Refactored the BaseActionSource (#3063)

* Refactored the BaseActionSource

It now uses an interface `IActionSource` instead of a concrete class and further
subclasses. 

Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.

* `IActionHost` no longer extends `IGridHost`

It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.

Due to most crafting related GUIs being hardcoded to `IGridHost`, 
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.

* Interfaces now only lock the currently worked slot.

This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
This commit is contained in:
yueh
2017-09-12 11:39:00 +02:00
committed by GitHub
parent 771a944058
commit 970630a90d
81 changed files with 572 additions and 465 deletions
@@ -51,10 +51,9 @@ import appeng.api.networking.IGrid;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.security.ISecurityGrid;
import appeng.api.networking.security.PlayerSource;
import appeng.api.parts.IPart;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.data.IAEItemStack;
@@ -77,6 +76,7 @@ import appeng.core.sync.packets.PacketPartialItem;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.helpers.ICustomNameObject;
import appeng.helpers.InventoryAction;
import appeng.me.helpers.PlayerSource;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorItemHandler;
@@ -87,7 +87,7 @@ import appeng.util.item.AEItemStack;
public abstract class AEBaseContainer extends Container
{
private final InventoryPlayer invPlayer;
private final BaseActionSource mySrc;
private final IActionSource mySrc;
private final HashSet<Integer> locked = new HashSet<>();
private final TileEntity tileEntity;
private final IPart part;
@@ -280,7 +280,7 @@ public abstract class AEBaseContainer extends Container
this.clientRequestedTargetItem = stack == null ? null : stack.copy();
}
public BaseActionSource getActionSource()
public IActionSource getActionSource()
{
return this.mySrc;
}