Simplify "unlit" quad loading and move to Mixins (#4569)
* Simplified the UV loader concept: We only need it to make quads "unlit" which means that the lighting system is not applied to them. They always render at their full brightness. * More documentation and slight cleanups.
This commit is contained in:
@@ -1,210 +0,0 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.model;
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import java.lang.reflect.Type;
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import java.util.Collection;
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import java.util.Set;
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import java.util.function.Function;
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import javax.annotation.Nullable;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import com.google.gson.JsonDeserializationContext;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonParseException;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.model.BlockFaceUV;
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import net.minecraft.client.renderer.model.BlockModel;
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import net.minecraft.client.renderer.model.BlockPart;
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import net.minecraft.client.renderer.model.BlockPartFace;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.model.IModelTransform;
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import net.minecraft.client.renderer.model.IUnbakedModel;
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import net.minecraft.client.renderer.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.model.ItemOverride;
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import net.minecraft.client.renderer.model.ItemOverrideList;
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import net.minecraft.client.renderer.model.ItemTransformVec3f;
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import net.minecraft.client.renderer.model.ModelBakery;
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import net.minecraft.client.renderer.model.RenderMaterial;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.resources.IResourceManager;
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import net.minecraft.util.Direction;
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import net.minecraft.util.JSONUtils;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.vector.TransformationMatrix;
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import net.minecraftforge.client.model.IModelBuilder;
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import net.minecraftforge.client.model.IModelConfiguration;
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import net.minecraftforge.client.model.IModelLoader;
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import net.minecraftforge.client.model.ModelLoaderRegistry;
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import net.minecraftforge.client.model.geometry.IModelGeometry;
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import net.minecraftforge.client.model.pipeline.BakedQuadBuilder;
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import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
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import net.minecraftforge.common.model.TransformationHelper;
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public class UVLModelLoader implements IModelLoader<UVLModelLoader.UVLModelWrapper> {
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public static final UVLModelLoader INSTANCE = new UVLModelLoader();
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@Override
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public void onResourceManagerReload(IResourceManager resourceManager) {
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}
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@Override
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public UVLModelWrapper read(JsonDeserializationContext deserializationContext, JsonObject modelContents) {
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modelContents.remove("loader");
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BlockModel blockModel = UVLSERIALIZER.fromJson(modelContents, BlockModel.class);
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return new UVLModelWrapper(blockModel);
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}
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final Gson UVLSERIALIZER = (new GsonBuilder())
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.registerTypeAdapter(BlockModel.class, new ModelLoaderRegistry.ExpandedBlockModelDeserializer())
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.registerTypeAdapter(BlockPart.class, new BlockPart.Deserializer())
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.registerTypeAdapter(BlockPartFace.class, new BlockPartFaceOverrideSerializer())
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.registerTypeAdapter(BlockFaceUV.class, new BlockFaceUV.Deserializer())
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.registerTypeAdapter(ItemTransformVec3f.class, new ItemTransformVec3f.Deserializer())
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.registerTypeAdapter(ItemCameraTransforms.class, new ItemCameraTransforms.Deserializer())
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.registerTypeAdapter(ItemOverride.class, new ItemOverride.Deserializer())
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.registerTypeAdapter(TransformationMatrix.class, new TransformationHelper.Deserializer()).create();
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private static class BlockPartFaceOverrideSerializer extends BlockPartFace.Deserializer {
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@Override
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public BlockPartFace deserialize(JsonElement p_deserialize_1_, Type p_deserialize_2_,
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JsonDeserializationContext p_deserialize_3_) throws JsonParseException {
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BlockPartFace blockFace = super.deserialize(p_deserialize_1_, p_deserialize_2_, p_deserialize_3_);
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Pair<Float, Float> uvl = this.parseUVL(p_deserialize_1_.getAsJsonObject());
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if (uvl != null) {
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return new BlockPartFaceWithUVL(blockFace.cullFace, blockFace.tintIndex, blockFace.texture,
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blockFace.blockFaceUV, uvl.getLeft(), uvl.getRight());
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}
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return blockFace;
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}
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protected Pair<Float, Float> parseUVL(JsonObject object) {
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if (!object.has("uvlightmap")) {
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return null;
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}
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object = object.get("uvlightmap").getAsJsonObject();
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return new ImmutablePair<>(JSONUtils.getFloat(object, "sky", 0), JSONUtils.getFloat(object, "block", 0));
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}
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}
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private static class BlockPartFaceWithUVL extends BlockPartFace {
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private final float sky;
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private final float block;
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public BlockPartFaceWithUVL(@Nullable Direction cullFaceIn, int tintIndexIn, String textureIn,
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BlockFaceUV blockFaceUVIn, float sky, float block) {
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super(cullFaceIn, tintIndexIn, textureIn, blockFaceUVIn);
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this.sky = sky;
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this.block = block;
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}
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public float getSky() {
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return sky;
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}
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public float getBlock() {
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return block;
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}
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}
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public static class UVLModelWrapper implements IModelGeometry<UVLModelWrapper> {
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private final BlockModel parent;
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public UVLModelWrapper(BlockModel parent) {
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this.parent = parent;
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}
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@Override
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public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
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Function<RenderMaterial, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
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ItemOverrideList overrides, ResourceLocation modelLocation) {
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TextureAtlasSprite particle = spriteGetter.apply(owner.resolveTexture("particle"));
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IModelBuilder<?> builder = IModelBuilder.of(owner, overrides, particle);
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for (BlockPart blockpart : parent.getElements()) {
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for (Direction direction : blockpart.mapFaces.keySet()) {
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BlockPartFace blockpartface = blockpart.mapFaces.get(direction);
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TextureAtlasSprite textureatlassprite1 = spriteGetter
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.apply(owner.resolveTexture(blockpartface.texture));
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BakedQuad quad = BlockModel.makeBakedQuad(blockpart, blockpartface, textureatlassprite1, direction,
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modelTransform, modelLocation);
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if (blockpartface instanceof BlockPartFaceWithUVL) {
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BlockPartFaceWithUVL uvlFace = (BlockPartFaceWithUVL) blockpartface;
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quad = applyPreBakedLighting(quad, textureatlassprite1, uvlFace.sky, uvlFace.block);
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}
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if (blockpartface.cullFace == null) {
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builder.addGeneralQuad(quad);
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} else {
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builder.addFaceQuad(modelTransform.getRotation().rotateTransform(blockpartface.cullFace), quad);
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}
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}
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}
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return builder.build();
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}
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private BakedQuad applyPreBakedLighting(BakedQuad quad, TextureAtlasSprite sprite, float sky, float block) {
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// FIXME: just piping through the quads and manipulating uv index 2 directly
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// seems way easier than this
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BakedQuadBuilder builder = new BakedQuadBuilder(sprite);
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VertexLighterFlat trans = new VertexLighterFlat(Minecraft.getInstance().getBlockColors()) {
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@Override
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protected void updateLightmap(float[] normal, float[] lightmap, float x, float y, float z) {
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lightmap[0] = block;
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lightmap[1] = sky;
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}
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@Override
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public void setQuadTint(int tint) {
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// Tint requires a block state which we don't have at this point
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}
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};
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MatrixStack identity = new MatrixStack();
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trans.setTransform(identity.getLast());
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trans.setParent(builder);
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quad.pipe(trans);
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builder.setQuadTint(quad.getTintIndex());
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builder.setQuadOrientation(quad.getFace());
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builder.setApplyDiffuseLighting(false);
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return builder.build();
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}
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@Override
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public Collection<RenderMaterial> getTextures(IModelConfiguration owner,
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Function<ResourceLocation, IUnbakedModel> modelGetter,
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Set<com.mojang.datafixers.util.Pair<String, String>> missingTextureErrors) {
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return parent.getTextures(modelGetter, missingTextureErrors);
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}
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}
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}
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@@ -76,7 +76,6 @@ import appeng.client.render.model.DriveModel;
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import appeng.client.render.model.GlassModel;
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import appeng.client.render.model.MemoryCardModel;
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import appeng.client.render.model.SkyCompassModel;
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import appeng.client.render.model.UVLModelLoader;
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import appeng.client.render.spatial.SpatialPylonModel;
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import appeng.core.features.registries.PartModels;
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import appeng.core.stats.AdvancementTriggers;
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@@ -204,7 +203,6 @@ public final class AppEng {
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PlaneModelLoader.INSTANCE);
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ModelLoaderRegistry.registerLoader(new ResourceLocation(AppEng.MOD_ID, "crafting_cube"),
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CraftingCubeModelLoader.INSTANCE);
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ModelLoaderRegistry.registerLoader(new ResourceLocation(AppEng.MOD_ID, "uvlightmap"), UVLModelLoader.INSTANCE);
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ModelLoaderRegistry.registerLoader(new ResourceLocation(AppEng.MOD_ID, "cable_bus"),
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new CableBusModelLoader((PartModels) Api.INSTANCE.registries().partModels()));
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@@ -0,0 +1,127 @@
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package appeng.hooks;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import net.minecraft.client.renderer.LightTexture;
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.model.BlockFaceUV;
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import net.minecraft.client.renderer.model.BlockPartFace;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.client.renderer.vertex.VertexFormatElement;
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import net.minecraft.util.Direction;
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import net.minecraft.util.JSONUtils;
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import net.minecraft.util.ResourceLocation;
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import appeng.core.AppEng;
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import appeng.mixins.unlitquad.BakedQuadAccessor;
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/**
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* Implementation details of allowing quads to be defined as "unlit" in JSON
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* models by specifying an "unlit" boolean property on the face.
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*/
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public class UnlitQuadHooks {
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/**
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* Offset into the vertex data (which is represented as integers).
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*/
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private static final int LIGHT_OFFSET = getLightOffset();
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// Lightmap texture coordinate with full intensity light leading to no drop in
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// brightness
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private static final int UNLIT_LIGHT_UV = LightTexture.packLight(15, 15);
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/**
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* Thread-Local flag to indicate that an enhanced Applied Energistics model is
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* currently being deserialized.
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*/
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private static final ThreadLocal<Boolean> ENABLE_UNLIT_EXTENSIONS = new ThreadLocal<>();
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/**
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* Notify the unlit model system that a specific model is about to be
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* deserialized by {@link net.minecraft.client.renderer.model.ModelBakery}.
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*/
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public static void beginDeserializingModel(ResourceLocation location) {
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String namespace = location.getNamespace();
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if (namespace.equals(AppEng.MOD_ID)) {
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ENABLE_UNLIT_EXTENSIONS.set(true);
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}
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}
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/**
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* Notify the unlit model system that deserialization of a model has ended.
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*/
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public static void endDeserializingModel() {
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ENABLE_UNLIT_EXTENSIONS.set(false);
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}
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public static boolean isUnlitExtensionEnabled() {
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Boolean b = ENABLE_UNLIT_EXTENSIONS.get();
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return b != null && b;
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}
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public static BlockPartFace enhanceModelElementFace(BlockPartFace modelElement, JsonElement jsonElement) {
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JsonObject jsonObject = jsonElement.getAsJsonObject();
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if (JSONUtils.getBoolean(jsonObject, "unlit", false)) {
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return new UnlitBlockPartFace(modelElement.cullFace, modelElement.tintIndex, modelElement.texture,
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modelElement.blockFaceUV);
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}
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return modelElement;
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}
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/**
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* Creates a new quad from the given quad and pre-bakes it to not be affected by
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* lighting (neither diffuse lighting nor the prebaked lightmap). This works on
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* the assumption that Vanilla will not modify a quad's lightmap data if it's
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* not zero.
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*/
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public static BakedQuad makeUnlit(BakedQuad quad) {
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int[] vertexData = quad.getVertexData().clone();
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int stride = DefaultVertexFormats.BLOCK.getIntegerSize();
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// Set the pre-baked texture coords for the lightmap.
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// Vanilla will not overwrite them if they are non-zero
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for (int i = 0; i < 4; i++) {
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vertexData[stride * i + LIGHT_OFFSET] = UNLIT_LIGHT_UV;
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}
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TextureAtlasSprite sprite = ((BakedQuadAccessor) quad).getSprite();
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// Copy the quad to disable diffuse lighting
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return new BakedQuad(vertexData, quad.getTintIndex(), quad.getFace(), sprite, false /* diffuse lighting */);
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}
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/**
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* This subclass is used as a marker to indicate this face deserialized from
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* JSON is supposed to be unlit, which translates to processing by
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* {@link #makeUnlit(BakedQuad)}.
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*/
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public static class UnlitBlockPartFace extends BlockPartFace {
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public UnlitBlockPartFace(Direction cullFaceIn, int tintIndexIn, String textureIn, BlockFaceUV blockFaceUVIn) {
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super(cullFaceIn, tintIndexIn, textureIn, blockFaceUVIn);
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}
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}
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/**
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* Find the index in the BakedQuad vertex data (for vertex 0) where the lightmap
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* coordinates are. Assumes the BLOCK vertex format.
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*/
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private static int getLightOffset() {
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VertexFormat format = DefaultVertexFormats.BLOCK;
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int offset = 0;
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for (VertexFormatElement element : format.getElements()) {
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// TEX_2SB is the lightmap vertex element
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if (element == DefaultVertexFormats.TEX_2SB) {
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if (element.getType() != VertexFormatElement.Type.SHORT) {
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throw new UnsupportedOperationException("Expected light map format to be of type SHORT");
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}
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if (offset % 4 != 0) {
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throw new UnsupportedOperationException("Expected light map offset to be 4-byte aligned");
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}
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return offset / 4;
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}
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offset += element.getSize();
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}
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throw new UnsupportedOperationException("Failed to find the lightmap index in the block vertex format");
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}
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}
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@@ -0,0 +1,15 @@
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package appeng.mixins.unlitquad;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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@Mixin(BakedQuad.class)
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public interface BakedQuadAccessor {
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@Accessor
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TextureAtlasSprite getSprite();
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}
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@@ -0,0 +1,37 @@
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package appeng.mixins.unlitquad;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.model.BlockModel;
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import net.minecraft.client.renderer.model.BlockPart;
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import net.minecraft.client.renderer.model.BlockPartFace;
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import net.minecraft.client.renderer.model.IModelTransform;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.util.Direction;
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import net.minecraft.util.ResourceLocation;
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import appeng.hooks.UnlitQuadHooks;
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|
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/**
|
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* This mixin hooks into conversion from {@link BlockPartFace} to
|
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* {@link BakedQuad} to apply our unlit extensions if the block part face is an
|
||||
* instance of our marker class
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* {@link appeng.hooks.UnlitQuadHooks.UnlitBlockPartFace}.
|
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*/
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@Mixin(BlockModel.class)
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public class BlockModelMixin {
|
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@Inject(method = "bakeFace", at = @At("RETURN"), cancellable = true, require = 1, allow = 1)
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private static void onBakeFace(BlockPart partIn, BlockPartFace partFaceIn, TextureAtlasSprite spriteIn,
|
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Direction directionIn, IModelTransform transformIn, ResourceLocation locationIn,
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CallbackInfoReturnable<BakedQuad> cri) {
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if (partFaceIn instanceof UnlitQuadHooks.UnlitBlockPartFace) {
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cri.setReturnValue(UnlitQuadHooks.makeUnlit(cri.getReturnValue()));
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||||
}
|
||||
}
|
||||
|
||||
}
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||||
@@ -0,0 +1,35 @@
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||||
package appeng.mixins.unlitquad;
|
||||
|
||||
import java.lang.reflect.Type;
|
||||
|
||||
import com.google.gson.JsonDeserializationContext;
|
||||
import com.google.gson.JsonElement;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
import net.minecraft.client.renderer.model.BlockPartFace;
|
||||
|
||||
import appeng.hooks.UnlitQuadHooks;
|
||||
|
||||
/**
|
||||
* This mixin will call the hook to deserialize the unlit property, but only if
|
||||
* we are currently deserializing an AE2 model.
|
||||
*/
|
||||
@Mixin(BlockPartFace.Deserializer.class)
|
||||
public class BlockPartFaceDeserializerMixin {
|
||||
|
||||
@Inject(method = "deserialize", at = @At("RETURN"), cancellable = true, allow = 1, remap = false)
|
||||
public void onDeserialize(JsonElement jsonElement, Type type, JsonDeserializationContext jsonDeserializationContext,
|
||||
CallbackInfoReturnable<BlockPartFace> cri) {
|
||||
if (!UnlitQuadHooks.isUnlitExtensionEnabled()) {
|
||||
return; // Not in a model that activated the deserializer
|
||||
}
|
||||
|
||||
BlockPartFace modelElement = cri.getReturnValue();
|
||||
cri.setReturnValue(UnlitQuadHooks.enhanceModelElementFace(modelElement, jsonElement));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
package appeng.mixins.unlitquad;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
import net.minecraft.client.renderer.model.BlockModel;
|
||||
import net.minecraft.client.renderer.model.ModelBakery;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import appeng.hooks.UnlitQuadHooks;
|
||||
|
||||
/**
|
||||
* The only job of this mixin is to only enable the unlit extensions if the
|
||||
* model is whitelisted for it, which is decided in {@link UnlitQuadHooks}.
|
||||
*/
|
||||
@Mixin(ModelBakery.class)
|
||||
public class ModelBakeryMixin {
|
||||
|
||||
@Inject(method = "loadModel", at = @At("HEAD"), allow = 1)
|
||||
protected void onBeginLoadModel(ResourceLocation location, CallbackInfoReturnable<BlockModel> cri)
|
||||
throws IOException {
|
||||
UnlitQuadHooks.beginDeserializingModel(location);
|
||||
}
|
||||
|
||||
@Inject(method = "loadModel", at = @At("RETURN"))
|
||||
protected void onEndLoadModel(ResourceLocation location, CallbackInfoReturnable<BlockModel> cri) {
|
||||
UnlitQuadHooks.endDeserializingModel();
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user