fix craftables not working when wireless terminal not being held

remove wrong imports
add missing lang entries
This commit is contained in:
PrototypeTrousers
2023-02-08 12:14:13 -03:00
parent 854676a33c
commit 96ab73001b
6 changed files with 24 additions and 33 deletions
@@ -16,7 +16,6 @@ import appeng.fluids.items.FluidDummyItem;
import appeng.fluids.util.AEFluidStack;
import appeng.util.ReadableNumberConverter;
import appeng.util.item.AEItemStack;
import li.cil.repack.org.luaj.vm2.ast.Str;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidUtil;
+6 -25
View File
@@ -232,24 +232,14 @@ public enum GuiBridge implements IGuiHandler {
public Object getServerGuiElement(final int ordinal, final EntityPlayer player, final World w, final int x, final int y, final int z) {
final AEPartLocation side = AEPartLocation.fromOrdinal(ordinal & 0x07);
final GuiBridge ID = values()[ordinal >> 4];
final boolean stem = ((ordinal >> 3) & 1) == 1;
if (ID.type.isItem()) {
ItemStack it = ItemStack.EMPTY;
if (y == 0) {
if (stem) {
it = player.inventory.getCurrentItem();
} else if (x >= 0 && x < player.inventory.mainInventory.size()) {
if (x >= 0 && x < player.inventory.mainInventory.size()) {
it = player.inventory.getStackInSlot(x);
}
} else if (y == 1 && z == Integer.MIN_VALUE) {
if (stem) {
if (player.openContainer instanceof IInventorySlotAware) {
int slot = ((IInventorySlotAware) player.openContainer).getInventorySlot();
it = BaublesApi.getBaublesHandler(player).getStackInSlot(slot);
}
} else {
it = BaublesApi.getBaublesHandler(player).getStackInSlot(x);
}
it = BaublesApi.getBaublesHandler(player).getStackInSlot(x);
}
final Object myItem = this.getGuiObject(it, player, w, x, y, z);
if (myItem != null && ID.CorrectTileOrPart(myItem)) {
@@ -354,24 +344,15 @@ public enum GuiBridge implements IGuiHandler {
public Object getClientGuiElement(final int ordinal, final EntityPlayer player, final World w, final int x, final int y, final int z) {
final AEPartLocation side = AEPartLocation.fromOrdinal(ordinal & 0x07);
final GuiBridge ID = values()[ordinal >> 4];
final boolean stem = ((ordinal >> 3) & 1) == 1;
if (ID.type.isItem()) {
ItemStack it = ItemStack.EMPTY;
if (y == 0) {
if (stem) {
it = player.inventory.getCurrentItem();
} else if (x >= 0 && x < player.inventory.mainInventory.size()) {
if (x >= 0 && x < player.inventory.mainInventory.size()) {
it = player.inventory.getStackInSlot(x);
}
} else if (y == 1 && z == Integer.MIN_VALUE) {
if (stem) {
if (player.openContainer instanceof IInventorySlotAware) {
int slot = ((IInventorySlotAware) player.openContainer).getInventorySlot();
it = BaublesApi.getBaublesHandler(player).getStackInSlot(slot);
}
} else {
it = BaublesApi.getBaublesHandler(player).getStackInSlot(x);
}
}
if (y == 1 && z == Integer.MIN_VALUE) {
it = BaublesApi.getBaublesHandler(player).getStackInSlot(x);
}
final Object myItem = this.getGuiObject(it, player, w, x, y, z);
if (myItem != null && ID.CorrectTileOrPart(myItem)) {