java.io.File; -import java.util.ArrayList; -import java.util.Arrays; -import java.util.Collection; -import java.util.EnumMap; -import java.util.EnumSet; -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import java.util.function.DoubleSupplier; -import java.util.stream.Collectors; - public final class AEConfig { public final ClientConfig clientConfig; @@ -70,7 +70,7 @@ public final class AEConfig { } private static ConfigFileManager createConfigFileManager(ConfigSection commonRoot, File configDir, - String filename) { + String filename) { File configFile = new File(configDir, filename); ConfigFileManager result = new ConfigFileManager(commonRoot, configFile); if (!configFile.exists()) { @@ -120,7 +120,7 @@ public final class AEConfig { private final int[] craftByStacks = new int[4]; private final int[] priorityByStacks = new int[4]; private final int[] levelByStacks = new int[4]; - private final int[] levelByMillibuckets = {10, 100, 1000, 10000}; + private final int[] levelByMillibuckets = { 10, 100, 1000, 10000 }; // Spatial IO/Dimension private double spatialPowerExponent; @@ -410,7 +410,7 @@ public final class AEConfig { public final EnumOption selectedPowerUnit; // GUI Buttons - private static final int[] BTN_BY_STACK_DEFAULTS = {1, 10, 100, 1000}; + private static final int[] BTN_BY_STACK_DEFAULTS = { 1, 10, 100, 1000 }; public final List craftByStacks; public final List priorityByStacks; public final List levelByStacks;