Refactored the BaseActionSource (#3063)

* Refactored the BaseActionSource

It now uses an interface `IActionSource` instead of a concrete class and further
subclasses. 

Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.

* `IActionHost` no longer extends `IGridHost`

It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.

Due to most crafting related GUIs being hardcoded to `IGridHost`, 
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.

* Interfaces now only lock the currently worked slot.

This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
This commit is contained in:
yueh
2017-09-12 11:39:00 +02:00
committed by GitHub
parent 771a944058
commit 970630a90d
81 changed files with 572 additions and 465 deletions
@@ -33,7 +33,7 @@ import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.container.ContainerNull;
@@ -184,7 +184,7 @@ public class CraftingTreeProcess
return ( remaining / stackSize ) + ( remaining % stackSize != 0 ? 1 : 0 );
}
void request( final MECraftingInventory inv, final long i, final BaseActionSource src ) throws CraftBranchFailure, InterruptedException
void request( final MECraftingInventory inv, final long i, final IActionSource src ) throws CraftBranchFailure, InterruptedException
{
this.job.handlePausing();
@@ -297,7 +297,7 @@ public class CraftingTreeProcess
}
}
void setJob( final MECraftingInventory storage, final CraftingCPUCluster craftingCPUCluster, final BaseActionSource src ) throws CraftBranchFailure
void setJob( final MECraftingInventory storage, final CraftingCPUCluster craftingCPUCluster, final IActionSource src ) throws CraftBranchFailure
{
craftingCPUCluster.addCrafting( this.details, this.crafts );