Added missing file headers

This commit is contained in:
yueh
2016-09-17 16:00:37 +02:00
parent 067da3fec0
commit 93145750c0
112 changed files with 2123 additions and 232 deletions
@@ -1,3 +1,21 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.cablebus;
@@ -73,7 +91,8 @@ class CableBuilder
static ResourceLocation getConnectionTexture( AECableType cableType, AEColor color )
{
String textureFolder;
switch (cableType) {
switch( cableType )
{
case GLASS:
textureFolder = "parts/cable/glass/";
break;
@@ -275,8 +294,6 @@ class CableBuilder
addStraightCoveredCableSizedCube( facing, cubeBuilder );
}
private static void setStraightCableUVs( CubeBuilder cubeBuilder, EnumFacing facing, int x, int y )
@@ -374,8 +391,11 @@ class CableBuilder
cubeBuilder.setColorRGB( cableColor.whiteVariant );
addCoveredCableSizedCube( facing, cubeBuilder );
/* TODO: this.setSmartConnectionRotations( of, renderer );
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;*/
/*
* TODO: this.setSmartConnectionRotations( of, renderer );
* renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth =
* renderer.uvRotateTop = renderer.uvRotateWest = 0;
*/
}
public void addStraightSmartConnection( EnumFacing facing, AEColor cableColor, int channels, List<BakedQuad> quadsOut )
@@ -460,7 +480,7 @@ class CableBuilder
addDenseCableSizedCube( facing, cubeBuilder );
// Dense cables show used channels in groups of 4, rounded up
channels = (channels + 3) / 4;
channels = ( channels + 3 ) / 4;
TextureAtlasSprite oddChannel = smartCableTextures.getOddTextureForChannels( channels );
TextureAtlasSprite evenChannel = smartCableTextures.getEvenTextureForChannels( channels );
@@ -494,7 +514,7 @@ class CableBuilder
addStraightDenseCableSizedCube( facing, cubeBuilder );
// Dense cables show used channels in groups of 4, rounded up
channels = (channels + 3) / 4;
channels = ( channels + 3 ) / 4;
TextureAtlasSprite oddChannel = smartCableTextures.getOddTextureForChannels( channels );
TextureAtlasSprite evenChannel = smartCableTextures.getEvenTextureForChannels( channels );
@@ -511,7 +531,6 @@ class CableBuilder
addStraightDenseCableSizedCube( facing, cubeBuilder );
}
private static void addDenseCableSizedCube( EnumFacing facing, CubeBuilder cubeBuilder )
{
switch( facing )
@@ -537,7 +556,8 @@ class CableBuilder
}
}
// Adds a cube to the given cube builder that has the size of a dense cable connection and spans the entire block for the given direction
// Adds a cube to the given cube builder that has the size of a dense cable connection and spans the entire block
// for the given direction
private static void addStraightDenseCableSizedCube( EnumFacing facing, CubeBuilder cubeBuilder )
{
switch( facing )
@@ -548,8 +568,10 @@ class CableBuilder
break;
case EAST:
case WEST:
/*renderer.uvRotateEast = renderer.uvRotateWest = 1;
renderer.uvRotateBottom = renderer.uvRotateTop = 1;*/
/*
* renderer.uvRotateEast = renderer.uvRotateWest = 1;
* renderer.uvRotateBottom = renderer.uvRotateTop = 1;
*/
cubeBuilder.addCube( 0, 3, 3, 16, 13, 13 );
break;
case NORTH:
@@ -560,7 +582,8 @@ class CableBuilder
}
}
// Adds a cube to the given cube builder that has the size of a covered cable connection from the core of the cable to the given face
// Adds a cube to the given cube builder that has the size of a covered cable connection from the core of the cable
// to the given face
private static void addCoveredCableSizedCube( EnumFacing facing, CubeBuilder cubeBuilder )
{
switch( facing )
@@ -586,7 +609,8 @@ class CableBuilder
}
}
// Adds a cube to the given cube builder that has the size of a covered cable connection and spans the entire block for the given direction
// Adds a cube to the given cube builder that has the size of a covered cable connection and spans the entire block
// for the given direction
private static void addStraightCoveredCableSizedCube( EnumFacing facing, CubeBuilder cubeBuilder )
{
switch( facing )
@@ -597,8 +621,10 @@ class CableBuilder
break;
case EAST:
case WEST:
/*renderer.uvRotateEast = renderer.uvRotateWest = 1;
renderer.uvRotateBottom = renderer.uvRotateTop = 1;*/
/*
* renderer.uvRotateEast = renderer.uvRotateWest = 1;
* renderer.uvRotateBottom = renderer.uvRotateTop = 1;
*/
cubeBuilder.addCube( 0, 5, 5, 16, 11, 11 );
break;
case NORTH:
@@ -635,8 +661,10 @@ class CableBuilder
}
/**
* This renders a slightly bigger covered cable connection to the specified side. This is used to connect cable cores with adjacent machines
* that do not want to be connected to using a glass cable connection. This applies to most machines (interfaces, etc.)
* This renders a slightly bigger covered cable connection to the specified side. This is used to connect cable
* cores with adjacent machines
* that do not want to be connected to using a glass cable connection. This applies to most machines (interfaces,
* etc.)
*/
private void addBigCoveredCableSizedCube( EnumFacing facing, CubeBuilder cubeBuilder )
{