Refactored the BaseActionSource (#3063)
* Refactored the BaseActionSource It now uses an interface `IActionSource` instead of a concrete class and further subclasses. Instead of relying on a specific class for a certain action type, it now uses methods with Optional as return values to determine a player or machine issuing an action. Refer to the JavaDocs for the exact behaviour. * `IActionHost` no longer extends `IGridHost` It never used the additional functionality and if needed the `IGridNode` will also provide a reference to the corresponding `IGridHost`. Due to most crafting related GUIs being hardcoded to `IGridHost`, they no longer work when `IActionHost` is not extending it. Actually `IActionHost` is the better solution for it, as it prevents us from looking the grid up via the `IGridHost` and potentially finding a wrong grid. * Interfaces now only lock the currently worked slot. This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
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@@ -28,11 +28,10 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.crafting.ICraftingGrid;
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import appeng.api.networking.crafting.ICraftingJob;
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import appeng.api.util.AEPartLocation;
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import appeng.api.networking.security.IActionHost;
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import appeng.container.ContainerOpenContext;
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import appeng.container.implementations.ContainerCraftAmount;
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import appeng.container.implementations.ContainerCraftConfirm;
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@@ -77,10 +76,10 @@ public class PacketCraftRequest extends AppEngPacket
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{
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final ContainerCraftAmount cca = (ContainerCraftAmount) player.openContainer;
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final Object target = cca.getTarget();
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if( target instanceof IGridHost )
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if( target instanceof IActionHost )
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{
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final IGridHost gh = (IGridHost) target;
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final IGridNode gn = gh.getGridNode( AEPartLocation.INTERNAL );
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final IActionHost ah = (IActionHost) target;
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final IGridNode gn = ah.getActionableNode();
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if( gn == null )
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{
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return;
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