Added missing file headers

This commit is contained in:
yueh
2016-09-17 16:00:37 +02:00
parent 067da3fec0
commit 93145750c0
112 changed files with 2123 additions and 232 deletions
@@ -1,3 +1,21 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.bootstrap;
@@ -124,8 +142,7 @@ class BlockDefinitionBuilder implements IBlockBuilder
@Override
public IBlockBuilder useCustomItemModel()
{
rendering( new BlockRenderingCustomizer()
{
rendering( new BlockRenderingCustomizer(){
@Override
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
@@ -168,8 +185,7 @@ class BlockDefinitionBuilder implements IBlockBuilder
item.setRegistryName( AppEng.MOD_ID, registryName );
// Register the item and block with the game
factory.addPreInit( side ->
{
factory.addPreInit( side -> {
GameRegistry.register( block );
GameRegistry.register( item );
} );
@@ -201,8 +217,7 @@ class BlockDefinitionBuilder implements IBlockBuilder
{
AEBaseTileBlock tileBlock = (AEBaseTileBlock) block;
factory.addPreInit( side ->
{
factory.addPreInit( side -> {
Class<? extends AEBaseTile> tileEntityClass = tileBlock.getTileEntityClass();
AEBaseTile.registerTileItem( tileEntityClass, new BlockStackSrc( block, 0, ActivityState.Enabled ) );