Working spatial dimensions teleport.
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@@ -50,15 +50,18 @@ public class SpatialSkyRender implements IRenderHandler
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this.dspList = GL11.glGenLists( 1 );
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}
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//FIXME, Do not use this until the above PR is merged.
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// public static IRenderHandler getInstance()
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// {
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// return INSTANCE;
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// }
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public static IRenderHandler getInstance()
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{
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return INSTANCE;
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}
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@Override
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public void render( final int ticks, final float partialTicks, final ClientWorld world, final Minecraft mc )
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{
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//FIXME, Do not use this until the above PR is merged.
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if (true) {
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return;
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}
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final long now = System.currentTimeMillis();
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if( now - this.cycle > 2000 )
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